Crossroads of the World and Right to Rule DLC - themed predictions based on what we know

Given our slew of unclaimed Antiquity wonders, I suspect CotW will skew Ancient. I'm guessing Assyria, Tonga, ??? (Exploration), and Britain. Between our two unclaimed Exploration wonders, I'm guessing Francia with both leaders being French because we don't have enough French leaders yet. :p I jest. I think the leaders will be Mesopotamian but not Assyrian and English--say Enheduanna or Sargon of Akkad or Gilgamesh and Elizabeth I.
To me Burma seems likely for Exploration. The only other possible one would be Exploration France, and would they really do that now?
I also have a sneaking suspicion that the British will wait for Right to Rule and get Big Ben as their wonder.
I agree we'll get Ottomans for Modern in Right to Rule...unless their associated wonder is bafflingly Red Fort.
Better than it being the wonder for the British Raj. :shifty:
 
Yes. IF it was just "Oxford is in there", I would't think it much thought.

But it's the fact that Oxford is the only modern wonder whose civ is not in the game. If it's not Britain and Oxford, then the Modern era remain at 10 civs until at least Right to Rule, which would *really* surprise me - I really don't see 13-12-10 or 12-13-10 as likely breakdowns after Crossroads.
 
The only other possible one would be Exploration France, and would they really do that now?
We’ve already seen that overrepresenting France isn’t a problem for them. :p

My guess is:

CotW: Assyria, Tonga, Burma, and Capetian France.
RtR: British, Ottomans (my previous prediction was Edo Japan), Morocco, and a Pre-Inca Andean civ.

We will end up with 13-13-13

This would fill some of the major gaps while also including civs from nearly everywhere.
 
Yes, thanks for the correction.


I don't think Civilization has ever made the distinction between the two; Teotihuacan is usually an Aztec city name.
It's a shame because they're quite unique by comparison. Teotihuacan was so impressive that those that stumbled across it assumed it was made by the gods themselves. It was also a very multi ethnic empire, containing Mayans, Nahua, Zapotecs, Mixtecs. They'd make for a good religious diplomatic civ but given they'd be a more antiquity oriented civ they'd suffer from being in an Age (and a game in general) where religion isn't as prominent of a feature. It would be nice to see a Civ game that gives the America's their own religions to found, i'm not even sure if any American religion has ever been represented in the franchise.
 
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Yes. IF it was just "Oxford is in there", I would't think it much thought.

But it's the fact that Oxford is the only modern wonder whose civ is not in the game. If it's not Britain and Oxford, then the Modern era remain at 10 civs until at least Right to Rule, which would *really* surprise me - I really don't see 13-12-10 or 12-13-10 as likely breakdowns after Crossroads.
Who says there has to be a Modern civ in Crossroads?

If you expand the scope of DLC assessment to cover everything we know about right now, it could look like this:

Antiquity: Crossroads 1, Crossroads 2, Crossroads 3

Exploration: Shawnee 1, Crossroads 4, RtR 1

Modern: RtR 2, RtR 3, RtR 4

Across all three packs, it distributes 9 civs equally across all three Ages.
 
We’ve already seen that overrepresenting France isn’t a problem for them. :p

My guess is:

CotW: Assyria, Tonga, Burma, and Capetian France.
RtR: British, Ottomans (my previous prediction was Edo Japan), Morocco, and a Pre-Inca Andean civ.

We will end up with 13-13-13

This would fill some of the major gaps while also including civs from nearly everywhere.
I don't know I think they would still rather do the Goths, than another version of France, at least right now. Though to be honest I wouldn't mind it. :mischief:

As for Right to Rule, I'd think they'd do the Byzantines over an Antiquity Andean civ right now, if not the Aztecs. That would still make it 13-13-13.
 
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The University of Oxford is in Academics, right at the beginning. The British unlocking it early in their civic tree wouldn’t provide any advantage. I believe their wonder will end up being the Big Ben.
I mean, the Civic unlock wouldn't do much, except maybe if it was the first Civic and you could unlock it concurrently with a different tech, but +30% Production is +30% Production.
 
I think it's more likely than not the theme will matter. in terms of geographic diversity, who knows, but I wouldn't mind the civs being somewhat 'clustered' as long as they fill in areas that aren't already well-represented in-game.

given that Middle East & North Africa only have 3 civs total, and 0 for Modern age, Crossroads focusing on Mid East is not crazy at all.

(this is another reason I think Goths are on the way; aside from the wonder, our only Antiquity Euro civs hail from the Mediterranean, leaving everything else in Europe unrepresented)
 
IIRC in Civ 6, the only city-states removed or replaced by new city-states because the old city-state became the new civilization were Jakarta (DLC in October 2017), Amsterdam and Seoul (R&F in February 2018), Cartage, Palenque, Toronto and Stockholm (GS in February 2019), Antioch (NFP in September 2020), Babylon (NFP in November 2020) and Lisbon (NFP in March 2021).

12 months passed from the release of Civ 6 (October 2016) to the first replacement of the city-state by a new civilization. During this period, 5 new civilizations were added in DLCs (Poland, Australia, Persia, Macedon, and Nubia). None of them involved replacing existing city-states. The first four of these were part of the original four DLCs included in the Deluxe Edition as free DLCs.

This means that Firaxis planned a full civilizations lineup for Civ 6 Deluxe Edition from the very beginning. We can expect the same in the case of Civ 7 Founders Edition. It looks like all Independent Powers are probably set for Q1-Q3 2025, and only after September 2025 should we expect Babylon, Assyria, Goths, Aztecs, Polynesian, and Korea/Silla IMHO.
 
IIRC in Civ 6, the only city-states removed or replaced by new city-states because the old city-state became the new civilization were Jakarta (DLC in October 2017), Amsterdam and Seoul (R&F in February 2018), Cartage, Palenque, Toronto and Stockholm (GS in February 2019), Antioch (NFP in September 2020), Babylon (NFP in November 2020) and Lisbon (NFP in March 2021).

12 months passed from the release of Civ 6 (October 2016) to the first replacement of the city-state by a new civilization. During this period, 5 new civilizations were added in DLCs (Poland, Australia, Persia, Macedon, and Nubia). None of them involved replacing existing city-states. The first four of these were part of the original four DLCs included in the Deluxe Edition as free DLCs.

This means that Firaxis planned a full civilizations lineup for Civ 6 Deluxe Edition from the very beginning. We can expect the same in the case of Civ 7 Founders Edition. It looks like all Independent Powers are probably set for Q1-Q3 2025, and only after September 2025 should we expect Babylon, Assyria, Goths, Aztecs, Polynesian, and Korea/Silla IMHO.
However, Granada went the other way, being removed from Spain's city list to become a city-state in the Vikings Scenario Pack in December 2016. Also worth noting that Civ6's city states required a unique ability, which had to be transferred to another viable city-state when replaced, whereas Civ7's do not.
 
However, Granada went the other way, being removed from Spain's city list to become a city-state in the Vikings Scenario Pack in December 2016. Also worth noting that Civ6's city states required a unique ability, which had to be transferred to another viable city-state when replaced, whereas Civ7's do not.
Yes, that is a good point.
 
Right now, we have it confirmed that Prussia is only automatically unlocked by playing as Rome or Friedrich, which gives it the unique distinction among modern civs of having the fewest default unlocks, and also having no exploration age civ to unlock it automatically. To balance that, it does seem that Prussia has one of the easiest gameplay unlocks (Have 3 commanders, which I imagine most would do anyways).

Nevertheless, I'm thinking that the DLCs are likely to include an exploration age civ that can be a default unlock for Prussia. If that comes in Crossroads, it'd have to be Francia. If that comes in Right to Rule, it could potentially be the Holy Roman Empire, which would be my preferred choice as a natural lead-in to many other potential DLC/Expansion modern civs, like Italy and Austria-Hungary.
 
As I said earlier, I think the best shot for inclusion in CotW are the Goths: their wonder wouldn‘t even make the top 3 of wondrous buildings in Ravenna, so an inclusion without the Goths in mind would be pretty strange.

In contrast, I believe that staple wonders (Petra, Colossus, Hanging Gardens, Taj Mahal, Oxford, Notre Dame) are unlikely to get an associated civ.

I also think it will be 3-1-0 for CotW as to ages, while RtR will have 0-1-3.

Goths, Assyria and Burma also make sense thematically as Crossroads of the Worlds both in historical and gameplay terms. I‘m not sure whether Silla, Teotihuacan or Tonga would be the best to complete the pack.
 
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This is a table for the unassociated wonders (that we know of) and their respective civs in history. Let me know if there's a mistake.

AntiquityEmille BellSilla
ColossusGreece
Dur-SharrukinAssyria
Haamonga a MauiTonga
Hanging GardensBabylon
Mausoleum of TheodoricOstrogoths
NalandaGupta
PetraNabataeans
Pyramid of the SunTeotihuacan
Terracotta ArmyQin
ExplorationNorte-DameFrancia
Shwedagon Zedi DawBurma
ModernOxford UniversityEngland
Red FortMughal

I think the only issue on the table is that the Red Fort is listed as a Mughal wonder, but the Mughals are present in the game on release! :)
 
I think the only issue on the table is that the Red Fort is listed as a Mughal wonder, but the Mughals are present in the game on release! :)
Mughals are in the game, and there are two Mughal wonders: Red Fort and Taj Mahal.

That doesn't really relate to the issue of wonders for the DLC, but in a list of un-associated wonders, technically one or the other of the Mughal wonders is un-associated. (Unless the Mughals get two associated wonders, which would be interesting...)
 
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Ah right, that's fair - either way, the only new civ that could be released with a modern wonder already in the game is Britain :)
 
Well, I'm torn - I want 5 civs* (Tonga, Goths, Burma, Assyria and Britain, in this order), but there are only 4 spots. If I had to guess, the most probable setup in my opinion is 3-0-1, without Burma or 3-1-0, with Britain in RtR. I'm not sure though, one of these civs could very well be Francia or French Kingdom instead of Burma, but I expect RtR to have 2 exploration civs based on the name, and the three DLC batches to place us at 13 civs per age.

*I'd also love the Nabateans, but I find them extremely unlikely for now and so they are out of this equation.
 
I think Britain has 99% chances, Burma has 90% chances, and for antiquity we realistically have 5 civs competing for 2 spots - Assyria, Tonga, Babylon, Nabateans and Goths. I'd say Goths are the most probable, because their wonder is not something usually included in civ and their appearance as civilization is the most logical explanation. For the final spot - I'm totally torn. My guess is Babylon, because usually we have one ancient Mesopotamia civ early, either Babylon or Sumer, but the other 3 are quite likely too.
 
If I’m not mistaken, the University of Oxford is located quite early in the modern research tree. This means anyone can unlock it early, so having it as an associated wonder wouldn’t provide much of a benefit. This makes me think the University of Oxford won’t be the British wonder. It also seems like the Red Fort is unlocked early in the tree as well.
I don't think that means much, the modern civic three has three starting civics, and two of them has the wonders for Buganda and Russia. From what I understand, besides being able to unlock the wonder in their personal civic tree, being associated also means that civ has bonuses on building that wonder.
Who says there has to be a Modern civ in Crossroads?

If you expand the scope of DLC assessment to cover everything we know about right now, it could look like this:

Antiquity: Crossroads 1, Crossroads 2, Crossroads 3

Exploration: Shawnee 1, Crossroads 4, RtR 1

Modern: RtR 2, RtR 3, RtR 4

Across all three packs, it distributes 9 civs equally across all three Ages.
While you can be right, I think chances are they try to release packs that are at least a bit more even when it comes to ages, to make it so the amount of civs per age available (if you get all dlcs) is more balanced. Having two many in one age compared to the others don't help much with the variation on the full game, and the two packs have about half a year between their releases.
 
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