Civilization elimination thread

Arabia 17
Babylon 16
China 18
Inca 31
Korea 28
Maya 14
Persia 16

Arabia, because gold is great in this game and 'free gold' is no more cheap than 'free science' or any of the other 'free' bonuses other civs get, at least this isn't just a generic 'here's a free great person when you reach this tech', you do have to actually plan your cities out to maximize the luxuries you have, you do have to maintain relations with wealthy opposing civs to maintain good trade deals, your 'free benefit' is dependent upon an ai who can declare war on you/become hostile and refuse to buy your stuff. Camel archers are also an amazing unit, the ability to come up to a city, lob a shot at it, then run out of range of a counterattack is huge, it means you can basically keep your units alive with no losses, which means more promotions, get logistics to really increase the speed of promotions to enable Range, for even better unit-preservation. The upgrade to cavs sucks of course, but hopefully you'll have made good use to beat up lots of neighbours by then so you'll be in a good position to build some riflemen and cannons from scratch.

Hate the Mcdonalds colours, hate the AI who sounds like Satan (cultural bias against middle eastern accents?), the Immortal is amazing.. until it turns into a lancer. As for the Golden Ages, really I don't get how 5 extra turns makes that big of a difference? I guess I've never exploited golden ages as much as others, because say I get 5 golden ages in one game, that's only 25 extra turns of golden ages, which isn't bad, but doesn't excite me either, I also don't like having to time my wars to line up with golden ages, feels very limiting but something I find myself doing to try to make use of the UA.. and +1 movement and 10% combat bonus is hardly worth the trouble.. though I admit the siege, move/setup/fire is pretty nice, if you have lots of flat terrain near an enemy city you can basically take it in a turn with no losses, not enough to save them for me though.
 
Arabia 17
Babylon 16
China 16 (-2)
Inca 31
Korea 28
Maya 14
Persia 17 (+1)

China: the weakest of the remaining civs. GG generation don't give you much of an edge.
Persia: good for cultural, good for early war. Wide or Tall, very versatile civ which rewards clever timing and management. May not be enough on higher difficulty though, I never tried them on deity.
 
Arabia 17
Babylon 17
China 16
Inca 29
Korea 28
Maya 14
Persia 17

Inca are good, without a doubt, but rest of the civs here is too. And better. Theri lack of edge in one area makes them versitile and strong, but kinda boring. And the UU is horrendous.

Babylon on the other hand is kind of one trick pony (if science is reduced to one thing), but is strong on it. Love them.
 
Arabia 15 (-2) i always run a protectionist mercantilism.
Babylon 17
China 16
Inca 29
Korea 28
Maya 15 (+1) always a very solid civ going theology beeline then taking what ever GP you want, i played a game where my first GP was in 1890 BC i ended up with all of them twice or so.
Persia 17
 
Arabia 15
Babylon 18
China 16
Inca 27
Korea 28
Maya 15
Persia 17

My favourite civ's gone. :( Before its time in my opinion, but then I'm in the minority who plays the city-state game extensively - it's a mark of Siam's strength that it lasted this long among posters who mostly don't.

Upvote for Babylon. Yes, I've defended Korea as a science rival - and potential superior - before, but there's no way it's 10 points better than Babylon, even with far superior uniques.

Downvoting the Inca because they're undeservedly high in the ranking. I like them a lot, but they're the terrace farm of civs here - moderately good at a couple of things rather than outstanding at anything in particular. Civs that have definable strategies inherently have more character, I feel, as well as generally being stronger when used to best effect.
 
Arabia 15
Babylon 18
China 17
Inca 27
Korea 28
Maya 15
Persia 15

There are less opportunities for golden ages as compared to before G&K. China's pretty good all round, I reckon. I don't have any of the DLC, so I can't really judge the a few of those remaining all that well, but China is always a solid choice.
 
Arabia 13 -2
Babylon 18
China 17
Inca 27
Korea 28
Maya 16 +1
Persia 15

I think arabia just get the nod to go next ahead of China or Persia. The gold is good, but less powerful than the Spanish bonus IMO (which can be devastating early on). A very good UB, but this only tends to be the case if there are lots of AI's (and in G+K i tend to find that more and more of the AI's get rolled than in vanilla) or on a huge map (whereupon it becomes way OP).

Maya get the up vote. IMO they are the best civ. They are solid all round and support any strategy from the word go.
 
There are less opportunities for golden ages as compared to before G&K. China's pretty good all round, I reckon. I don't have any of the DLC, so I can't really judge the a few of those remaining all that well, but China is always a solid choice.

Isn't there more now? Happiness is easier.. I know you can't burn anything but great artists anymore but isn't that made up for by the fact that golden ages don't decrease in length with each one? I think this change came with G&K, that or I missed a patch at some point.. actually I had uninstalled the entire game at one point and only reinstalled when G&K came out.

PhilBowles said:
Civs that have definable strategies inherently have more character, I feel, as well as generally being stronger when used to best effect.

Exactly. What's that saying, 'those who would be everything, become nothing'.
 
Arabia 14 Would like to see Arabia higher, best of all that are left, and in my opinion the most fun to play.
Babylon 18
China 17
Inca 27
Korea 28
Maya 14 There have been better civs than this, who is now voted out. I never really gotten a good game with these, i don't think their UA is either fun or very good.
Persia 15
 
Arabia 13
Babylon 16 (-2)
China 18 (+1)
Inca 27
Korea 28
Maya 16
Persia 15

Dinged Babylon because the walls are kinda "meh". I honestly dont build walls very often. Their UU is nice, but goes obsolete before you can finish a rush on someone.

China is just a swiss army knife. GGs being more effective plus CKN give them a powerful war advantage. The paper maker is a building that should be in all cities and will boost both science and gold.
 
Arabia 13
Babylon 16
China 18
Inca 27
Korea 29 (+1)
Maya 14 (-2)
Persia 15

I find myself not being a fan of the Mayans UA, i much prefer specialising in one type of great person instead of having a mixture of different ones. I really like their pyramid though.

Korea has to be my all-time favourite civ, more science from specialists, free science when you build a scientific building/wonder. They are everything a peaceful tall science player wants :D
 
Arabia 13
Babylon 14
China 18
Inca 28
Korea 29
Maya 14
Persia 15

Shoring up my Incans. Their lack of a dedicated focus is their focus, imo. They really are capable of winning in any way, at any time.

Babylon's only value is it's UA, and that is outshined by Korea in the science dept. They get the slash today.
 
Arabia 13
Babylon 14
China 18
Inca 28
Korea 29
Maya 14
Persia 15

Shoring up my Incans. Their lack of a dedicated focus is their focus, imo. They really are capable of winning in any way, at any time.

Babylon's only value is it's UA, and that is outshined by Korea in the science dept. They get the slash today.
I have been testing both Babylon and Korea, and so far, Korea has trouble catching up with Babylon's early tech advantage. Babylon reaches the Renaissance about 20-25 turns earlier and has more Academies cranking out :c5science: throughout the game.
 
Arabia, because gold is great in this game and 'free gold' is no more cheap than 'free science' or any of the other 'free' bonuses other civs get, at least this isn't just a generic 'here's a free great person when you reach this tech', you do have to actually plan your cities out to maximize the luxuries you have, you do have to maintain relations with wealthy opposing civs to maintain good trade deals, your 'free benefit' is dependent upon an ai who can declare war on you/become hostile and refuse to buy your stuff.

Why do defensive? Arabia is a fine Civ and their building ability is fine and interesting and not cheap. What is cheap is that every single civ now uses resource selling as an integral part of strategy at the beginning of the game (before the Arab building is even available I might add). It's over-relied on and therefore probably too powerful early.

Arabia 14
Babylon 14
China 18
Inca 28
Korea 29
Maya 12
Persia 15


I've been defending Maya a lot and I like playing them a lot, so this might seem like an odd choice. I just think that every remaining Civ is also very good and Maya might not be QUITE to the level as the rest.
 
Arabia 14
Babylon 14
China 16 (-2)
Inca 28
Korea 29
Maya 13 (+1)
Persia 15

We're actually left with 4 of my least favorite civs, but the Maya are my favorites left. People talk about their science but as I said in another thread you might as well judge Songhai by their culture due to their UB. The Maya are just fun and fit the wide playstyle I like (one reason Carthage kept getting my vote) well.

China is good, strong, yadda yadda, but I find that they bore me to death. They get advantages is tech, gold, and military, which I feel slants them toward domination too much for my taste.
 
Arabia 15
Babylon 14
China 16
Inca 28
Korea 29
Maya 11
Persia 15

Correction, my point was missed earlier.

Edit: Also corrected for the latest post i missed.
 
Arabia 15
Babylon 14
China 18
Inca 29
Korea 27
Maya 10
Persia 15

Inca:it's a funny funny civ
Korea: dull & uninteresting
 
Isn't there more now? Happiness is easier.. I know you can't burn anything but great artists anymore but isn't that made up for by the fact that golden ages don't decrease in length with each one? I think this change came with G&K, that or I missed a patch at some point.. actually I had uninstalled the entire game at one point and only reinstalled when G&K came out.

Yes, those changes took place with G&K. And if your happiness is high enough, yes, you will still get a lot of golden ages. Perhaps it's just my play style, but I used to get quite a lot of golden ages through burning great generals. Now I don't.
 
Arabia 15
Babylon 12 (-2)
China 16
Inca 29
Korea 27
Maya 12 (+1)
Persia 15

As many have said before, The Maya are versitile enough without falling
into the old "Jack of all trades..." line.

Babylon is a one-trick pony. Their UU is nothing to sing about, and they'll never get the full benefits of walls because there's NO WAY Babylon is going the Honor policy route.
 
Arabia 15
Babylon 14
China 18
Inca 30
Korea 27
Maya 10
Persia 13

Inca:I love finding cool spots to plant cities that can take advantage of the UI and provide sheltering defence for my civ.
Persia: I've know a lot of Persians in my time - why does this guy look like he's from Western Europe? There's so much euro in this game to begin with, I'm just not a fan of another Caucasian looking leader.[/QUOTE]
 
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