KeldorKatarn
Chieftain
Since people still seem to discuss 1UPT as a realistic choice I thought it might be worthwile to actually discuss what the consequences would be.
Considering the time and money necessary to do all that, I just thought it might be worth thinking about this before asking for stacks in Civ V again...
From my point of view a stack-combat discussion for Civ VI is worthwile. One for Civ V is totally useless. That's only MY opinion of course, so this thread is not meant as a "STOP DISCUSSING THIS" statement, just as a possible eye-opener.
- Complete rewrite of tactical combat
- Complete rewrite of the tactical AI
- Partial rewrite of the strategic AI
- Complete overhaul of the combat UI
- Complete rewrite of the combat tutorial
- Re-recording of relevant tutorial audio voiceovers (in all languages)
- Partial rewrite of the map logic to enable the presence of more than 1 ground combat unit per tile
- Complete rewrite of naval and air attacks on tiles occupied by units
- Complete rewrite of city attack logic
- Complete re-balance of tactical combat
- New closed beta test of the entire combat feature
- Devastating marketing effects due to complete trashing of major feature that had been announced nearly rigth from the start
- Major loss of believablility of the main designer
- Major uproar of the players who actually love 1UPT
Considering the time and money necessary to do all that, I just thought it might be worth thinking about this before asking for stacks in Civ V again...
From my point of view a stack-combat discussion for Civ VI is worthwile. One for Civ V is totally useless. That's only MY opinion of course, so this thread is not meant as a "STOP DISCUSSING THIS" statement, just as a possible eye-opener.