First off, we really should decide which victory condition we are going to attempt ...
- Cultural: is possible, we have cities with high commerce or high food. Problem is we only have 3 regions, and only have 8 cities which isn't enough to support 3 cathedrals of a religion. More serious is, its already 1750AD, a tad late to start cultural.
- Space: is possible, we are in tech lead over everyone except Mansa. However, the danger is Huayana, who has the largest piece of land (a whole freaking continent, in fact) all by himeself. He is bound to catch up research and prod wise.
- Diplomatic: is unlikely, since we are friendly only with the smallest Civ.
- Conquest/Domination: is unlikely, unless we start pumping troops by tthe millions.
So, I think we are likely to go for Cultural or Space. To such end, I vetoed SciMeth to continue building Monastries, and spread Islam to another city.
Research wise, we learn Steam:
and I head us towards AssemLine. With steam, I am glad to report that we have Coals.
In the other news:
- I deleted the scout. Resistance is Futile. You will be deleted.
- America and Alex are engaged in war again:
Within my turnset, the Americans lost one city, and look at Philadelphia:
It will be gone one way or the other.
- And we have a city that is so fond of bacons that the populance renamed their city "Bacon".
- Nappy cancel our Marble, but supply us with something else (forgot what
- I

and decided to veto the windmilling in Zu Chongzi to lumbermilling. At the end of my turnset, I decided windmill is a better choice, so the worker are now undoing the lumbermill and redoing the windmilling. We have keep up the culture output in Zu Chongzi to get back the rice from Mansa.
- Here is our city build info:
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