Civ7 now includes Denuvo

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Aside from ethical considerations (and future sales), what would be the practical difference between buying Civ VII with Denuvo at launch and buying it at a future point when Denuvo is removed? Is it simply gone for all users as if it had never been there, or would my copy of the game or my hardware be permanently tainted in some way?

Also, I vaguely recall reading that Civ VI had some objectionable form of DRM at launch and that it was later removed, but I can't find the source anymore. If so, how does that compare to this situation?

As a latecomer to the series I was really looking forward to experiencing a Civ game at launch--both the highs and the lows. Depending on how things play out, this might be too low.
 
Also, I vaguely recall reading that Civ VI had some objectionable form of DRM at launch and that it was later removed, but I can't find the source anymore. If so, how does that compare to this situation?

I don't remember that, but maybe you're thinking of the reactions after the EULA had been changed and the Red Shell analytic software had been added ?

 
I’m on a Mac was pumped to get a day one release. However, the concerns raised here and the fact that Mac releases usually have a ton of issues caused me to cancel my founders day one order.

I may repurchase if Faraxis or someone else provides clarity on the access and game effects of Denuvo.
 
I’m on a Mac was pumped to get a day one release. However, the concerns raised here and the fact that Mac releases usually have a ton of issues caused me to cancel my founders day one order.

I may repurchase if Faraxis or someone else provides clarity on the access and game effects of Denuvo.

I have hope the ports to other platforms are going to be a lot better this time around, this is from the gamedeveloper.com article:
Looking towards launch, Beach explains Firaxis currently has hundreds of developers working on Civilization VII and is "taking full responsibility for shipping to all the platforms in house." That decision was made to ensure all versions of the title, which is built on a proprietary engine, work as intended. He says it's a choice that has left the studio in a "more comfortable place" as it attempts to wrap production.
 
I’m on a Mac was pumped to get a day one release. However, the concerns raised here and the fact that Mac releases usually have a ton of issues caused me to cancel my founders day one order.

I may repurchase if Faraxis or someone else provides clarity on the access and game effects of Denuvo.
I don't think Denuvo can run on Mac (or Linux) but I would wait to see how the situation develops
 
I’m on a Mac was pumped to get a day one release. However, the concerns raised here and the fact that Mac releases usually have a ton of issues caused me to cancel my founders day one order.

I may repurchase if Faraxis or someone else provides clarity on the access and game effects of Denuvo.

There's no Denuvo on Mac (or Linux, or anything but Windows afaik). It's one of the few bonuses of gaming on a mac. Apparently there's not enough market to care about anti-piracy measures?

But, yeah, I'm still not clear if the Mac version is being done in house or by Asypr (I assumed the latter again, but it's not mentioned on their website), and if it's actually going to launch on the same day.
 
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There's no Denuvo on Mac (or Linux, or anything but Windows afaik). It's one of the few bonuses of gaming on a mac. Apparently there's not enough market to care about anti-piracy measures?

But, yeah, I'm still not clear if the Mac version is being done in house or by Asypr (I assumed the latter again, but it's not mentioned on their website), and if it's actually going to launch on the same day.
Based on the quote from Zoeff's post (that Firaxis is "taking full responsibility for shipping to all the platforms in house") I believe it's the former. And they've said that their aim is to launch on all platforms same day as well.
 
Other than immediate gratification, I honestly don’t get the preorder thing, or, given how software is developed now, buying before the first major round of patches

Hell if you have some self control, you get a superior product (patches, expansions etc) for a lower price

And if you wait, you usually get great mods as well.

How old is Civ6? My favorite AI mode for it is about to get a major release.

If dodging DRM is added to that for me this is a no brainer.

I already dodged the Humankind and Millenia bullets by waiting for reviews and feedback
 
Other than immediate gratification, I honestly don’t get the preorder thing, or, given how software is developed now, buying before the first major round of patches
I don’t think it’s a crazy concept. Preordering gets you bonus content and you play the game nearly a week early. I’d like both of those things. It’s not a matter of self-control—I’m an adult and decided I want those things.

Plus I really like how the game is shaping up. Preordering, like Brew God said above, is me “voting with my wallet.”
 
Waiting ~6 months for a sale and/or patches fixing any launch issues is perfectly logical.

Having said that I'm almost certainly going to pre-order. Currently waiting for a bit more information just to be sure but it seems highly unlikely that I won't enjoy this game so playing it 5 days early sounds nice. I also like some of the pre-order cosmetics such as the unique palace building.
 
I think pre-order incentives are pretty scummy in general because it takes advantage of player FOMO and encourages consumers to shell out money prematurely (as we see in this thread, many people cancelling pre-orders when they learned of Denuvo). I think this is a lost battle though as modern-gaming has continuously gotten worse with exploitative practices.

I certainly wasn’t pre-ordering, but now I won’t buy day 1. I have to see how the effects of Denuvo progress with other users before I purchase now, since I don’t know much about it and it seems pretty serious.
 
Personally, there's only 1 real reason I'd buy it on release day (or pre-order it 1 day before early release). To be part of the story. To have the learning curve with everyone else, to experience the balance changes of every patch, to be in the modding scene as it starts from scratch, etc.
This is actually a big draw for me too, very well stated. I experienced that for Civ 6 and have a lot of fond memories.
 
I did the preorder/launch day thing back in the xbox 360 era because it felt like an actual experience back then

Crowds of people lining up at EB Games at midnight, stuff like that.

I don’t think it’s a crazy concept. Preordering gets you bonus content and you play the game nearly a week early. I’d like both of those things. It’s not a matter of self-control—I’m an adult and decided I want those things.

Plus I really like how the game is shaping up. Preordering, like Brew God said above, is me “voting with my wallet.”

I have a completely selfish motive for wanting you to get 7 on launch day, because I love your mods for 6 and I’m hoping for more for 7.
 
Gentlemen, but does Denuvo really help sales? to do a test I took the data of the active players of Marvel Midnight and of Xcom 1 and 2, One game has Denuvo (M Midnight Sun) while the other two don't, let's see the results:

M Midnight Sun:release date Dec 2022 (Denuvo)
players right now: 667 - 24 hour peak 683 - all time peak 1.7 years ago 15.500


XCom 2: release date feb 2016 (No Denuvo)
players right now: 3.788 - 24 hour peak 3.808 - all time peak 1.7 years ago 133.022


XComRelease : release date Oct 2012 (No Denuvo)
players right now: 756 - 24 hour peak 773 - all time peak 1.7 years ago 70.568


Now let's take a spin-off of Xcom or Chimera Squad (game that wasn't very successful) Apr 2020 (No Denuvo)
Chimera Squad (No Denuvo)
players right now: 103 - 24 hour peak 115 - all time peak 1.7 years ago 35.955


Even in this situation the maximum number of players is at the disadvantage of M Midnight Suns, so the question is, does Denuvo really help sales? my answer is NO


PS: Since Xcom 1, Xcom 2, Chimera Squad are also sold on GOG they could have higher numbers.
PS:The numbers of active players now could vary with the click of the link, although I doubt it too much
PS:If I made a mistake entering the data, I am sorry and I will correct it
 
That's not how statistics work. At all. They're different games, they differ by far more than just the presence of Denuvo. You can't attribute the differences in sales to Denuvo. This is one of the most extreme cases of confusing correlation with causation I've ever seen.

AH, they're NOT the same type of games? Midnight Sun was made by the same team of Xcom and you can basically define Xcom with superheroes.....
 
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