I thought of a mechanic we can use for the Corporations civic, and that is Increased Yields from Corporations. We currently don't have this.
I was thinking it would be one number that would be a +% add (or -% subtraction if negative) to all yields -- food, production, commerce, gold, science, culture, and espionage -- produced by corporations. It wouldn't apply to Corporate Stores because I want to keep this simple. In-game you would see one bullet point that says +25% Yields from Corporations or whatever number you plug in.
This would be usable on the Corporate and Corporations civics. I probably wouldn't want to use it on the Guilds civic because the Guilds themselves have small, mostly flat bonuses that you would need a big % to affect and I don't really want the Guilds civic to be ass later. One or two civics that are corporation-unfriendly could also use this with an inversion.
I was thinking it would be one number that would be a +% add (or -% subtraction if negative) to all yields -- food, production, commerce, gold, science, culture, and espionage -- produced by corporations. It wouldn't apply to Corporate Stores because I want to keep this simple. In-game you would see one bullet point that says +25% Yields from Corporations or whatever number you plug in.
This would be usable on the Corporate and Corporations civics. I probably wouldn't want to use it on the Guilds civic because the Guilds themselves have small, mostly flat bonuses that you would need a big % to affect and I don't really want the Guilds civic to be ass later. One or two civics that are corporation-unfriendly could also use this with an inversion.