A skilled gamer would ask that question every time he built anything.
I must be very unskilled, when I build a temple I am pretty sure it won't destroy my economy.
A skilled gamer would ask that question every time he built anything.
It could if the city is later captured due to lack of adequate defenses.I must be very unskilled, when I build a temple I am pretty sure it won't destroy my economy.
If you start to realize that if you are going to get something you have to pay something. In the real world, no one is giving anything for free, they all want some payment. So if you like food, then build Sid's Sushi Corporation, then you pay to have more food in that city.
I built a city on a weak cultural border in the late-game. Putting Sid's Sushi in it pushed the border back to a full fat cross and made the city competitive with even my starting cities in a matter of 20-30 turns (I was getting some +12 food and somewhere in the realm of +25 culture from SS).
Everything in the game depends on who and what style you play. The way I usually play, my micromanagment, the type of building I build in a city, the type I don't, do that I don't think the cost is that much. But I never build (or spread) a corp. if I don't have enough resources (myself), making it worth it. So, no I don't build Sid's Sushi corp. unless I already have alot of sea food (no one will probably trade it to you, if you have Sid's Sushi) and I don't build Civ's Jewelry (I think the name is) if I don't have silver and gold. The cost in such cases in a great person is not worth it.Corporations aren't available until late in the game, they require a great person to found, and you need to make a sizeable down payment to spread them, plus the cost of building the executives. Just how expensive do they need to be?
But I never build (or spread) a corp. if I don't have enough resources (myself), making it worth it. So, no I don't build Sid's Sushi corp. unless I already have alot of sea food (no one will probably trade it to you, if you have Sid's Sushi)...
no I don't build Sid's Sushi corp. unless I already have alot of sea food (no one will probably trade it to you, if you have Sid's Sushi) and I don't build Civ's Jewelry (I think the name is) if I don't have silver and gold. The cost in such cases in a great person is not worth it.
.
DemonMaster said:But I never build (or spread) a corp. if I don't have enough resources (myself), making it worth it. So, no I don't build Sid's Sushi corp. unless I already have alot of sea food (no one will probably trade it to you, if you have Sid's Sushi)
Lord Zath said:1) spread corps only to cities you need them in at first (i.e. mining inc to a low hammer city)
2) spreading corps to the ai cities gives those cities the same bonuses I get (or do their bonuses depend on the amount of resources they have?)
3) building HQ's in your massively financial city w/wallstreet is a must
4) WTH is a samoflange?
Actually, the size of the map has massive consequences in every sense: Apostolic Palace victory is a lot easier on small maps, corps are better on large maps, founding a religion is more important on large maps (if you intend to spread it) because the religious center building generates a higher possible max income due to the number of cities, founding colonies is more important on large maps, cavalry is more important on large maps, maintenance costs on huge maps tend to be so high that annexing territory of anyone other than immediate neighbors rarely pays off, and so on and so forth.And this is why I'm beginning to suspect that the map size (or maybe the speed) is the problem. As I said, I have never been able to get anywhere near the number of resources ( I would need something like 45 resources to get that much food form the Sushi Company) that would have such a drastic effect, trade and territory be damned.
Funny because usually when I build Sid's Sushi (or SS for shortThis isn't generally the case. The AI will usually become more willing to trade seafood to you if you have Sushi. It is only if THEY have Sushi that they will refuse to trade seafood, for very obvious reasons.