COTM03_Open
*** Ancient Times ***
4000 BC - Worker W. Reveals the expected Cattle, along with two very nice BG+River tiles. Settler1 NW, moving towards the Cattle while staying on the coast and next to the River.
3950 BC - Worker N, to Cattle. Reveals Ivory. Settler1 settles Constantinople. Constantinople starts producing Curragh. Our scientists start researching Writing at minimum rate (20%).
3900 BC - Worker starts Road.
3750 BC - Road finished. Tech-rate dropped to 10%. Worker starts Irrigating.
3700 BC - Curragh completed and is sent north, production switched to Warrior.
3550 BC - Irrigation of Cattle tile finished. Worker1 moves W to Ivory, discovering more Ivory on the other side of the River.
3500 BC - Worker starts Road. Warrior completed in Constantinople, work on Settler started. Warrior moves west to expore the inland.
3450 BC - Our Curragh, having reached the northern end of our continent, spots another continent to the north east. The coast is 4 tiles away...
3400 BC - Our brave Curragh makes the plunge, ending on a Sea square...
3350 BC - Our Curragh survives! Our Worker completes road to Ivory, and our people are happy.
3150 BC - Constantinople completes second Settler, starts a second Curragh.
3100 BC - Our Worker starts chopping forest at the Game in preperation for Settler-factory. Our Warrior sees important choke-point to the southwest.
3050 BC - Adrianople founded on the other side of the river, next to the Game.
3000 BC - Machiavelli claims we are the happiest nation in the world.
2900 BC - Constantinople completes second Curragh, sent out south, and starts Settler. Our first Warrior spots a Purple boarder to the west!
2750 BC - We contact the Indians. They have Warrior Code and Ceremonial Burial. They want lots of Gold for those techs, so we pass on their offer.
2710 BC - Our first Warrior moves back east towards the choke-point, to keep the Indians off our half of the continent.
2630 BC - Indians have The Wheel, but won't trade. Our second Curragh spots a Barbarian camp with 2 Warriors, on the coast just 6 tiles from Constantinople. Would be cool (or rather "hot") if that Volcano next to it would suddenly erupt...
2470 BC - We buy Pottery from the Indians for 190 Gold. Production switched to Granary in Constantinople and Adrianople.
2390 BC - Our first Curragh makes contact with the Dutch. They have The Wheel, Warrior Code and Ceremonial Burian, just like the Indians.
2310 BC - Our first Curragh makes contact with the Carthaginians. They have 5 techs which we don't have...
2270 BC - Caesarea settled on top of the hill on the narrow bridge to India.
2190 BC - Our second Curragh make contact with Russia. They give us The Wheel, Masonry and 9 Gold for Alphabet. Horses spotted far to the north of our continent, as well as on an island to the east, and next to the Indian boarder in the west. Meanwhile, we notice that Carthage have discovered Writing, and they won't trade it to us.
2110 BC - Our first Curragh finds the Ottomans. They have only Warrior Code and Ceremonial Burial.
2070 BC - Adrianople completes Granary, opens Settler-factory.
2030 BC - Our first Curragh sees Russians running around on Ottoman soil, so they obviousely share continent.
1950 BC - We dispere a Barbarian camp.
1910 BC - Constantinople completes Granary, opens Settler-factory.
1870 BC - Our second Curragh survives an attack from 3 Barbarian Galleys and becomes Elite.
1775 BC - There is a major Barbarian camp (3 Warriors + 2 Horsemen) at the northern end of our continent, close to the Horses.
1725 BC - Our scientists discover Writing and start Philsophy. Tech-slider to 90% (13 turns). We are the third civ, of the ones we have met (all but two), to discover Writing, after Carthage and Russia.
1700 BC - Nicea founded as a wedge into India.
1650 BC - Varna founded on the west coast. Carthage now have Map Making...
1625 BC - Smyrna founded on the river north of the Ivory.
1525 BC - A Barbarian Horseman attacks Smyrna, but loses to our fortified Warrior.
1500 BC - Our first Curragh spots a light purple boarder, moves that way, ending on a Sea tile, but makes contact with the Vikings. They have Map Making...
1475 BC - Our first Curragh sinks.
1450 BC - Heraclea founded south of Constantinople. Our second Curragh sinks. Russia now have knowledge of Mathematics. Philosophy in 1 turn...
1425 BC - We discover Philosphy, and, yes, we are first! We pick Literature as our free tech.
Tech-trading:
Map Making + Ceremonial Burial from Carthage for Philosophy + 32 Gold.
Mathematics + Warrior Code + Mysticism from Russia for Literature + 95 Gold.
Iron Working + Horseback Riding + 65 Gold from The Netherlands for Philosophy.
Polytheism + 1 Gold from Ottomans for Philosophy.
We now have a tech-lead on all the other civs, and are researching Currency. Iron is spotted north of Constantinople.
1300 BC - Constantinople is the first of our towns to complete a Library.
1275 BC - Adrianople completes Library.
1175 BC - India don't even have Writing, but incredibly they have Currency! They trade it to us for Polytheism, Horseback Riding and 9 Gold. Russia have Code of Laws, but won't trade it to us even for Currency and a lot of Gold. We are now researching Construction.
1150 BC - Ottomans now have Code of Laws while Russia have Currency. We trade our knowledge of Currency with the Ottomans for Code of Laws.
1100 BC - Gandhi demands Map Making as a tribute. We have no military, so we have no choice but to give him what he wants.
1075 BC - Trebizond is founded on the west coast, north of Varna.
1050 BC - William of the Dutch wants Code of Laws. As we are thinking about founding a city or two on "his" continent, we decide to give him what he wants. Chalkedon founded north of the Iron.
1000 BC - Sardica founded up north.
QSC stats:
10 Towns
1 Settler
6 Workers
3 Warriors
1 Spearman
All Ancient techs except Construction, Monarchy and The Republic.
Contact with all other civilizations except one.
950 BC - India send a Galley our way. It is attacked by a stack of 6 Barbarian Galleys, but sinks every one of them!
900 BC - Naissus founded north of Smyrna.
875 BC - Dyrrachium founded on the continent to the east.
730 BC - Septum founded next to Dyrrachium. There is a MASSIVE Barbarian uprising near Sardica, featuring no less than 30 Horsemen! WE DISCOVER CONSTRUCTION AND ENTER THE MIDDLE AGES!
I'm attaching an even longer version of the turn-log, with unit-movement and micro-management details up until 2000 BC. I would be eternally grateful if one of the top-players would play this through and tell me exactly what I do wrong in my early game.
(I have already submitted my game, so I do meet the requirements to post in this thread, even though at the end of the AT I had not yet met Persia.)
-- Roland