![Civ3 Conquests [c3c] [c3c]](/images/smilies/c3c.gif)
I moved the worker west and the settler northwest next to the cow. I Settled there and moved the worker to irrigate the cow. I didn't see the game yet and I didn't fog gaze. I built Curragh, Curragh, Warrior, Warrior, Settler. I think I did better this way as I put my second city on the coast north of the game. I chopped the forest and irrigated the game.
Once I had graineries in both cities they really pumped out the settlers! By 1000bc, I had 10 Cities with a total of 20 pop plus 3 settlers and 8 workers. I also had 1 Archer, 1 Spearman and 6 Swordmen. I had lost a couple warriors and 3-4 curraghs. I used the Lux slider exclusively to manage happiness and did some micromanagement to balance food, shield and commerce. I was able to pull off a Monarchy slingshot by trading for Poly the same turn I research Philoosophy using the 'Big picture' option to switch to trading. (At least, I think I did in this game, I have done it before so I may be mixed up.) After a 3 turn Anarchy, my government was monarchy in 1475BC.
I think this is the best start I have had in any civ game I have ever played!
![Party [party] [party]](/images/smilies/partytime.gif)
This is very encouraging to me and I thank all the folks that have posted articles and spoilers and answered my questions.

By beginning of the MA in 650BC, I was up to 13 cities with 35 pop and 2 settler and 12 workers. My military was 5 spearmen, 10 Swordmen, and 1 Dromon. I had used the Dromon to put a city on the small island SE of the Dutch that had Iron and Horses. In the picture below, he had just dropped off a second settler.
Research - I think I only researched Writing and Philosophy myself:
4000BC Bronze Working; Alphabet (Starting techs)
2590BC Pottery; Warrior Code
2390BC Masonry; The Wheel
2270BC Ceremonial Burial; Mysticism
2070BC Iron Working
2030BC Writing
1870BC Horseback Riding
1725BC Mathematics
1575BC Polytheism
1550BC Philosophy; Map Making; Monarchy(Free Tech)
1350BC Construction
900BC Code of Laws
670BC Literature
650BC Currency; Monotheism
Of course, I self-destructed in the MA and then reloaded so I won't be submitting.

I think that settling that island. (I sent a third settler there later.) Was the first symptom of my MA malaise, where I gradually fall behind in tech, military, and culture. One of the things that happenned is India slipped a city towards the north end of the continent. My fixation on that city and my realization that I had fallen behind so much led me to a really bad choice. I decided to attack India and split my forces between the north and south. Not to mention that Military Advisor said I was weak.

I reloaded from before the attack 310AD and played it to around 700AD when India attacked me. I had done some expanding overseas and did even worse dispite having muskets.
Since then I have gone back to 1000BC and play forward again. Time I stayed on the home island and kept India to their half. In the AA, I refused to give them HBR and they DoW, but were unable to break the bottleneck. That and a second war in the MA, I started after a flip, chewed up all their extra units. And since I had concentrated on building Warriors/Swordmen, I was able go on the offense with MI in the early MA and grab 2 of the 3 westmost indian cities, get my GA, and get the last western city for peace. So, I think I may have worked out what I need to do different next time.

I am look forward to the next game.