Dear Kaos,
thank you for your reply, nevertheless I cannot agree with most of the things you are mentioning....
DIPLOMACY: I cannot explain simple things in this, as why when you are invited to join a war and you replied "yes" then couple of turns later the AI player denouncing you!
Also I cannot understand how an AI player becoming aggressive after a declaration of friendship.
The argument regarding the exploitation of diplomacy it's correct but this is why the AI is asking constantly for favors and gradually becomes aggressive. This is the alteration of strategy when you are dealing with an AI. for me, they should work a little bit with the algorithm regarding backstabbing (which indeed is a mimic human behavior) but I think the developers took it too far away and everything (regarding diplomacy) went wrong. by all means you can never refer to diplomacy feature with "admiration". Actually if you see the articles in this forum you will realize this is No.1 weakness of the game
RELIGION: Why is it omitted? I think the main reason is politics (actually political correct) not to refer on this issue (I'm talking about the developers) Otherwise I can't understand the reason for replacing it. All the features involved were already there in previous civs.
HAPPINESS: tell me about it....when you need at least 30 rounds to shift the politics (even with....giant courthouse!) it's already late...or should i say dead....
UNITS SWIMMING: It's unrealistic. the naval warfare is dead since you cannot protect your units. the invasion is dead case since i simply destroyed the AI army with 4....galleys! it each round i had only to cross over the units at the sea and in couple of turns i killed 15 units without effort....
UNEXPLORED AREAS IN THE YEAR 2080: You know this is the main argument for resources. if you need the resource in the latter stages of the game, simply put your settler to discover...Australia and you have everything you need! oil-uranium-happiness resources!
plus it's unrealistic too....barbarians in the 2080? rarely you can discover a lost tribe in Amazon these days....not a whole continent!
CLEVER THINKING: When I was attacked by a much stronger AI player who threatens my own existence....then any assistance is welcomed! i did it (open the borders to an enemy simply to cover me from the other giant army) and allowed him to assist me. the AI did the same for me (when I was attacking).....
thank you for your reply, nevertheless I cannot agree with most of the things you are mentioning....
DIPLOMACY: I cannot explain simple things in this, as why when you are invited to join a war and you replied "yes" then couple of turns later the AI player denouncing you!
Also I cannot understand how an AI player becoming aggressive after a declaration of friendship.
The argument regarding the exploitation of diplomacy it's correct but this is why the AI is asking constantly for favors and gradually becomes aggressive. This is the alteration of strategy when you are dealing with an AI. for me, they should work a little bit with the algorithm regarding backstabbing (which indeed is a mimic human behavior) but I think the developers took it too far away and everything (regarding diplomacy) went wrong. by all means you can never refer to diplomacy feature with "admiration". Actually if you see the articles in this forum you will realize this is No.1 weakness of the game
RELIGION: Why is it omitted? I think the main reason is politics (actually political correct) not to refer on this issue (I'm talking about the developers) Otherwise I can't understand the reason for replacing it. All the features involved were already there in previous civs.
HAPPINESS: tell me about it....when you need at least 30 rounds to shift the politics (even with....giant courthouse!) it's already late...or should i say dead....
UNITS SWIMMING: It's unrealistic. the naval warfare is dead since you cannot protect your units. the invasion is dead case since i simply destroyed the AI army with 4....galleys! it each round i had only to cross over the units at the sea and in couple of turns i killed 15 units without effort....
UNEXPLORED AREAS IN THE YEAR 2080: You know this is the main argument for resources. if you need the resource in the latter stages of the game, simply put your settler to discover...Australia and you have everything you need! oil-uranium-happiness resources!
plus it's unrealistic too....barbarians in the 2080? rarely you can discover a lost tribe in Amazon these days....not a whole continent!
CLEVER THINKING: When I was attacked by a much stronger AI player who threatens my own existence....then any assistance is welcomed! i did it (open the borders to an enemy simply to cover me from the other giant army) and allowed him to assist me. the AI did the same for me (when I was attacking).....