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Prince$s
Russia could use a new UB, such as Kremlin or Krepost, which gives extra
,
, and Defense bonuses.


Right. Continue to stick to previous revisions if you want stability and a balanced game.But not stability yet, right? Does anyone here play without stability at all?
And Lubyanka is broken, too overpowered, with all big cities and buildings you have, it can produce hundreds of espionage points per turn.
But then Central Planning and Egalitarianism (or whatever it's called now) are OP too since they have more or less the same effects (hammers > espionage).
I think that adopting communism civics should cause the Iron Curtain effect, whereby only other civs with Communism can have trade routes with you.Right. In fact, even in original version, state property is already OP. The point is, communism has no drawback in this game, except no corporation, which is not that important. This is unreal. In recent DoC we still get corporation with central planning, and without drawbacks like corruption or waste or stability penalty, why switch to other civics? That means no post-communism crisis.
I seldom play past 1800 now.
Civs with Central Planning will receive a stability penalty for having open borders with Free Market civs.
I'm not convinced that this is enough of a detracting factor.
When the stability work again ...