Crossroads of the World Collection - Part 1 - Details announced

Have to comment on this, because it speaks to the inconsistency of the Civ VII design:

Revenge.
As a naval item for Britain, it has serious problems. On the one hand, it is one of the most famous ship names in the Royal Navy: The original race-built galleon with the name was Drake's flagship in the battle against the Spanish Armada and was captured by the Spanish several years later in 1591 after a ferocious fight against an entire Spanish fleet in the Caribbean - presumably where the 'splash' bonus comes from. Trouble is, that fight took place firmly in the Exploration Age by a Galleon, and so has or should have, no bearing on a Modern Age Civ.

In the Modern Age, HMS Revenge was the name ship of a class of superdreadnaughts built in 1915 - 1916, but, frankly, they were nothing special - actually slower than the previous Queen Elizabeth class, and generally considered 2nd class capital ships by the 1940s, unlike the modernized Queen Elizabeths.

Frankly, a really bad choice.
They could have gone with HMS Victory.
 
That's a good catch, but it's an imperfect solution as researching future civics pushes you to score victory with its contribution to age progress. Hard to see how you would accumulate enough artifacts this way before the game comes to a close.
Definitely can’t be the main source, but hopefully a viable path if you get outcompeted on digging.

For the record, my main stance on the cultural victory is also to burn it to the ground and rework completely. If anything, the baindaid nature of these fixes gives me hope that the team shares this sentiment and are focusing on bigger overhaul as part of the expansion pipeline.
 
In the Modern Age, HMS Revenge was the name ship of a class of superdreadnaughts built in 1915 - 1916, but, frankly, they were nothing special - actually slower than the previous Queen Elizabeth class, and generally considered 2nd class capital ships by the 1940s, unlike the modernized Queen Elizabeths.
Here is HMS Revenge in WW2 (a Civ 3 unit):

HMS Revenge.gif
 
Also fewer exploration artifacts makes getting Hegemony quickly more important, and since it's further down in the Civics tree, it makes culture more key to the victory.
 
British Uniques
Workshop of the WorldAbilityDuring the 19th century, British industrialization allowed it to become the "workshop of the world," producing finished goods cheaply and efficiently.
Pax BritannicaCivicFrom Latin, "British Peace"The time period roughly corresponding to the era between the Napoleon Wars and World War I, in which the British Empire served as global hegemonic power
Society of AntiquariesCivicA reference to the many Antiquarian societies in British history. The Society of Antiquaries of London was founded in 1707, and was a forum for historical and archaeological discussion. It received its royal charter in 1751.
Chartered CompaniesCivicA company incorporated by royal charter to participate in trade, exploration or colonization. British chartered companies operated around the globe, from Canada to New Zealand to East Africa.
Splendid IsolationCivicTerm used to describe the 19th-century British policy of avoiding permanent alliances. This practice ended in the early 1900s with the formation of the Anglo-Japanese Alliance and the Entente Cordiale.
ProceedingsTraditionPerhaps a reference to Conference Proceedings, academic papers academic papers published in the context of an academic conference or workshop (as might be organized by an antiquarian society).
East India CompanyTraditionA joint-stock company founded in 1600 to participate in Indian Ocean trade, and over its 274 years of existence grew to become the largest corporation in the world and controlled vast parts of the Indian subcontinent. Was absorbed by the British crown in 1874, becoming the British Raj.
No Eternal AlliesTraditionA reference to a speech by British Foreign Secretary Lord Palmerston defending his foreign policy and interventionism. "Therefore I say that it is a narrow policy to suppose that this country or that is to be marked out as the eternal ally or the perpetual enemy of England. We have no eternal allies, and we have no perpetual enemies. Our interests are eternal and perpetual, and those interests it is our duty to follow."
Financial CentreQuarterA reference to London's status as a leading financial hub since the 19th century, home to such institutions as Lloyd's of London, the London Stock Exchange, and the Bank of England.
Royal ExchangeBuildingA reference to the Royal Exchange in London which served as a center of commerce in London since the 16th century. Other Royal Exchanges exist (or existed) in Dublin, Edinburgh, Manchester, and New York.
ManufactoryBuildingSynonymous with a factory - a place where something is manufactured. A reference to the industrial capabilities of 19th-century Britain and its status as the "workshop of the world."
AntiquarianCivilianOne who studies antiquities or ancient relics. Can be seen as a sort of proto-archaeologist, although antiquarians often had more specialized focuses.
RevengeMilitaryThe Revenge-class battleship, of which 5 were produced in the 1910s. Produced as part of the naval arms race with Germany in the early 1900s, they were meant to be the more economical cousins of their predecessors, the Queen Elizabeth-class battleships
 
Carthage looks like they’ll be pretty bad in practice IMO. one city is a big disadvantage and the advantages they get in exchange do not seem to compensate.

it will be very, very difficult for Carthage to complete science legacy path. even with Nalanda (which won’t be so easy to claim with limited culture gen) they only get 9 codex slots.

they are well suited for econ legacy, but receive no benefit from the golden age bonus 👎

culture will also be difficult, trying to stuff so many wonders in a single settlement. plus Carthage culture/science gen will be very bad, making it hard to compete for later wonders.

that leaves conquest, which I don’t even think they have the best kit for. a little more settlement cap increase would go a long way

so major downsides, with very limited playstyle with many of the possible legacy paths made either much harder or with diminished benefits. very disappointing
 
We'll see, but with the addition of GB, the first civ designed specifically to chase down a cultural victory through a unique Explorer, it still sounds easy to me.

Honestly, as a cultural player from all other version of Civilization, I still am really disappointed by how it's handled in every Age except Antiquity. It's frankly terrible in VII.

Having fun with VII otherwise, but I reserve the right to remain extremely salty on all things Culture in VII.
I don’t mind Modern culture it’s just bland, but I am happy for the pacing changes.

It’s the Exploration era religion and relics that make me frown more than anything.

Would not change Antiquity at all though. Agreed! It’s perfectly flavorful for the era (giant, impressive momuments to cement your legacy) and quite challenging to accomplish.
 
Carthage looks like they’ll be pretty bad in practice IMO.
Interesting, I think they will be a beast with 2 settlers for the price of one and increased population. Will really set you up well for the Age transition when you can upgrade some extra cities.
 
Carthage looks like they’ll be pretty bad in practice IMO. one city is a big disadvantage and the advantages they get in exchange do not seem to compensate.

it will be very, very difficult for Carthage to complete science legacy path. even with Nalanda (which won’t be so easy to claim with limited culture gen) they only get 9 codex slots.

they are well suited for econ legacy, but receive no benefit from the golden age bonus 👎

culture will also be difficult, trying to stuff so many wonders in a single settlement. plus Carthage culture/science gen will be very bad, making it hard to compete for later wonders.

that leaves conquest, which I don’t even think they have the best kit for. a little more settlement cap increase would go a long way

so major downsides, with very limited playstyle with many of the possible legacy paths made either much harder or with diminished benefits. very disappointing
As already mentioned, Carthage is a militaristic civ, so conquering cities with libraries and wonders (providing conquered wonders will count towards legacy path after patch) is a possibility. But scientific path is still really difficult.
 
As already mentioned, Carthage is a militaristic civ, so conquering cities with libraries and wonders (providing conquered wonders will count towards legacy path after patch) is a possibility. But scientific path is still really difficult.
Having conquered settlements count towards the culture victory is a terrible idea. I hope that never happens. The culture victory should be about creating your own civilization's unique culture. It shouldn't be a side quest of a military victory (more than it is already).
 
Having conquered settlements count towards the culture victory is a terrible idea. I hope that never happens. The culture victory should be about creating your own civilization's unique culture. It shouldn't be a side quest of a military victory (more than it is already).
As far as I know, conquered wonders count towards cultural legacy path tracking, so not counting them for victory is probably bug.

And I don't think it changes the situation with cultural path much anyway.
 
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