They shouldn't be... I'll have to test that out...While playing as Arabia, found that Religious Institution gives +4 Faith to Academies only in Capital vicinity, not other cities. Is it intended?
Thanks for the great mod.
They get to buy Vihara which is an alternative to Stupa.Also, I have a question regarding Siam, Vihara said to give 2 culture 1 faith to stupas, so then Siam gets ability to by stupas with faith?
I mean you could ask me for ideas, and then I'll just tell you if it's possible or not. After all, practice makes perfect.How's this update coming-along? Also are there any tutorials on creating events? I can look into the XML file and edit some basic things, but I'd like to dive deeper if possible.
IMO No rush. Finish when you're finished.So, I'm realizing event progress has been slow, but should I partially release the update? Obviously, the civs that aren't polished yet aren't balanced yet, but they are still playable as usual. What's the initial consensus?
Fair point, I'll remove the penalty on the UI, but keep it on logging camps. I believe the intent of hokath was to make it that jungle had a really good bonus that could be replaced with something else such as a brazilwood camp and logging camp.Is "Jungle Trade" Brazil event on that wikia site right? Cause it seems really weird to punish civilization for building their unique improvement.
IMO No rush. Finish when you're finished.
I'd like to add events compatibility with the custom civs I have ported, but I will hold off until this is complete. I'm unfamiliar with the events system's mechanics and coding, so it's going to be an uphill battle to get the civs integrated.
So, I have some questions:
- Should I PM Hokath, since he's the unique civ events dude?
- Besides Hokath's 5 events per civ, are there any other requirements for a custom civ to have full events for VP integration?
- The 5 events per civ seem to be triggered at different eras, is there a loose rule for what the timing should be? ie. Once every 2 eras? First in Classical, Last in atomic? Max of 1 event per era?
- Is it more important to get Unique events for civs up and running, or E&D for VP? What do people use more? I'm probably only going to do compatibility for 1; thinking of 7+ unique events for each civ is asking a lot
Sorry, to clarify, There's 6 events total, but one of them has to give some sort of GP, and it has to occur in medieval? Or is that a typo, and it's a recurring event that happens every era?Just 5 events + 1 free GP Event every medieval era.
So you're suggesting that E&D integration is probably time better spent, since this mod has generic bonuses can pick up the slack for events compatibility?E&D for VP has Unique Events? Also it's not necessary since you can just let the "generic" model take in case of your civ's events
Every 150 Turns (Considering it's normal turns, you might get either.. 3 free GP or 2 free GP at most before the game starts to CTD or someone gets a victory).Sorry, to clarify, There's 6 events total, but one of them has to give some sort of GP, and it has to occur in medieval? Or is that a typo, and it's a recurring event that happens every era?
Yes.So you're suggesting that E&D integration is probably time better spent, since this mod has generic bonuses can pick up the slack for events compatibility?
For...?Have you considered using a custom database table, like how JFD does for his lua scripts? I think it would be much easier for the user side.
That's I've been working on.The custom civ compatibility thing. To opt out using the generic events.