Decided to give this mod a re-try... and within one game I remembered why I did not.
This mod seems to punish wide play (on Marathon, anyway) a ton, at least with all events enabled. The occasional barbarian raid/noble uprising/what do we fight for? where the only option available is spawning barbarians, yeah, it's fine. Now, one of these is happening every few turns once you start having any decent number of cities, and I feel like Authority is the only viable option. I am positively swimming in barbarians way 'til medieval/renaissance, making keeping up any improvement infrastructure impossible unless I wield a huge army just for that regardless of my situation otherwise.
Of course on the flipside it makes going something like 3-cities tall science/culture a really good option vs. land-grabbing AIs too(and just sort of watch the AIs spiral into anarchy..). But wide-Progress is my favourite playstyle, and all the negative events make it just about impossible.
But, well, it's just not for me I guess so not technically the mod's fault. Carry on.