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CRpSuite : Playing aids and game analysis utils 2.11.0

MSTK said:
Has any development came that allowed creations of crp files yet?
Hi MSTK. Has it been a while since you looked at my CRp stuff? CRpViewer/CRpRings/CRpMapStat can all open .sav files directly now. If you really need to create a .crp file for some reason (I.e. you want to compare multiple .savs of the same game) then you can use the supplied CRpCreator command-line application.
 
OK, the description needs updating. CRpViewer/CRpRings/CRpMapStat can all open .sav files directly now, trust me :).

It doesn't really make much sense for CRpSettleLoc to open a .sav file. The point of that application is to show the most popular settling locations over a number of games, and a .sav file contains only a single game. CRpSettleLoc was used to generate the start analysis when GOTM still did QSC's. See <here> for an example, about half way down the page.
 
One issue/bug with the trading tab:
It only shows civs that you can see territory from, not that you have contact with. I haven't tested if it shows a civ you know territor for but haven't met, but it doesn't show civs you haven't seen territory from (unlees you turn on spoiler). Also, is there a way you can get it to not show trading-info for civs that won't talk to you (due to war)?
 
Tarkeel said:
One issue/bug with the trading tab:
I make that 2 bugs! ;)



Tarkeel said:
It only shows civs that you can see territory from, not that you have contact with. I haven't tested if it shows a civ you know territor for but haven't met, but it doesn't show civs you haven't seen territory from (unlees you turn on spoiler).
It only shows civs that you have contact with and that have territory. The last bit is the buggy bit, and will be fixed in the next release.



Tarkeel said:
Also, is there a way you can get it to not show trading-info for civs that won't talk to you (due to war)?
Yes, and that too will be fixed in the next release.
 
The new features in the viewer and mapstat look awesome but I was rather disappointed becasue the suite refused to open any of my Hotseat games giving an error that Multiplayer games are not supported. :( (Almost all the games I play in C3C are hotseat)

I request you to re-enable the support for hotseat games in the future releases as hotseat games are completely different from other MP based games and the suite wont spoil anything as the other players in the game can see such things already.

I hope you are convinced! :mischief:
 
Please no! Hotseat is the SAME mode as PBEM. If you allow hotseat every PBEM player will be screwed...
 
Actually, I can tell the difference between a Hotseat and a PBEM .sav. However, I would prefer to treat them the same way.

I could, as a short term measure, allow the existing functionality to be used if there are no passwords defined. What do you think?
 
Hmm. That would be fine as far as I am concerned, but how on earth do you tell the modes apart? Last time I looked it was the same game - you just click "Save and Exit" or "Continue" to distinguish. :confused:
 
I've just released a new version of CRpSuite.

New features in 2.7.0 :
  • CRpMapStat - Fixed problem identifying when Civ is dead causing them to not be listed as contactable (Reported by jimmydean).
  • CRpMapStat - Fixed techs not being listed as tradeable due to hidden -1 Era (Reported by wattorey)
  • CRpMapStat - No longer shows trade info when at war and the civ is non-contactable (Reported by DaveMcW).
  • CRpMapStat - Made more spoiler friendly. Now doesn't show tile counts until >80% of the world is known. (Suggested by GOTM staff).
  • CRpMapStat - War status shown on trading tab. When at war the civs name has "(At war)" appended to it. (Suggested by Bartleby)
  • CRpStats - New application! This application loads multiple .savs (use shift/ctrl in file window to multi-select) and tabulates stats for those files.

Here's a screenshot of the new application, CRpStats:
CRpStats270.png

Note that not all of the tabs in CRpStats are implemented. I've included a whole bunch as a reminder to myself of some other stats to extract :).
 
MSTK said:
Can I request a Story Viewer? Can't you extract the build dates of every Palace Improvement, Barracks, War Declaration, Renaming, etc? And then put them all as a big storybook for us to read.
That sounds like something that could be added to CRpStats, just another way of presenting the data. Have you got any ideas about the format/layout for this "Story"?
 
Is there any chance of this utility doing Flip calculations? The formula is pretty trivial for each city, and I am sure you have the info in your datastructures already.

You can add a new screen with each city, and the chances of it flipping to each other civ. I can provide a function for you if you want in any M$ language you want (VB, VB6, C, C++, C#). Let me know. :)
 
anarres said:
Is there any chance of this utility doing Flip calculations? The formula is pretty trivial for each city, and I am sure you have the info in your datastructures already.

You can add a new screen with each city, and the chances of it flipping to each other civ. I can provide a function for you if you want in any M$ language you want (VB, VB6, C, C++, C#). Let me know. :)
That's an interesting idea. Doing flip calculations would be straightforward. I'd need to put some effort into making sure it doesn't use spoiler information for the calculations though...
 
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