I love this map script, the world looks beautiful and often offers interesting play. However, and I know that this has been brought up before, every single start is waaaaaay to close to AI's - I feel like I've tried all settings, including using Really Advanced Setup, and I've still to figure out what setting creates more space between civs. Hence I revert to other map scripts.
Can anyone recommend certain settings that might create more space between civs, apart from the obvious ones (map size, civ count, sea level etc)?
Thank you for your reply. The only other map script I use is Planet Simulator, where starts are much further apart in every single game. Or do you mean that close starts is unavoidable in Communitu_79a? That is also my experience - I tend to play 9-12 civs on huge map, and on Communitu some civs have A LOT of room for expansion, while others have almost none. On Planet Simulator, everyone has space to expand, but the map is sometimes boring (only sometimes).
Hello, I'm looking for help. I want to adjust the map setting about city states placement but don't know which one to edit in lua. I want to reduce the number of city states in the pole, trying to make them scatter more in the map. I always play in huge size, with civilizations ranging from 8 to 11 and city states 35 to 41 (max setting). Here's a picture to give illustration. In the mini map, too many city states are shown located on the poles..I also tried to adjust land percent to a higher value, apparently good to my liking.
There's no more legal space for that many CS to spawn, so they're just being lined up at the north pole. You can try increasing the fertility cap in line 7063 in AssignStartingPlots.lua. A tiny bit (to 32 or 36) already helps.