Hmm. There are 6 tiles that look workable within the expanded radius of the current start location, including a couple of riverside ones. That'll keep a primitive town busy for a few thousand years. And who knows, those worker turns to clear a jungle could be halved if we're industrious. Moving one turn is a major decision in Classic. You've need a *very* serious excuse to go nomadic for 100 years or more.
Worker NE is as far as I'm going to speculate until I see some more info.
Worker NE is as far as I'm going to speculate until I see some more info.