can someone tell me in plain English how to use eui with this mod? For some reason the mod creators always make the instructions really confusing.
How can i uninstal the mods? i use the Automatic installer
Do i really have to wait close to SEVEN hours before the download starts??
Hi there, congrats for all the hard work behind this project.
I 've downloaded everything but cannot activate it ingame because I'm missing the DLCs and can't find them anywhere... Alternatively, is there a workaround?
Download doesnt work for me as well.
mega.nz seems to be out of free bandwith at the moment, and only displays a 7 hour counter for me, even after getting a new IP. "This limit is dynamic and depends on the amount of free bandiwth we have availible".
Please upload the installer to another location, would love to try this.![]()
Don't you have a choice to download directly to your PC?
I never use mega.nz.
Download doesnt work for me as well.
mega.nz seems to be out of free bandwith at the moment, and only displays a 7 hour counter for me, even after getting a new IP. "This limit is dynamic and depends on the amount of free bandiwth we have availible".
Please upload the installer to another location, would love to try this.![]()
can someone tell me in plain English how to use eui with this mod? For some reason the mod creators always make the instructions really confusing.
Hi there, congrats for all the hard work behind this project.
I 've downloaded everything but cannot activate it ingame because I'm missing the DLCs and can't find them anywhere... Alternatively, is there a workaround?
Hi guys, I just got back into this game and people told me to check out this huge mod, which I have. I don't like all the changes, but mostly it's interesting changes that have made the game seem more fresh. I'm having a problem though in that I can never research masonry. I get stuck at this tech and can not research anything past it. The tech tree can't scroll right past it either. I have to use the in game editor mod to give my self the tech, then the game continues as normal.
Also the package has an installer, but I still have to go through the terrible in-game mod interface to load the mods every time (I really don't like how civ5 handles mods). Is there a way to setup a launch shortcut that launches with all the mods, or do I always have to do this every time?
I have all the core gameplay DLC, just not the map packs and crap.
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Do I really need ALL the DLC, even the fluff stuff? You mod seems to run fine other than that one research problem.
I have all the core gameplay DLC, just not the map packs and crap.
![]()
Do I really need ALL the DLC, even the fluff stuff? You mod seems to run fine other than that one research problem.
You don't need the map packs, but make sure you own all leader DLC. Also make sure you are loading the mods, hitting next, then starting your game.
G
You can toggle some elements in the options file, but keep in mind that the game is balanced as a whole.Is there any way to better pick and choose what elements to install?
You mean the policy requirements? Seems everyone was happy about it, but I suppose you can edit the xml files in the balance patch and set the social policy number requirements for all wonders to "1"I hate the confusing requirements for wonders.
Of course you can. You just probably need more practice with this mod, it is very different from the vanilla game, where AI civs got huge bonuses in the beginning, while in VP, the bonuses are more evenly spread out throughout the game.I hate that I can't ever seem to get ahead even as Babylon.
This sounds more like a bug or a bad install (or some mod conflict???). Are you on the latest version? I think 3-4 versions ago there was this bug when AIs were not prioritizing the defensive buildings enough. What you are describing should not be happening unless you are attacking a newly built undefended town with advanced units.I absolutely can't stand the changes to sieging cities. The entiee siege part seems gone, hit a city once or twice with a tebuchet then walk in.