Resource icon

CRpSuite : Playing aids and game analysis utils 2.11.0

ainwood said:
Re seperate instances; would this refer to being able to have two copies open at the same time (rather than two installs)?
It could, but AFAIK that's already possible! (Just tried it here and seems to work OK with all apps).
 
I don't know if this is mentioned before but I have noticed that if I minimise CrpMapStat rather than Alt Tab back to civ then it doesn't pop up properly (Win XP). I here the beep and Civ loses focus but MapStat doesn't show.
Not a problem as I normally Alt Tab anyway but I thought I'd mention it in case this is the cause of other peoples problems.
 
@EPL, it hasn't been mentioned, but now it has I can understand why that would be a problem. Thanks for pointing it out :goodjob:.
 
i'm ashamed of myself! i didn't mean instances in the sence of "instancing a class/bean/compilation"... i meant to say installation.

currently, uninstalling requires the msi-file to be available. i prefer keeping them compressed when unused). and when a new version has a bug that wasn't in before (don't remember which one, but once something didn't work any more), it is quite tedious to uninstall the new and reinstall the old version.

i like gramphos' c3mt method of having updates come as the newest exe-file, while leaving the libraries the same. then, you can either overwrite the exe or rename it to test first (eg. c3mt1.01.exe, c3mt1.02.exe, etc.).

but this isn't really that important. i'm much more looking forward to a MP-version :)
 
Dianthus _ I had a situation come up recently using Map Stat that I found weird. I had contact with the Babs but they were not showing up on Map Stat. It may be helpful to know that I could not establish an embasy with them either. Is this because I had not seen any of their borders, just one of their units?
 
Dianthus - this may have been asked before but is there a way to get a breakdown on the specialists on the happiness tab? When I was milking the last GOTM it was real annoying that the game kept reassigning my specialist every time a city grew or when pollution popped up.

Second request - is there a way to notify when a city is about to grow. (I think this was asked before and may already be on your todo list - I did not check there).

Thanks
 
Dianthus, you might already be aware of this, but during play of GOTM34 with mapstat version 2.7.2, I noticed the the Flip tab would continue to show cities with a chance (very small or 0) to flip to civs that had been eliminated. I am thinking it has to do with the foreign pop still in those cities. I will have to go back and check to see what happens as they are fully assimilated.

I didn't notice it before because in GOTM33 & COTM03, I was the one being eliminated. :)
 
dvandenberg said:
Dianthus, you might already be aware of this, but during play of GOTM34 with mapstat version 2.7.2, I noticed the the Flip tab would continue to show cities with a chance (very small or 0) to flip to civs that had been eliminated. I am thinking it has to do with the foreign pop still in those cities. I will have to go back and check to see what happens as they are fully assimilated.

I didn't notice it before because in GOTM33 & COTM03, I was the one being eliminated. :)

It appeared in 33 just as you stated in my game also. Running 2.7.2
 
dvandenberg said:
Dianthus, you might already be aware of this, but during play of GOTM34 with mapstat version 2.7.2, I noticed the the Flip tab would continue to show cities with a chance (very small or 0) to flip to civs that had been eliminated. I am thinking it has to do with the foreign pop still in those cities. I will have to go back and check to see what happens as they are fully assimilated.

I didn't notice it before because in GOTM33 & COTM03, I was the one being eliminated. :)
Is this civs that have been eliminated, or simply civs that have no cities (settler on a boat?) You can still have flips to civs with no capital.
 
In mine they were eliminated, no longer active on the F4 screen.

Here is a shot from the 2050 autosave from GOTM33
Mapstat01.jpg
 
Mistfit said:
Dianthus _ I had a situation come up recently using Map Stat that I found weird. I had contact with the Babs but they were not showing up on Map Stat. It may be helpful to know that I could not establish an embasy with them either. Is this because I had not seen any of their borders, just one of their units?
Have you got a .sav? I'm not sure why that would be, but I'm sure I could find out with a .sav.



DJMGator13 said:
Dianthus - this may have been asked before but is there a way to get a breakdown on the specialists on the happiness tab? When I was milking the last GOTM it was real annoying that the game kept reassigning my specialist every time a city grew or when pollution popped up.

Second request - is there a way to notify when a city is about to grow. (I think this was asked before and may already be on your todo list - I did not check there).
Both noted.



dvandenberg said:
... I noticed the the Flip tab would continue to show cities with a chance (very small or 0) to flip to civs that had been eliminated.
DJMGator13 said:
In mine they were eliminated, no longer active on the F4 screen.
If you've both got .sav then post them and I'll take a look. I've tried to make it take account of civs that still have settlers in [civ3]/[ptw], and maybe I've messed that up a bit.
 
Dianthus said:
If you've both got .sav then post them and I'll take a look. I've tried to make it take account of civs that still have settlers in [civ3]/[ptw], and maybe I've messed that up a bit.


Here's my autosave from 2050AD, PTW 1.27.

Save file
 
DJMGator13 said:
Here's my autosave from 2050AD, PTW 1.27.
Cheers for the .sav Gator. I've found/fixed the problem, and it'll be fixed in the next release.
 
Dianthus said:
Cheers for the .sav Gator. I've found/fixed the problem, and it'll be fixed in the next release.

I see you got a save from DJMGator13. Sorry, I forgot to check back, as I have been trying for a histo victory condition in GOTM34. 50+ Hours with the last 10-15 mostly cleaning up pollution. I just finished and remembered my post here. I was watching mapstat domination warnings so closely, I forgot to check my culture. Still, I wouldn't have tried it with out mapstat. :) (That might be a good feature. Some kind of culture win warning.)
 
Hello again,
I have a very limited grasp of programming, mainly from fiddling with VB, and I'm just curious...is there a reason why I can't choose MapStat in the "list of programs to open with" when I right click on a .sav?
'Cos I'd love to be able to do that :)
 
That's what I did but I didn't see MapStat in the list. Possibly I didn't look hard enough!
Edit: Wait a minute I gotcha. Thanks.
 
Wow, stay away for awhile and miss many changes.

Nice tool to reinstall. If you have time, might think about updating your screenshots on your web site to match current build.

I had a couple unexpected flips in current game so looking to give the flip tab a try.

PF
 
@watorrey, thanks for answering Bartleby's question :goodjob:

@Bartleby, as watorrey pointed out, you can associate programs with the .sav filetype yourself. I wanted to associate all of the .sav reading programs (CRpMapStat/CRpViewer/CRpRings) with the .sav filetype, but for some reason the install program didn't seem to handle it.

@planetfall, yes, I ought to update those screenshots. I keep meaning to add some more description of how to use these programs too, but I just keep doing other things instead (like adding new features).
 
Back
Top Bottom