SesnOfWthr
True Believer
Sorry, forgot about that. 
As I said, the conquest was modded to allow certain civs to be playable. The appropriate files are HERE
However, I started up a plain version of the game, and here is a .sav that *should* be unmodded, and does the exact same thing.
Test Run
Sorry for the confusion.
EDIT: The tech Byz Ingenuity is untradeable, as evidenced by the diplo screen, but MapStat says I can trade it.

As I said, the conquest was modded to allow certain civs to be playable. The appropriate files are HERE
However, I started up a plain version of the game, and here is a .sav that *should* be unmodded, and does the exact same thing.
Test Run
Sorry for the confusion.
EDIT: The tech Byz Ingenuity is untradeable, as evidenced by the diplo screen, but MapStat says I can trade it.


.
.
. I thought in
that the civ died when the last city was taken, even if there's a roaming Settler? I'll take a look at this at some point. The .sav will be useful, though I'd better finish my CGOTM04 game first. I'm at a pretty late point, so probably can't be spoiled, but just to make sure...