ombak
Prince
This thread has some real hidden potential... potential to be an all-timer internet meme, like the bodybuilder who didn't understand how working out every other day works in a seven day week...
Modding, however, is most certainly going to be negatively affected, which was also stated by a prominent youtuber thou not in terms of Denuvo, but the cash grab at the start by 2K and the simple fact Modding has had zero mention in any offical source - Zero
Sigh Im defo going give this a big swerve until year(s) have passed GG
Not true. Ed Beach mentioned civ modding in an interview.Modding has had zero mention in any offical source - Zero
This thread has some real hidden potential... potential to be an all-timer internet meme, like the bodybuilder who didn't understand how working out every other day works in a seven day week...
I genuinely believe this to be false. I’ve done a ton of searching and all I can find is random conjecture from Reddit or Steam forum posts.evidence does point it towards requiring you to be online for more than installation and patches.
Word
Not true. Ed Beach mentioned civ modding in an interview.
WildW brings up a valid point about investigative tinkering to learn more about the modding environment beyond what is documented and dll mods with regards to Denuvo.
However, I think it’s worth emphasizing that Denuvo has zero implications on general modding.
Civ 7 will have modding. They’ve already talked about it and there are rumors that the database framework will be similar to that of Civ 6, meaning very accessible.
Denuvo won’t stop you from making a new civ or adding new buildings or rebalancing the game.
Fair enough you a link to Ed ?
We’re launching the game with more civs than we’ve ever had before, because the more civs we have, the more of these pathways we can have, but it’s going to benefit even more as the mod community and our DLC packs start pumping even more into the game.
I’m not sure you understood my post or what WildW meant.also per above post
If done right by Firaxis, the inclusion of Denuvo should have no noticeable impact on the game's performance.
Modding, however, is most certainly going to be negatively affected. Understanding how the whole environment works is going to be more difficult when it's obsfucated, as well as creating new DLL mods. This doesn't detract in any way from what will ultimately be possible with what the developers at Firaxis directly provide us in their modding environment, we should just hope they do a good job documenting it.
This is true, I read the interview too.Word
Not true. Ed Beach mentioned civ modding in an interview.
WildW brings up a valid point about investigative tinkering to learn more about the modding environment beyond what is documented and dll mods with regards to Denuvo.
However, I think it’s worth emphasizing that Denuvo has zero implications on general modding.
Civ 7 will have modding. They’ve already talked about it and there are rumors that the database framework will be similar to that of Civ 6, meaning very accessible.
Denuvo won’t stop you from making a new civ or adding new buildings or rebalancing the game.
And Ed Beach just mentioned modding in the same context, live at their PAX panel.This is true, I read the interview too.
And it's worth noting that the current possibilities for ambitious total conversions without DLL access weren't really pushed to their limits yet anyway, other than maybe Gedemon's attempted overhaul, because of the immense amount of work required for it. Maybe VII's streamlining will actually make total conversion mods easier again because there might be fewer moving pieces to account for.Really ambitious total conversion mods will have an issue, if my understanding is correct, but if you're just modifying existing game rules, it won't be a problem.
Right. To analogize it to Civ 6, we’ll first need the Steam workshop situation to evolve into a critical mass of anime civ mods that are absurdly overpowered but uniquely coded.Also, we have a bit of hope left that Denuvo will be removed a while after release to save on fees, and DLL reverse engineering and such is more of a long-term modding thing anyway. The first year we'll be busy figuring out the official tools, documenting our experiences, and establishing our workflows and such.
I'm not sure I understand the exact difference between Civ 6 without Denuvo and Civ 7 with. Nor had I realized that Civ 6 modders gained the ability to modify Civ 6's binary code like that. Gives me hope for a lekmod kind of deal for Civ 6 one day.
- Reverse engineering the game for modding purposes becomes significantly harder. Without proper documentation from the developers, extracting data from the game binaries was necessary to know the entire environment in Civ VI. Mods that modify the game's binary code are also entirely unrealistic (Vox Populi + other custom GameCore mods from V and Community Extension + Workable 4th tile from VI). This will hurt the entire modding community. (Though to be entirely clear, it absolutely will NOT cripple it)
I'm not sure I understand the exact difference between Civ 6 without Denuvo and Civ 7 with. Nor had I realized that Civ 6 modders gained the ability to modify Civ 6's binary code like that. Gives me hope for a lekmod kind of deal for Civ 6 one day.
From what I can tell this means that mods that go beyond the scope of the modding tools provided by Firaxis are difficult even without Denuvo but with Denuvo it's even more difficult? Is that correct?
I don’t believe any of this to be true.Another thing is that Denuvo need to authenticate every X days (depends on the publisher) the game must connect to the server to get one back, so playing offline is possible if you have the active ticket if not you have to go online and at least for me this gave me some problems (especially with fm 2023 because the server had problems and I've been avoiding every Denuvo game since then). for further information on this I put this link where they talk about it
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Denuvo doesn't let me play a game offline? :: Help and Tips
steamcommunity.com
So you do one thing, do some research regardless of what I tell you and check if what I told you is true or false and then let me knowI don’t believe any of this to be true.
There’s no proof this has ever been the case for Denuvo Anti-Tamper. The “source” for that is other forum posts citing each other in a weird cycle.
A 7-year old Steam thread doesn’t prove anything, I think. Half the posts were people arguing about it. Denuvo Anti-Tamper and Anti-Cheat weren’t even separate products until years later.