Common Errors and/or Crashes Section

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The only thing preventing C2C from throwing video memory errors (at least reducing them) is to reduce graphics. With all the added stuff the engine is already stressed out and there may be still bugs left which will clog the video memory. Alt-Tabbing and (if playing windowed) minimizing the game is a bad idea (back in ROM and AND the game would often crash after only a few turns after I alt-tab out like 3-5 times).

Also never play without autosave, preferable set to every turn so in case C2C bugs out not much is lost.
 
I have problems with the mod. I installed as the topic says but when I start the game there is no menu. Well... the menu is there but there is no text.
 
I have problems with the mod. I installed as the topic says but when I start the game there is no menu. Well... the menu is there but there is no text.

There is a problem if you play in other than English and we don't know why. All the text is there but the menus are blank.
 
The only thing preventing C2C from throwing video memory errors (at least reducing them) is to reduce graphics. With all the added stuff the engine is already stressed out and there may be still bugs left which will clog the video memory. Alt-Tabbing and (if playing windowed) minimizing the game is a bad idea (back in ROM and AND the game would often crash after only a few turns after I alt-tab out like 3-5 times).

Also never play without autosave, preferable set to every turn so in case C2C bugs out not much is lost.

I'm getting dumped to windows pretty regularly now on a relatively tricked out PC. So I'm wondering which graphic settings should be lowered for best effect? I play Giant maps with 26+ civs and most options enabled. I currently have graphics maxed (all high) as well as anti-alias set to 2 and am in 1920X1200 mode, and once I unveil most of the map via cartography the game crashes pretty regularly even just scrolling/pointing around the map. Ran flawlessly up to that point though (1500 AD or so) which is pretty amazing.

Is there a single graphic setting I can lower that might have a big impact?

Edit: I tested after lowering my graphic settings from High to Medium and still crashes identically. Therefor I don't think changing graphic settings will fix my issues...
 
I'm getting dumped to windows pretty regularly now on a relatively tricked out PC. So I'm wondering which graphic settings should be lowered for best effect? I play Giant maps with 26+ civs and most options enabled. I currently have graphics maxed (all high) as well as anti-alias set to 2 and am in 1920X1200 mode, and once I unveil most of the map via cartography the game crashes pretty regularly even just scrolling/pointing around the map. Ran flawlessly up to that point though (1500 AD or so) which is pretty amazing.

Is there a single graphic setting I can lower that might have a big impact?

Edit: I tested after lowering my graphic settings from High to Medium and still crashes identically. Therefor I don't think changing graphic settings will fix my issues...

After my game starts crashing like that I have to go to lowest graphics settings to continue. Also, just changing your settings may not clear the cache fully which may affect the graphics.
 
I'm getting dumped to windows pretty regularly now on a relatively tricked out PC. So I'm wondering which graphic settings should be lowered for best effect? I play Giant maps with 26+ civs and most options enabled. I currently have graphics maxed (all high) as well as anti-alias set to 2 and am in 1920X1200 mode, and once I unveil most of the map via cartography the game crashes pretty regularly even just scrolling/pointing around the map. Ran flawlessly up to that point though (1500 AD or so) which is pretty amazing.

Is there a single graphic setting I can lower that might have a big impact?

Edit: I tested after lowering my graphic settings from High to Medium and still crashes identically. Therefor I don't think changing graphic settings will fix my issues...

This may be a possible workaround for ATI cards - it worked in my case (no crash in 6+ hours of play while everything maxed out, except AA=2):

Get ATI TrayTools and set up the following way:


In another thead I quoted a tip that sais "reduce pixel shader to 1.4". You will get a much faster gui but drawback is that the textures get pretty ugly. Leave it at 2.0 (or 2.1 that is).

Then start the game via the tool. Did lot's of programming in my life but never with directx/3d stuff, so can't tell you exactly why my game (huge map, 12 civs) is stable now even though everything is maxed out.
 
I'm seeing in my game a maybe larger problem. Numbers seem to roll over all over the place. This was with version 1387.

First I have tiles with negative owner percentage
View attachment 310871

and

View attachment 310872

This in turn leads to negative city nationality
View attachment 310873

which then spills over into Rev with "Nationality" as a bad modifier
View attachment 310874

Valencia has a negative -5000 hammers from buildings
View attachment 310875

but is in fact producing so many that it can't be shown correctly
View attachment 310876

I've also seen after building the 3 farm scraper building that for 10-15 rounds the citys grow with the +600 from them (I think thats too much but thats a balancing point) and after that the +600 from them seem to vanish. After reload the save its back to normal. I will try to get screenshots for that.
 
This may be a possible workaround for ATI cards - it worked in my case (no crash in 6+ hours of play while everything maxed out, except AA=2):

Get ATI TrayTools and set up the following way:


In another thead I quoted a tip that sais "reduce pixel shader to 1.4". You will get a much faster gui but drawback is that the textures get pretty ugly. Leave it at 2.0 (or 2.1 that is).

Then start the game via the tool. Did lot's of programming in my life but never with directx/3d stuff, so can't tell you exactly why my game (huge map, 12 civs) is stable now even though everything is maxed out.

Do you know specifically which ATI settings you had to change from their defaults? Also, is there a link to a forum or web page which discusses configuraiton of ATI cards for playing C2C?

Thanks!
 
Why can't you upload here? Under Go Advanced, then use manage attachments. Just rar or zip the save 1st.

JosEPh
 
Yeah it is late, I forgot that zip attachments can be much larger than savegame attachments. *sigh* Will change that.
 
Do you know specifically which ATI settings you had to change from their defaults? Also, is there a link to a forum or web page which discusses configuraiton of ATI cards for playing C2C?

Thanks!

There is no ATI specific thread I know of, but there is this more general one.

Compared to default I just set everything to max quality and assumed that starting the game via tray tools introduces some sort of override (better) exception handling which prevents from ctd. But I'm not so sure anymore about that. The fact that the game runs stable may be just coincidence, overlapping with the absence of certain graphics, say something like a unit which due to upgrades now doesn't exist on the map anymore and thus won't crash the game again.

From what I've seen the guys are trying to pin down the ctd to a faulty model right now, let's hope they find it! It's just an awesome mod.
 
This may be a possible workaround for ATI cards - it worked in my case (no crash in 6+ hours of play while everything maxed out, except AA=2):

Get ATI TrayTools and set up the following way:


In another thead I quoted a tip that sais "reduce pixel shader to 1.4". You will get a much faster gui but drawback is that the textures get pretty ugly. Leave it at 2.0 (or 2.1 that is).

Then start the game via the tool. Did lot's of programming in my life but never with directx/3d stuff, so can't tell you exactly why my game (huge map, 12 civs) is stable now even though everything is maxed out.

Thanks for this tip, i've implemented this and so far so good :)
 
My game drops down to like 12 FPS in between turns and has a stable 60 fps normally. However I continue to crash with the error - failed to allocate video memory or something like that. I reduced the in game settings to medium, no animations, no particle effects, no world view buildings but it still crashed after like 40 mins. Any advice how to overcome this error? I have HD 6970 1gb card and 64bit win7, i7 cpu etc
Should I uncache the graphics or whatever that is? Which files?

Should I drop down to low graphics? Or maybe play a smaller map? Im playing 14civs on a large/huge map. Will the low textures option help?

Does anyone know what is the main cause of this error?

Oh and what is the most stable field of view?
 
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