Description
You are one of many teams trying to limit the damage caused by the zombie outbreak. You’re expected to complete a series of small missions that increase in difficulty.
Typical Missions
· Rescue survivors
· Assassinate a unit
· Help an ally defend their camp.
· Take and hold a location.
· Evacuate survivors to a new location.
· Protect a supply convoy.
· Recover an item/s
Each Special Forces group (Civ) contains four units.
The units need to be on the list of custom player data (Starting Location). These units upgrade to unique units variants for each civilisation.
Unit 1 => Unit 1 SAS => Unit 1 Delta Force => Unit 1 Spetsnaz
This allows you to choose your preferred four man team.
Playable Teams
· Survivors
· Marauders
· SAS
· Delta Force
· Spetsnaz
Other Teams
· Civilians
· Allies
· Background objects
· Zombies
Classes
· Sniper rifle - 6 HP, 2 Moves + all terrain as road, High Bombard, 7 Range, 5 ROF, Medium Defence, Low Attack (close quarters), 7 Recon, 2 capacity
· Assault rifle – 7 HP, 5 Moves, Medium Bombard, 4 Range, 3 ROF, Medium Defence, High Attack, 4 Recon, 3 capacity
· Sub machinegun – 6 HP, 6 Moves, Low Bombard, 3 Range, 3 ROF, High Defence, High Attack, 4 capacity
· Shotgun – 8 HP, 5 Moves, Low Bombard, 2 Range, 4 ROF, High Defence, Medium Attack, 3 capacity
· LMG – 7 HP, 4 Moves, Medium Bombard, 3 Range, 5 ROF, Low Defence, Low Attack, 2 capacity
· Pistol - 6 HP, 6 Moves, Low Bombard, 3 Range, 2 ROF, High Defence, Low Attack, 4 capacity
· Machete - 7 HP, 6 Moves, High Defence, High Attack, 4 capacity
Preplaced player units won’t automatically upgrade so must be suitable for all teams.
Each of the 4 units has 6-8 HP and can bombard 2-4 times up to 2-8 tiles distance.
Most enemy infantry have 3-5 HP and can bombard 2-3 times up to 2-6 tiles distance.
Equipment
· Flash Grenades (Immobile, Cruise Missile, Tactical Missile, Charm, 2 Range)
· Grenades (Immobile, Tactical Nuke, Nuclear Weapon, 2 range)
· Under Barrel Grenades (Immobile, Tactical Nuke, Nuclear Weapon, 5 range)
· Remote Explosives (Immobile, Tactical Nuke, Nuclear Weapon, 0 range)
Rename Commands
· Defend > Take Cover
· Sentry > Keep Watch
· Sentry (enemy only) > Stand Guard
· Recon > Recon