GreekAnalyzer
Back from the Dead
- Joined
- May 9, 2013
- Messages
- 1,936
I'm with random, as like he said there was no true "Byzantine identity".
New commit:
- Trading Company requires at least one colony
Why? Most historical equivalents of flips were caused by ethnic similarities or conquest upon existence. If China founds a city in Japan, it would be assumed that the small amount of Chinese population would assimilate with the locals, and it would want to join a united nation of that ethnicity. However, Byzantium was not a new ethnic group or nationality coalescing, it was merely a civil division of the Roman Empire. Most people in both halves considered themselves Romans, and the division as merely a political one to manage a new system. When Western Rome collapsed, the Eastern half was known as the Roman Empire, because that's what it was when it was originally started.
Reasons for flips to a civilization fail to make sense in the context of the Byzantines.
-Ethnic/national bond: For previous Roman territories, they would become Byzantine because the Roman Empire would be split in two. However, the only bond uniting the Romans (and Byzantines, to this extent) was the fact that they were governed by a greater power; Rome (later Constantinople). There was no "ethnic Byzantine identity", the national identity of the Byzantines was at first Roman and later Christian.
-Hasty conquest: The creation of the Eastern Roman Empire was done by dividing the existing empire in half to make maintaining a large empire less of a problem. At this point in Roman history, Rome was not expanding at all, it was contracting, and thus no conquests were made by the Byzantines during the beginning of their existence with the exception of a few border clashes with the Sassanids, but that problem had existed with the united empire as well.
Therefore, for the above reasons, the Byzantines should only flip Roman cities.
First of all, it's just not fun to run a Byzantine start to find that Rome has collapsed and you only have Constantinople.Therefore, for the above reasons, the Byzantines should only flip Roman cities.
Does the game run with the latest SVN on your computer?I don't recall, is there a way to determine that?
I have since upgraded to the latest SVN, if that complicates things.
I'm using continents, but disregard every "continent" that has less than 30 tiles. This covers all islands that are treated as continents by the game but don't constitute one geographically. If a city is on one of these islands, its continent is the closest proper continent.When does a city count as colony?
First of all, it's just not fun to run a Byzantine start to find that Rome has collapsed and you only have Constantinople.
Your arguments why Byzantium deserves a special treatment in that regard are simplifying the historical context of basically every other spawn. Sometimes its just better to leave the game mechanic consistent for everyone instead of making 30 special cases. Or we'd end up in situations where America should only flip English cities etc.
What reasons have I given?
All I'm saying is that you're cherrypicking Byzantium's historical context at its spawn while brushing everyone else's historical context off as "yeah ethnic reasons", which isn't really true.
Then you can only figure out the right revision by reverting to every one of them and trying if it loads.
I suggest starting with convertSurroundingCities().If you aren't going to code it inmad
, how do I code it in? Just a simple check in the def Birth?
Sure, the general request to show large empires and their upkeep costs for everyone around here still stands by the way.Eh, don't worry about it. I'll probably get into a similar situation fairly soon. I was able to win anyways. (read: barely)
No, there is still an artificial division into Africa, Europe, (the rest of) Asia, North America and South America, respectively. Since these subcontinents have more than 30 tiles, they are still recognized.So, by the colonies logic, there are three continents: Afro-Eurasia, Americas and Australia, right?
I didn't know Latin was spoken in the Byzantine Empire.Unlike Byzantium, Portugal had its own language and ethnic identity.
Okay, up until this I thought you were arguing like this because you know too much about the Byzantine Empire, but now I'm asking myself whether you know enough about the relations between the west and east.Byzantium has none of those excuses, being an already planned peaceful split by the original civ (Rome) only from the original civ's cities.. Every single other split mentioned was caused by protests, usually war, and the master being unwilling to let go of the new civ until later. This did not happen for Byzantium.