Ahem. *taps microphone* Is this thing on?
Ah, yes. See, it's like this. I had so much fun with COTM 9 that I decided I'd like to try this whole mapmaking gig again. Ainwood, of course, was absolutely thrilled to get the month off. Sadly, this unaccustomed joy must have shorted out his brain, because he didn't give me so much as a single "thou shalt not" for guidance.
Silly of him.
So, I made a very nice map. It plays like a dream ... on Monarch.
COTM13: France
Seriously, for those of you who play both GOTM and COTM and who find Deity a bit much to handle, I do apologize for subjecting you to two such games in a row. I take full blame.
For those of you who enjoy a challenge now and again, I hope this game lives up to expectations. If you do like it, please spread the credit around to Mad-bax, Karasu and A Space Oddity, all of whom contributed mightily to any playability this map may have. (The first version was not pretty. )
Starting bonuses for Conquest players:
Extra units: one settler and two scouts
Extra cash: 25g for unit support
Extra starting tech: pottery
AI/AI trade rate is reduced to emperor level.
The challenge for Predator players:
To work hard for your golden age. The golden age trigger is removed from the Musketeer, and the Industrious flag is removed from the Hoover Dam and Manhattan Project great wonders.
Vive la France!
Renata
Ah, yes. See, it's like this. I had so much fun with COTM 9 that I decided I'd like to try this whole mapmaking gig again. Ainwood, of course, was absolutely thrilled to get the month off. Sadly, this unaccustomed joy must have shorted out his brain, because he didn't give me so much as a single "thou shalt not" for guidance.
Silly of him.
So, I made a very nice map. It plays like a dream ... on Monarch.
COTM13: France
- Deity
- standard world
- 7 opponents
- continents, 60% water
- wet/warm/3 billion
- No barbs (what, you were expecting raging? )
Seriously, for those of you who play both GOTM and COTM and who find Deity a bit much to handle, I do apologize for subjecting you to two such games in a row. I take full blame.
For those of you who enjoy a challenge now and again, I hope this game lives up to expectations. If you do like it, please spread the credit around to Mad-bax, Karasu and A Space Oddity, all of whom contributed mightily to any playability this map may have. (The first version was not pretty. )
Starting bonuses for Conquest players:
Extra units: one settler and two scouts
Extra cash: 25g for unit support
Extra starting tech: pottery
AI/AI trade rate is reduced to emperor level.
The challenge for Predator players:
To work hard for your golden age. The golden age trigger is removed from the Musketeer, and the Industrious flag is removed from the Hoover Dam and Manhattan Project great wonders.
Vive la France!
Renata