The Diocletian
Fire Fly
Leoreth, in my recent Russia domination attempt, the recent maintenance cost changes just absolutely killed me. I had thirty five cities, and had control over Russia, Siberia, the Middle East, Greece, and Turkey. I was losing 150ish gold per turn at zero percent slider. (Oddly, this only happened after I switched to Communistic civics. I was able to research decently before that.) As an experiment, I liberated all unhistorical cities, bringing me up to a whopping +57 GPT at zero percent.
rolleyes
Therefore, I would like to make a small suggestion; a change to the Central Planning civic:
Reduced (maybe no?) maintenance cost from number of cities
This is distinct from the Totalitarianism modifier, "No maintenance cost from distance from Palace", instead reducing (or eliminating) the modifier from increased maintenance due to a high number of cities.
Just a thought.


Therefore, I would like to make a small suggestion; a change to the Central Planning civic:
Central Planning
+1
from Workshop, Watermill
+1
from specialists
Double Production Speed for Coal Plant
Double Production Speed for Factory
+1

+1

Double Production Speed for Coal Plant
Double Production Speed for Factory
Reduced (maybe no?) maintenance cost from number of cities
This is distinct from the Totalitarianism modifier, "No maintenance cost from distance from Palace", instead reducing (or eliminating) the modifier from increased maintenance due to a high number of cities.
Just a thought.
