The open beta of CivWorld : the demolition has started
The first week of the closed beta had less problems/bugs.
Some bugs from two open beta games,
A player who is king of 4 civs :
The same player was also defense minister in Japan which is 100% impossible, because
you can only become defense minister very early in the game when you are the founder of a civ.
And he did not found Japan!
The screenshots show also players who have left a civ.
Not to mention that there has already been built 4 wonders, which is also 100% impossible.
At last, I've left my civ to become independent, but when I returned, after 1 hour, I was suddenly back in my old civ.
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Shots from a second game :
False message about wonder building in Arabia and Japan.
In the game itself, Japan has indeed those 3 wonders.
The screenies below were taking at the same moment and they show clear errors.
3 wonders versus 0 wonders; 3 techs versus 1 tech.
The tech difference is possible when a player, with those techs, has left a civ.
But at this stage of the game, 1-1.5 hours old, it looks more like a bug.
In all my closed beta games, I've never seen civs with 3 techs in the first hour.
And those closed beta games had a whole lot more active players in the first hours.
Btw, Arabia has 15 players while Japan has only 8, and both civs are at maximum players.
(The tech tree is from Japan.)
The first week of the closed beta had less problems/bugs.
Some bugs from two open beta games,
A player who is king of 4 civs :
The same player was also defense minister in Japan which is 100% impossible, because
you can only become defense minister very early in the game when you are the founder of a civ.
And he did not found Japan!
The screenshots show also players who have left a civ.
Not to mention that there has already been built 4 wonders, which is also 100% impossible.
At last, I've left my civ to become independent, but when I returned, after 1 hour, I was suddenly back in my old civ.
-----------------------------------------------------------------------------------
Shots from a second game :
False message about wonder building in Arabia and Japan.
In the game itself, Japan has indeed those 3 wonders.
The screenies below were taking at the same moment and they show clear errors.
3 wonders versus 0 wonders; 3 techs versus 1 tech.
The tech difference is possible when a player, with those techs, has left a civ.
But at this stage of the game, 1-1.5 hours old, it looks more like a bug.
In all my closed beta games, I've never seen civs with 3 techs in the first hour.
And those closed beta games had a whole lot more active players in the first hours.
Btw, Arabia has 15 players while Japan has only 8, and both civs are at maximum players.

(The tech tree is from Japan.)