CTIV-2: The Money Game

To be honest, I’m really not for sure, but I do have one suggestion.

Switch Beijing to Scotland Yard and than rush it next turn. Immediately start building spies. Currently HC has these deals running with his allies:

Genghis: Ivory to HC for Horse
Hatty: Silk to HC for Fur
JC: Hit Musicals to HC for Fur

What I suggest is send the spies to HC’s Horse and Fur resources and pillage them, preferably the Horses first as they’re going to Genghis. This may upset Genghis enough to switch his vote or abstain. By pillaging the Furs maybe we can keep JC on our side and get Hatty to switch to us rather than abstain.

The main problem with this idea is the time it’ll take to get the spies in place and ruin reps. Plus there are, unless I miscounted, three Fur and two Horse resources inside of HC’s territory. On our current map only two of the Furs are improved.

Hope this helps some.
 
That's an interesting idea. I'll look into that.

Looking at the proposals available, I don't think we want to do Free Religion, I suspect HC would benefit from that (since he's Buddhist). One currency would be good (and fitting for the variant). Otherwise I think we might just want to sit on the UN unless Genghis passes HC somehow.
 
Turn 4 -- 2004 AD (continued)

I'm at a loss. Methos has a good idea with the spies, but do we want to risk our rep with HC over it? We do need his votes to win a diplo victory (with Genghis being the other candidate).

I do start Scotland Yard in Beijing, and I'll look at building spies .. but I suspect I won't be using them.

Turn 5 -- 2005 AD

Nanjing: Wall Street, back to Theatre
Scotland Yard is rushed

Turn 6 -- 2006 AD

Beijing: Scotland Yard > Spy

Turn 7 -- 2007 AD

Shandong: Coal Plant > Harbor

UN Vote: I choose Single CUrrency. We have 190 votes (400 needed for diplo victory at this point).

Turn 8 -- 2008 AD

Hangzhou: Marine > Marine
Barcelona: Harbor > Market
Beijing: Spy > Spy (rushed)

Single Currency passes unanimously, netting us about 50gpt. HC is growing slightly faster than Genghis (had 1 extra vote this time, although no one is growing as fast as us).

Hattie makes peace with Saladin.

I realize Tianjin is building an Aqueduct instead of a Bank. I switch it to Bank and rush it.

Turn 9 -- 2009 AD

Beijing: Spy > Spy
Madrid: Market > Bank
Tianjin: Bank > Aqueduct
Salamanca: Workboat > Bank

Baoding needs a Lighthouse to grow, I rush one.

Turn 10 -- 2010 AD

Hattie wants us to declare on Genghis, I decline.

Shandong: Harbor > Bank
Beijing: Spy > Spy (rushed)
Baoding: Lighthouse > Granary (rushed)

Xian celebrates We Love the President Day

Well, 20 turns to go. Looks like it's going to be a score victory :blush:

I'm still at 0% science because I want us to keep generating cash just in case we get sneak-attacked again.

Beijing will have 4(max) spies built as of next turn.

Conroe, you're up.

The Save:
View attachment 117675
 
It's us vs JC. I vote for us.

Ok, results are in ... we're the Secretary-General! We only got 289 votes though: JC (107) was the only other to vote for us. Genghis (101), Izzy (32), and HC (118) votes for HC while Sally (55) and Hattie (40) abstain.

but do we want to risk our rep with HC over it? We do need his votes to win a diplo victory (with Genghis being the other candidate).

Ok, I'm a little confused. You said it was us vs. JC, but than in the election it appears its us vs. HC. My spie suggestion was against HC as that was who I thought our opponent was, but it also sounds like HC might vote for us in the last statement above. Which one are we up against; JC, HC, or Genghis? :confused:
 
Got It ...

ChrTh said:
Well, 20 turns to go. Looks like it's going to be a score victory :blush:
Well, our variant did not require a certain method of victory, did it? The way I see, a win is a win. It would have been nice to pull off a UN victory, but at least we'll still win this game.

This variant has certainly shown, to me anyway, how powerful the financial mindset can be in this game. We are cash rushing pretty much anything we need. And that is without building the Kremlin or having a ton of cottages. We've enjoyed a comfortable tech lead throughout the game. And we did it with libraries. We've built very few Universities. Beijing is the only city with an Acadamy. And we've used hardly any science specialists. All in all, not too shabby!
 
Methos said:
Ok, I'm a little confused. You said it was us vs. JC, but than in the election it appears its us vs. HC. My spie suggestion was against HC as that was who I thought our opponent was, but it also sounds like HC might vote for us in the last statement above. Which one are we up against; JC, HC, or Genghis? :confused:

Typo, I meant us vs HC in the original comment. (H and J are next to each other on the keyboard, someone alert Firaxis!) Genghis would be our opponent if they could grow larger than HC, but that's highly doubtful.
 
Conroe said:
Got It ...

Well, our variant did not require a certain method of victory, did it? The way I see, a win is a win. It would have been nice to pull off a UN victory, but at least we'll still win this game.

This variant has certainly shown, to me anyway, how powerful the financial mindset can be in this game. We are cash rushing pretty much anything we need. And that is without building the Kremlin or having a ton of cottages. We've enjoyed a comfortable tech lead throughout the game. And we did it with libraries. We've built very few Universities. Beijing is the only city with an Acadamy. And we've used hardly any science specialists. All in all, not too shabby!

I agree, I was just hoping to add "Diplomatic Victory" to my signature. Perhaps CTIV-7 ...
 
ChrTh said:
I agree, I was just hoping to add "Diplomatic Victory" to my signature. Perhaps CTIV-7 ...

Soon it will get to the point that you'll have to do like myself and others. Create a thread that lists all of the SG games you've been in. And to think, the amount of my games in nothing compared to some of these other guys! :D
 
Situation Assessment: I start by taking a look at our diplomatic situation to try and figure out a way to get a UN victory out of this game. I agree with ChrTh that the only way it is going to happen is if our opponent is Khan, rather than Capac. Capac, however, is pleased with both us and Khan. So, in order to make sure Capac votes for us, we would need to damage that relationship. The best way to do that, of course, is to incite a war. Unfortunately, neither Khan nor Capac are interested in a war at the moment (the options are red-lined in the trading screen).

CTIV-2_2010AD_Relations.JPG


Short of war, the only other way to get Khan on the ballot is to gift him a sizeable city or two. This, of course, is frought with risk. If Caesar and Capac both vote for us, we would win this game. However, both of these folks are also pleased with Khan and could very well vote for him, instead; in which case we would be snatching defeat from the mouth of victory. Personally, I don't believe this idea is worth the risk.

We have a 650 point lead over Caesar with only 20 turns remaining. With a time victory, this should be a quite 10 turns.

On a side note, did anyone notice the aquaduct at New Shanghai? Its going across the channel to pull water out of a desert hill. :crazyeye:

CTIV-2_2010AD_Aquaduct.JPG


Turn 0 - 2010AD: Since the research slider is turned off, we are just swimming in gold. A few of the builds have already been cash rushed, but I go ahead and rush a few more items. I also upgrade our last Galleon to a Transport.

I decide to send our Marines northward, for no other reason than to have a look around. What should they find? That Settler that Methos discovered, however many turns ago, is still on that island! :lol:

CTIV-2_2010AD_Settler.JPG


Turn 1 - 2011AD: Guangzhou completes a University and starts a Drydock. The Theatre in Nanjing is complete and work is begun on a Battleship. Xian completes a Tank and starts on a Submarine. New Shanghai completes its Market and begins a Bank. Wow, this city sure is back, bigger and better than ever! Ningbo completes its Granary and starts on a Forge. Baoding also completes its Granary but starts a Bank.

Meanwhile, Kaifeng completes its Destroyer and resumes work on its Bank. And, Beijing trains our 4th Spy and resumes work on the Hollywood wonder.

Then, it is time for UN elections. I decide to put Universal Suffrage up for a vote. I noticed that Capac was running Heriditary Rule, so switching civics may give him some happiness problems.

Since we have open borders with Capac, I sail into his waters. So far, all of his cities are being defended by Infantry, with a Machine Gunner or two thrown in for good measure.

IBT: Kahn completes the Apollo Program. Should someone tell him there isn't enough time to launch a space ship?

Turn 2 - 2012AD: Hangzhou completes a Marine and starts a Submarine. Shandong completes a Work Boat and starts a Bank.

The vote for Universal Suffrage fails, as nobody but us voted for it. Oh well.

CTIV-2_2012AD_UNVote.JPG


Turn 3 - 2013AD: Xian completes a Submarine and starts on a Destroyer.

One of our spies has sent an intel report back on the Incan capitol:

CTIV-2_2013AD_Cuzco.JPG


My first thought on seeing this screen was to sell Capac Industrialism, since he is only 1 turn away from learning it himself. Unfortunately, Firaxis thought about this possibility and Industrialism isn't on the list of techs to trade.

IBT: Khan gives us a call and asks for open borders. I go ahead and give it to him.

Turn 4 - 2014AD: Guangzhou completes a Drydock and begins a Destroyer. Hangzhou completes a Submarine and resumes Marine training.

Since we now have open borders with Khan, I sail our Marines to Khan's capitol to have a look at his troops. An Amphibous invasion would be tough with all of those Destroyers. But, I see surprisingly few combat ready ground troops.

CTIV-2_2014AD_KhanTroops.JPG


IBT: I agree to Isabella's request for open borders.

Turn 5 - 2015AD: We've got 5K in the bank. It will cost 2K to rush the Hollywood. As there really isn't that much to spend the money on, I go ahead and rush it. The power graph shows us in 2nd with Khan having a comfortable lead on us.

Turn 6 - 2016AD: Hollywood is complete in Beijing. We definitely will not have any happiness problems now. It will take Beijing 3 turns to move the Palace back. I also preempt the Destroyer build in Xian for the Forbidden Palace. IIRC, building this was part of our variant.

Kaifeng completes its Bank and begins a Courthouse. It is currently paying 11gpt in city maintenance.

Turn 7 - 2017AD: Hangzhou completes a Marine and starts on the Heroic Epic. Shandong completes its Bank and starts on a Courthouse. New Shanghai also completes a Bank and starts on a Grocer.

Since we are back up to 5000 gold again, I go ahead and spend 500 gold to rush the Palace and Forbidden Palace. Ahhhh, might as well buy a couple of ships while I'm at it ...

IBT: Khan completes his first SS Casing. With 12 turns left, he is officially leading the space race!

Turn 8 - 2018AD: Well, our palace is back in Beijing, so we start on the Pentagon, next. Guangzhou completes its Destroyer and starts a Marine. Nanjing completes its Battleship and starts another one. A Grocer is built in Macau and it starts on a Tank.

Turn 9 - 2019AD: The Heroic Epic is built in Hangzhou and Marine training is able to resume.

The vote for UN Secretary General comes up. We have 212 of the 271 votes that are needed to win election.

Meanwhile, our Spy has sabotaged one of Khan's Ivory sources. He is currently giving Ivory to Capac in return for Horses. Our other spy in Mongolia sends back this intel report of one of Khan's cities:

CTIV-2_2019AD_Beshbalik.JPG


Turn 10 - 2020AD: Well, it looks like we missed out on the Pentagon. I start Beijing on a Bank, instead. Chengdu finishes its Marine and starts on a Grocer. Shandong completes its Courthouse and also starts a Grocer. Kaifeng also completes its Courthouse and begins a Market. We don't really need the money, but these builds are required due to our variant.

In diplomatic news, Caesar votes for us to be UN SecGen allowing us to be re-elected.

CTIV-2_2020AD_UNVote.JPG


Meanwhile, Kahn catches one of our spies. The other spy is able to disconnect his second ivory source. This should put an end to his trading with Capac.

Six of our Marines are loaded on Transports outside of Khan's capitol if he starts anything over this spy. There is also a couple of Destroyers, the Submarines, and a Battleship is en route. My guess, though, is he will let it slide this time.

10 Turns are remaining. Our score lead has increased to almost 800 points. Assuming we don't lose anymore cities, this game is in the bag. Cash is definitely not a problem. We've got almost 6K in the bank and are accumulating it at just over 1K per turn. I leave you with the demographics screenshot:

CTIV-2_2020AD_Demo.JPG


I think we've done pretty well for ourselves in this game. This has certainly been a fun one!
 
Turn 430 (2020 AD)
Methos: I rush the aqueduct in Tianjin to help with growth. Don't know if it matters anymore.
Salamanca begins: Granary
Methos: Our two spies are sent to both of Capac's horse resources and pillages them. So far I still see Genghis and Capac with the Ivory/Horse trade.
Beijing grows: 15
Tianjin finishes: Aqueduct
Kaifeng finishes: Market
Salamanca finishes: Granary

Turn 431 (2021 AD)
Tianjin begins: Grocer
Kaifeng begins: Hospital
Methos: The trade between Genghis and Capac is now not in their trade window. Looks like we've cancelled that deal. Unfortunately they're still pleased with each other.
Methos: I figure why not, and just start pillaging some of HC's resources.
Methos: I take out Genghis's only wine resource. Looks like Genghish is giving spices and silver to JC so now have a couple of targets.
Methos: I gift Railroad to both Hatty and Sal. Both of them jump from annoyed to cautious.
Methos: I gift Mass Media to JC but it doesn't seem to show any effect.
Hangzhou finishes: Marine
Baoding grows: 3
Salamanca grows: 11

Turn 432 (2022 AD)
Methos: Take out one of HC's furs and one of Genghis's Incense.
Beijing finishes: Bank
Xian finishes: Destroyer
Chengdu finishes: Grocer
Kaifeng grows: 18
New Shanghai finishes: Grocer
Madrid grows: 18
Ningbo grows: 8
Islam has spread: Ningbo

Turn 433 (2023 AD)
Beijing begins: Grocer
Xian begins: Battleship
Chengdu begins: Granary
New Shanghai begins: Hospital
Methos: The UN vote comes up and I propose a Diplo victory. It's still between HC and us.
Methos: The last of Genghis's Incense has been pillaged and two more of HC's furs.
New Shanghai grows: 22
Madrid finishes: Barracks



Turn 434 (2024 AD)
Madrid begins: Hospital
Methos: Both good and bad news. Genghis is now abstaining but so is JC. Looks like we need to work on the two of them.
Methos: I gift Genghis Radio. He's still annoyed but at least now is only at -1.
Methos: Since Genghis was trading for horses from HC and it was our fault he lost them. I decide to gift him one of our horse resources.
Methos: I gift Dyes and Hit Movies to JC in order to get him to vote again.
Methos: I also gift dyes, hit movies and singles to Genghis.
Shandong grows: 8
Salamanca grows: 12

Turn 435 (2025 AD)
Methos: With our spies HC now has no active trades.
Macau grows: 17
Barcelona grows: 10

Turn 436 (2026 AD)
Methos: Ended the cow trade between Genghis and JC.
Beijing finishes: Grocer
Samarqand grows: 10
Chengdu finishes: Granary
Tianjin grows: 20
Macau finishes: Tank
Kaifeng grows: 19
Barcelona's borders expand

Turn 437 (2027 AD)
Madrid grows: 19
Ningbo grows: 9
Salamanca grows: 13



Methos: Grr! At least now I realize gifting massively in the final turns just doesn’t work in civ4.

Turn 438 (2028 AD)
Vasco da Gama (Great Merchant) born in Guangzhou
Shandong finishes: Grocer
Baoding grows: 4

Turn 439 (2029 AD)
Shandong begins: Infantry
Methos: We get a great merchant with one turn left in the game.
Barcelona finishes: Market

Turn 440 (2030 AD)

Well, I gave out 2000 gold to Hattie, JC, Sal, and Genghis and still got nothing. I gave out all of our extra resources and still nothing. I did notice small adjustments in our relations but not much.

At least we managed to get everyone away from HC. No one voted for HC.

Great game everyone, wish we could have gotten that Diplo victory. I don’t believe I have one yet either.

I’ve attached the replay file and the save after victory.
 
Wow, all that trading cost us JC's votes :crazyeye: ... maybe we traded with his enemy?

Good game guys. While financial focus is interesting, I think I'm learning a valuable lesson here: balance is key. :hatsoff: to Firaxis, I think they may have created a good game! ;)
 
ChrTh said:
Wow, all that trading cost us JC's votes :crazyeye: ... maybe we traded with his enemy?

I believe you're right. Towards the end I wasn't paying as much attention to who hated who when I did my trade deals. I apologize for that. Another lesson learned. We needed either JC and Genghis, or JC, Hattie, and Sal in order to win.

ChrTh said:
Good game guys. While financial focus is interesting, I think I'm learning a valuable lesson here: balance is key. :hatsoff: to Firaxis, I think they may have created a good game! ;)

You definitely created a good game IMO! :thanx:
 
Nice, fun game. Thanks for the chance to play. What's next?
 
Bede said:
Nice, fun game. Thanks for the chance to play. What's next?

I have a great idea, but it depends on my figuring out how to mod xml files for an SG without screwing all the players' computers ...
 
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