@mauer: as Scout says, read and learn from the greats here. Spamming your TDG is frowned upon, because we need to let the pros do the teaching and avoid sending you guys confusing messages.
In danger of dragging this thread off-topic, but...AlanH said:@mauer: as Scout says, read and learn from the greats here. Spamming your TDG is frowned upon, because we need to let the pros do the teaching and avoid sending you guys confusing messages.
civ_steve said:Detlef: sorry to hear (and see) about your unfortunate loss.If Histographic victory at 2050 is what you wanted to play for, you need to have more Irrigated squares and less Mined. Happy citizens is the most important part of a high score; the more citizens to make happy, the better. Your cities are widely spaced with little competition for space; many should be +30 in size. That would give you a higher score. I also see unused Floodplains squares in your picture; those also help considerably in getting a large number of citizens.
Good luck in COTM2!
AlanH said:Switching between mines and irrigation can happen several times in a game.
To maximise almost everything, including score, you really need to emphasise population at all stages of the game. Population is power, in the words of Cracker, so while cities can grow you should give them as much food as possible. There's an interesting article by Trio on the power of food here
Before you get out of Despotism there are only certain tiles that benefit from irrigation. When you move to Republic or Monarchy you should consider irrigating mined grassland to grow cities faster.
At each stage in the game you will have certain limits on the population level you can achieve in various cities. Before Sanitation these are usually 6 or 12 depending on whether the city is on fresh water or has an aqueduct. Once you reach Sanitation you can build Hospitals and your water-supplied cities can grow again.
As a generalisation, while a city can grow you should irrigate its tiles to get it to as much surplus fpt as possible without waste. Numbers like 4 fpt, 5 fpt, 10 fpt are good. Once it reaches its current population limit you should rework its terrain to maximise its shield production and reduce its surplus food to a minimum. The exception is those cities where you are still producing workers or settlers.
So if we look at a town founded in Despotism that needs an aqueduct it will start off with mined grassland. When you revolt from Despotism, and if it hasn't reached pop 6 yet, you will irrigate its grass. When it reaches pop 6 you will mine it again until it builds an aqueduct. Then you may irrigate it again to boost it to pop 12, then mine it again until you get Sanitation and a Hospital, and finally irrigate it again to grow it to whatever population it can achieve.
AlanH's reply was to the point. Also, the key here is to have enough workers. One of the reasons AI plays so badly is that it never has enough workers. You should have at least as much workers as you have cities. Qitai's good rule is that if a town has grown to the max pop with max food or its citizens are working on an unimproved tile, produce a worker. You can also join maxed town workers to smaller towns to get them grow faster thus getting more points earlier.Detlef Richter said:Which is the time to swap from mined to irrigated land??
AlanH said:The amount of management effort would be significantly less if the game didn't insist on asking you to confirm every time you ask any worker to redevelop a tile. That's a real pain. Is it the same in C3C, with no preference option to disable it?
It's still not quite Dianthus (read foolsamildanach said:Man I might as well let it play the game.scoutsout said:@samildanach: You can disband KTs for shields. You really should try Dianthus' latest version of MapStat. It includes trading features now (workers for sale, new techs...) and yes, it will alert you if you have a pending riot problem.Thanks.
Dianthus said:It's still not quite Dianthus proof.
Dianthus said:I managed to accidentally trigger a Domination victory when I was going for Space Race (after only getting 2/4 votes for Diplomacy).
LeSphinx said:...
AS do you do guys in order to not win by cultural 100K and to keep people happy without Temple+coloseum+Cathedral+ Library and University for the science aspect?
LeSphinx said:...
AS do you do guys in order to not win by cultural 100K and to keep people happy without Temple+coloseum+Cathedral+ Library and University for the science aspect?
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