isau
Deity
- Joined
- Jan 15, 2007
- Messages
- 3,071
I don't mean this as a complaint per se, but personally I'm a little tired of "This Civ gets a combat bonus when..." stuff. It's not that bonuses in combat are bad. It's that there are more interesting ways to implement a "combat bonus" than just +3 or +5 or whatever.
I wish I was seeing more stuff that was like "When fighting in shallow water, this unit has a chance to anchor enemy ships for one turn after attacking." Or "when fighting near the capital, these archers have a chance to stun enemy units for 1 round." Or "When enemies enter your terrain on tundra, they have a chance to develop frostbite and are unable to heal until they return to warmer lands."
A lot of strategy games have status effects like Stun, Paralyze, Bleeding, Don't Heal, Poison, Slow, etc. Since Civ is all about 1 unit per tile now, why are we still using such an antiquated battle system? Status effects were too much to deal with back when we had megastacks, but now IMO they would serve to make the combat much more interesting than it is. With a lot more opportunities for interesting unique bonuses instead of more "Gets a combat bonus when..."
Thoughts?
I wish I was seeing more stuff that was like "When fighting in shallow water, this unit has a chance to anchor enemy ships for one turn after attacking." Or "when fighting near the capital, these archers have a chance to stun enemy units for 1 round." Or "When enemies enter your terrain on tundra, they have a chance to develop frostbite and are unable to heal until they return to warmer lands."
A lot of strategy games have status effects like Stun, Paralyze, Bleeding, Don't Heal, Poison, Slow, etc. Since Civ is all about 1 unit per tile now, why are we still using such an antiquated battle system? Status effects were too much to deal with back when we had megastacks, but now IMO they would serve to make the combat much more interesting than it is. With a lot more opportunities for interesting unique bonuses instead of more "Gets a combat bonus when..."
Thoughts?