kaspergm
Deity
- Joined
- Aug 19, 2012
- Messages
- 5,576
Wrt. Praetorium: Sorry, but what kind of argument is that? You could say exactly the same about Natural Philosophy: You already get science from campuses, does that make Natural Philosophy useless? Eh ...Praetorium: This should have gone before Insulae. Who actually installs this useless card? You won't even have enough Governor Titles at this point in the game to justify this. You already get Loyalty from Governors-WHO EEVEN DECIDED THAT THIS WAS A GOOD CARD TO PUT INTO THE GAME??!! Sorry, had to go on a rant there.
Natural Philosophy: Who doesn't like extra Science? Not me.
It's not like I'm going to give a big defensive speak for Praetorium, because I agree the card is (too) weak, but logically I just don't think your argument holds. For the record I've use Praetorium plenty of times when warring and being in a dark age. Often slotting in Praetorium along with the card that gives loyalty from a garrisoned unit is enough to make a city go from revolting in, say 4-5 turns, to instead revolting in 8-10 turns. That's pretty significant, because in that time span, it's much more likely that you'll conquer another city, and/or repairing the monument, which may then turn your loyalty into green.