Ok, I'm the first on the roster, so let's try something here....
We don't have any worker techs. And this screenie shows no early "workable" resources. So, we may not need the usual worker building first this time. I'm not at home right now, so I can't play (although I'll be there in about 2 hours). Let's fire some questions:
1- Where do we move our warrior? No obvious moves. We can throw him at the woods to see what's to our east to confirm the settle in place or not.
2- Do we settle in place?
3- After settling, will we pursue an early religion? I usually don't.
4- What's the desired tech path? I favor Mining -> BW.
5- What's the initial build order? I favor Warrior -> Worker. And I must say that whipping workers for a expansive Civ is a MUST!
A random note: we can always farm that riverside banana for a 4f0h1c tile until calendar.
1) Warrior SE. Diagonal moves clear more fog than others
2) Move to the plains if warrior move doesn't show anything interesting. That preserves the grass hill for later mining and makes use of an otherwise bland field. (1h1f1g fields that can't be mined are almost useless IMNHO, and even irrigated plains are pretty marginal at any time.)
3) Let the religions come to us or make a run to Code of Laws.
4) Mining, Bronze then Animal Husbandry and The Wheel
5) Warrior first unless we can learn mining in the time it takes to put a worker on the ground. Time the worker to the arrival of Mining.