Civilization VII - Civilization and leader overview

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Denmark and Norway are about the same age as entities and Sweden came shortly after. All three should be modern, with Norse being exploration, in that case.
Denmark, as in "Kalmar Union Denmark", would fit there. I think it's more likely that Norse will be Antiquity and go into them or the Normans.
 
I think Norway's (as a civ) best chances are as follows:

"Denmark-Norway" leader: Norse -> Denmark -> Norway
I remember wishing that Civ6 Norway had some more representation from across Norwegian history. Aesthetically there were some traits from beyond the Viking Age: the palace model added later was the modern parliament building in Oslo, the city list included now-prominent cities that were founded during the Danish period (notably Kristiansand and Kristiansund. yes they're different) and the theme was a lullaby that we know of now because Edvard Grieg heard it and jotted it down while travelling in Jotunheimen with Julius Röntgen. (i wish they'd used the axe-wielding lion as norway's icon instead of the valknut, as janboruta did in his better civ icons mod, but alas)
Mechanically the civ was more-or-less thematically indistinguishable from V's Denmark and IV's Vikings. I began using pokiehl's Norway rework mod almost as soon as it released because I thought its abilities felt more Norwegian than vanilla.

Since then I've thought about what a more modern Norway civ would look like. I think you could very feasibly come up with a design oriented around culture and production, representing the mid-to-late 1800s wave of romantic nationalism, the industrial build-up in the early 1900s and/or the later adventures in oil and gas production. I've also toyed with the idea of Vemork as a wonder, but I've seen the Global Seed Vault on Svalbard be a frequent choice when people think up new potential wonders.
That being said, and as happy as I would be to see it, I don't think Norway will be in this game. You could argue that with the decoupling of leaders there has never been a better time to get all three Scandinavian kingdoms in the same game for the first time, but you could just as well argue that Firaxis need to prioritise on who and from where they want to represent. I can't imagine adding Denmark, Norway and Sweden to be particularly high up on the list. Right now it doesn't look like any of them will be in the base game, for that matter.
 
That being said, and as happy as I would be to see it, I don't think Norway will be in this game. You could argue that with the decoupling of leaders there has never been a better time to get all three Scandinavian kingdoms in the same game for the first time, but you could just as well argue that Firaxis need to prioritise on who and from where they want to represent. I can't imagine adding Denmark, Norway and Sweden to be particularly high up on the list. Right now it doesn't look like any of them will be in the base game, for that matter.
Well, the Norse would need a capital and Nidaros/Trondheim can work, as well as other Norwegian cities, especially if Denmark and Sweden need their own cities for later.
 
Since then I've thought about what a more modern Norway civ would look like. I think you could very feasibly come up with a design oriented around culture and production, representing the mid-to-late 1800s wave of romantic nationalism, the industrial build-up in the early 1900s and/or the later adventures in oil and gas production. I've also toyed with the idea of Vemork as a wonder, but I've seen the Global Seed Vault on Svalbard be a frequent choice when people think up new potential wonders.
That being said, and as happy as I would be to see it, I don't think Norway will be in this game. You could argue that with the decoupling of leaders there has never been a better time to get all three Scandinavian kingdoms in the same game for the first time, but you could just as well argue that Firaxis need to prioritise on who and from where they want to represent. I can't imagine adding Denmark, Norway and Sweden to be particularly high up on the list. Right now it doesn't look like any of them will be in the base game, for that matter.

All really good things!

I think Norway's chances of being in base game are higher than Sweden's, as it is a more natural ending place for a "Norse" antiquity civ via Denmark (whereas Sweden really is stretching to be included in the Denmark-Norway Dane/Norse historical blob, and is really better serviced by separating itself more identity-wise). I think the biggest thing counting against Norway in base game is this whole 30 civs idea, but otherwise I think the odds of seeing modern Norway and modern Sweden, after a solid Scandi mini-expansion, are very, very good.

If anything, I think Denmark's chances as a modern civ are extremely low. It works much better as an exploration civ kind of unifying the idea of Scandinavia than as a modern civ.

Also, aside, I was so sure that Henry the Lion would represent Germany via Norse -> Teutons/Hanseatic -> Germany, but the jump from Norse -> Hansa always felt a little tenuous to me, plus didn't jive as well with Brandenburg. I think if we see a German leader at launch, it will be Frederick as Greece -> HRE/Carolingians/Franks -> Germany/Prussia. That just ties together better as a concept. But I could still see Henry being a second leader added alongside the Hanseatic league at some point.
 
Hmm, I understand what you mean by the Associated Wonder thing. Let's see what I can do here for that

A new thread, well why not right? This one is reached +100 pages so yeah I get it
Please ping the mods when you do.
I think we need also the list of our civ overview threads in the same thread as well
 
When you watch the wonder videos, the fabric colors are consistent with the leaders' "field/background" color like we have been seeing with other leaders.

For example, the Weiyang Palace clip features the Hunyadi yellow/ecru of Confucius:

Screenshot 2024-10-16 042459.png


The Oracle construction video features a sort of emerald green. It actually looks like the same emerald green of Hatshepsut in her reveal trailer, so I bet that's Hatty (although it does look a tad darker, maybe just the angle?). Interesting thing to note: Hatshepsut's colors have been shown both ways: emerald on sand, and sand on emerald. I'm betting there is a much simpler "jersey" system at play, where a leader's colors will simply reverse depending on whether a person they are playing against shares a background color. We have also seen her brown-on-sand, which suggests the old jersey system may be back completely.

Screenshot 2024-10-16 042752.png


The Angkor Wat uses a deep purple. It seems Ashoka and Augustus both use the same deep purple field/background. Probably just Ashoka playing Khmer. This does not look like the bright violet of Civ VI's Khmer.

Screenshot 2024-10-16 042258.png


If my hypothesis about color-reversal is true (although it may only happen occasionally), the Shawnee and Han units may have been flipped. So instead of Mayan teal-on-skyblue, it might be a flipped skyblue-on-teal, even though I think that unlikely. For the Mongolian colors, it almost doesn't matter, since Kublai and Genghis were flipped anyway; I'm still betting its Kublai since that would be his default color scheme and he fits better with Han/Qing at launch.

Screenshot 2024-10-14 215011.png
Screenshot 2024-10-14 215154.png


ALSO, if you look at the colors of the civs shown in the twitter post for the initial batch of website civs (which are just white-on-black on the website), Aksum is Ethiopian green-on-yellow, while Amina plays Hausan white-on green (likely why China's colors got changed). While this doesn't confirm an Ethiopian leader necessarily, I do think it suggests that Amina will not lead Aksum in the final game, and it is just a placeholder for now (like Hatty and Songhai).

Screenshot 2024-10-16 044859.png
 
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How sure are we that Hawaii is gonna be an Exploration civ in base game? I know we saw the unit with the mahiole, but I’m beginning to wonder if that was just a IP unit. There seems to be a big Japan-shaped hole in our predicted Exploration age lineup. I’m not suggesting that Japan deserves a slot any more than Hawaii, but the idea of a civ game not launching with its stereotypical Samurai representation is hard for me to wrap my head around. And personally I always thought that Hawaii made more sense as a Modern civ, given the timeline of its unification under Kamehameha.

And the idea of going from Native American > Hawaiian > America seems… distasteful. Obviously there’s gonna be some incongruity in civ switch this early in the game’s life cycle, but leaping from a non-Polynesian civ, to a Polynesian civ, back to a non-Polynesian civ might be a challenge even for me.
 
How sure are we that Hawaii is gonna be an Exploration civ in base game? I know we saw the unit with the mahiole, but I’m beginning to wonder if that was just a IP unit. There seems to be a big Japan-shaped hole in our predicted Exploration age lineup. I’m not suggesting that Japan deserves a slot any more than Hawaii, but the idea of a civ game not launching with its stereotypical Samurai representation is hard for me to wrap my head around. And personally I always thought that Hawaii made more sense as a Modern civ, given the timeline of its unification under Kamehameha.

And the idea of going from Native American > Hawaiian > America seems… distasteful. Obviously there’s gonna be some incongruity in civ switch this early in the game’s life cycle, but leaping from a non-Polynesian civ, to a Polynesian civ, back to a non-Polynesian civ might be a challenge even for me.
We're not sure; it's possible that it's an independent. But if it's a full civ, then it kind of has to be Exploration, otherwise it would be 11th Antiquity civ, meaning there are only 9 in the next two Ages. Not impossible, but it seems unlikely.

Also Haʻamongaʻa Maui seems like one of those not-so-wonderful-wonders that wouldn't be there if it wasn't paired with a civ.
 
And the idea of going from Native American > Hawaiian > America seems… distasteful. Obviously there’s gonna be some incongruity in civ switch this early in the game’s life cycle, but leaping from a non-Polynesian civ, to a Polynesian civ, back to a non-Polynesian civ might be a challenge even for me.
They could always just have no Ancinet era precedent like the Mongols (no Eurasian nomads).
Be the civilisation that you go into if you have a large fleet/settle some island or a similar condition. Just like the horse requirement of the Mongols.
 
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We're not sure; it's possible that it's an independent. But if it's a full civ, then it kind of has to be Exploration, otherwise it would be 11th Antiquity civ, meaning there are only 9 in the next two Ages. Not impossible, but it seems unlikely.

Also Haʻamongaʻa Maui seems like one of those not-so-wonderful-wonders that wouldn't be there if it wasn't paired with a civ.
Oh I mean, I wouldn’t expect them to be Antiquity. I’m not even sure Hawaii was settled before 1000 CE, based on an already half-forgotten google. I would have figured Modern, based solely on the dates at which point they finally became a unified Kingdom. Although I guess their unique unit might have an issue considering everything leans gunpowder around then.

I thought the Ha’amongaa Maui was deemed an Antiquity wonder though? Guess that wouldn’t make sense either, since it can’t really be given to anyone else. I forget what screenshot had the tech tree where it was featured, but I suppose it’ll be the Epxplorarion one. Suppose I’m just gonna have to make my peace with a Edo-less vanilla. Or rather, get my friend to make his peace with it.

Edit: wait, a wrinkle. The Burden of Maui is in Tonga, not Hawaii. And I think it might have shown up in an Antiquity Rome city? Not sure, Eagle Pursuit clocked it but I didn’t see where he saw it.
 
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They could always just have no Ancinet era precedent like the Mongols (no Eurasian nomads).
Be the civilisation that you go into if you have a large fleet/settle some island or a similar condition. Just like the horse requirement of the Mongols.
It's funny how Scythia would benefit from the Age system more - but they showed up one title too early.
 
They could always just have no Ancinet era precedent like the Mongols (no Eurasian nomads).
Be the civilisation that you go into if you have a large fleet/settle some island or a similar condition. Just like the horse requirement of the Mongols.
I don't believe any civilization will have no other unlock than the gameplay one.
 
They could always just have no Ancinet era precedent like the Mongols (no Eurasian nomads).
Be the civilisation that you go into if you have a large fleet/settle some island or a similar condition. Just like the horse requirement of the Mongols.
The Mongols will probably also have predecessors that are more geographical/Conquest like Han and Persia (then going to Qing and. Russia)
in addition to their gameplay unlock.

Hawaii I see as
Khmer/Maya->Hawaii->America/Japan
with a gameplay unlock if you have 1?3 “island city(ies)” where each settlement controls its entire landmass
 
Hey just confirming one thing, is Napoleon as whole the 2K account register bonus or that is just his persona and he is in the base game?
 
Hey just confirming one thing, is Napoleon as whole the 2K account register bonus or that is just his persona and he is in the base game?
One persona is for linking your account; the other persona is for having Civ6 linked to the same account.
 
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