You could break simant/simearth so hard . I actually did a let's play series on GK 2: clan of the grey wolf a few years back, showing how to abuse the trade game, ambush, and surrender mechanics. Low charisma rulers suck . My favorites that haven't been listed yet are Warlords 2 and especially Warlords 3. Each made by the Strategic Studies Group before it fell to pieces, those are some of the better turn-based strategy games ever made. These games had some nice UI conventions that games made decades later still fail to implement. Similarly, you wouldn't know it now given the last few entries in the series, but the heroes of might and magic series used to be among the best in strategy. HOMM 2 and 3 were amazing, top tier games of the 90's.