I 'almost' absolutely will settle in place. At this level no sense in moving (then again, I didn't move last COTM either while most did, so look to others who are more likely to do that). I will highly likely do the following worker moves: mine,mine,road,road(the two BG's), then chop which will yield warrior(5),warrrior(9),granary(19),settler(23-25 depending upon another chop and what is found under the forest); this has some waste on the warriors, but gets the granary on turn 19 so you don't have to delay size 3 timing. At this level I can't imagine not running into someone with Pottery quickly enough to research Writing directly, which I consider critical for a chance at the Republic slingshot, which I consider to be the difference between a good and average game.
Decision point at turn 10 to decide to go for another military or not. If not, another one at turn 12 where I could switch to city walls and another 1-2 military before a settler if I don't think I'll meet anyone to get Pottery.
However, my plans could completely change based upon what other civ's I see before I start. If lots of people have Alphabet I will either 1) forgo trying for slingshot and build Pottery first or 2) forgo trying for granary before settler which will change my worker moves to road,mine,road,mine for the extra research to still hope for the slingshot.
My first few cities will take advantage of early research potential, which is the only chance for a slingshot, one turn could be the difference. Don't rule out scientists toward the end of a research cycle to get you there one quicker. The first 4 cities will most likely be distance 2.5-4 (and on a river). (Just wish that gold to the SW was on hills, because I would put city 2 on it.) Of course I need to see what is there, but based upon what I see 2W, 2N?, 3NE,2E+1? (avoid the volcano for all) are potential city sites that look like they are on rivers and can be roaded very, very quickly to reduce corruption.
Conjecture on long term. Knowing Renata, I fully expect the first resourse I will find is saltpeter.
This would truely mess with those of us who like conquest and domination. Of course, then I would absolutely have to make that my victory condition and not consider the more logical ones.
If we actually get horses/iron, not sure what I will go for (conquest or space race).
I just had a great/bad idea.
Conquest gets horses and iron within the first capital city radius. Open gets iron and 'no' chance of horses. Predator gets no horses or iron within reach while also having the AI with sid level units to start (which can be exploited).