Oni Ryuu
King
Thanks, I’ll see if that works.I have experienced same error, usually it helps when you select BLDG menu and then try to save, or go through the buildings and then save.
Thanks, I’ll see if that works.I have experienced same error, usually it helps when you select BLDG menu and then try to save, or go through the buildings and then save.
@Oni Ryuu
I have experienced same error, usually it helps when you select BLDG menu and then try to save, or go through the buildings and then save.
@Quintillus
How to add new buildings in your editor? I can add other stuff easily with rightclicking.
Whoops, I forgot that add/delete/rename doesn't come for free in the filterable lists, and didn't add it.
I just started using your editor and I did wonder why would you not make it possible to add buildings...
Thanks for the advise how to do it.![]()
@Quintillus
Also, in your editor it's not possible to delete citizen jobs, only add and rename them. Have you noticed this?
I did, and I thought it was related to a limitation in Civ3 when too many citizens got deleted, and punting on allowing deletion as a result, but now that I try it, Firaxis's editor allows me to delete all citizens.I'm not sure that Civ3 would like a BIQ with no citizens, but I'll have to revisit this.
0 [main] INFO Main - Starting program - version 1.28
16 [main] WARN Settings - Missing value for key suppressedUpdateVersion in config file.
37 [main] INFO Main - i18n URL: C:\Users\Ian\Desktop\Civ III Tools\Quintillus Editor\langs
171 [AWT-EventQueue-0] INFO Main - Running Windows 10 10.0 on amd64
171 [AWT-EventQueue-0] INFO Main - Java vendor: Oracle Corporation
171 [AWT-EventQueue-0] INFO Main - Java runtime version: 1.8.0_201
171 [AWT-EventQueue-0] INFO Main - Java runtime name: Java(TM) SE Runtime Environment
194 [AWT-EventQueue-0] INFO Main - Screen dimensions of 1936 x 1056 exceed maximum of 1930 x 1050
251 [AWT-EventQueue-0] INFO Main - Is hardware enabled? true
336 [AWT-EventQueue-0] INFO Main - Took this many ms to get window visible
837 [Thread-2] INFO com.civfanatics.civ3.xplatformeditor.MapTab - Weight of 24.3% with 1030 pixels in width
841 [Thread-2] INFO com.civfanatics.civ3.xplatformeditor.MapTab - wheel enabled? false
967 [Thread-2] INFO Main - load accelerator done
2463 [AWT-EventQueue-0] INFO Main - Waiting for file chooser...
6213 [AWT-EventQueue-0] INFO Main - File chooser has completed...
6214 [AWT-EventQueue-0] INFO Main - Input file: C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization III Complete\Conquests\Scenarios\Modern Asia.biq
6218 [AWT-EventQueue-0] INFO com.civfanatics.civ3.biqFile.IO - Number of available processors: 12; using 12 processors
6219 [AWT-EventQueue-0] INFO com.civfanatics.civ3.biqFile.IO - Detected compressed file
6650 [AWT-EventQueue-0] INFO com.civfanatics.civ3.biqFile.IO - Number of available processors: 12; using 12 processors
6651 [AWT-EventQueue-0] INFO com.civfanatics.civ3.biqFile.IO - major ver: 12, minorVer: 8
6652 [AWT-EventQueue-0] INFO com.civfanatics.civ3.biqFile.IO - About to go into the various input processors; has been 1 milliseconds.
6712 [AWT-EventQueue-0] ERROR com.civfanatics.civ3.biqFile.IO - Exception while extracing binary data
java.lang.IndexOutOfBoundsException: Index: 65, Size: 33
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at com.civfanatics.civ3.biqFile.PRTO.setStealthTargetPRTOLinks(PRTO.java:419)
at com.civfanatics.civ3.biqFile.IO.inputBIQ(IO.java:529)
at com.civfanatics.civ3.biqFile.IO.inputBIQ(IO.java:246)
at com.civfanatics.civ3.biqFile.IO.inputBIQ(IO.java:279)
at com.civfanatics.civ3.biqFile.IO.inputBIQ(IO.java:246)
at com.civfanatics.civ3.biqFile.IO.inputBIQ(IO.java:214)
at com.civfanatics.civ3.xplatformeditor.Main.openBIQ(Main.java:1609)
at com.civfanatics.civ3.xplatformeditor.Main.openFile(Main.java:1463)
at com.civfanatics.civ3.xplatformeditor.Main.cmdOpenActionPerformed(Main.java:1435)
at com.civfanatics.civ3.xplatformeditor.MenuSystem$6.actionPerformed(MenuSystem.java:260)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.AbstractButton.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI.doClick(Unknown Source)
at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
8294 [AWT-EventQueue-0] INFO Main - Time to input file: 2077 milliseconds.
11175 [AWT-EventQueue-0] INFO Main - Successful exit
13806 [AWT-EventQueue-0] INFO Main - Successful exit
Hi Quintillus
I just wanted to ask you about your progress with the saved .biq editing features or if you’ve stopped working on them. I specifically want to know if the PROP and DIFF sections will be available in the next couple of months.
Does the current version of the editor work with OSX 10.14 (no 32-bit support)?
Hey Quintillus, I learned some people can crop maps and I've heard your editor can crop maps but I haven't the foggiest idea how to do it with your editor. How does one do that with your editor?
Sorry for the double post but I'm trying to open my mod in the editor and it's giving me this warning:
![]()
This is very confusing to me because I haven't even touched building/technology headers and All I did for civilizations was change some names of Strings in the Civilizations tab. I thought maybe it was a character that was causing the problem but after removing all foreign characters, it still refuses to open the thing. Here's the log:
Spoiler Log :
Just wait till actual scripting appears by or before 2020!![]()
Trying to get back to doing some map editing. Apparently I can dl Java 12 easily, but if I want an older version have to jump through all sorts of Oracle account hoops. Do the editor & java 12 play nice with each other?
Adrain said:I just wanted to say Hi.
I registered a few years back but have not been playing (Civ III C) for years due to the hole it takes from my life when I do ;-)
I recently got back into it and am trying to remain disciplined about it (Don't tell the wife. She'd laugh so hard it would hurt). I wanted to share that I do a little fiddling with the Save Game file in case anyone is interested either in particular tweaks or, less likely, to see the Excel spreadsheet I use to handle most of the tweaks I do.
In my other life (The RL one), I work in Microsoft Access as a developer and I'm actually a Microsoft MVP who goes to Seattle every year to talk with the Access Team there (or, as we like to call them, the A-Team). I have to admit that I've been very impressed reading about modders who do their investigations and changes in memory itself. That seems darn clever to me. I just analyse the data in the Save Game file and do various changes in there that all seem to make sense and work.
I've recently been congratulating myself on being able to convert a military Great Leader into a scientific one - only to visit this site again for the first time in many years and find that the increase in scientific output is just a convincing mirage :-(
So, my next task is to find a way to ensure that the increase that should have been applied by the code gets applied by my spreadsheet tool instead (It holds data but also runs VBA code to update the file itself).
Well, that and to ensure my RL doesn't go down the pan while I'm focusing on all this stuff :-D