That makes me happy because it shows that the Mongols are not so incompetent after all
I am on my second run of the China test and I have one piece of valuable advice.
Save your second Great Scientist for Engineering.
I have always played very aggressively with China so I don't know what to expect if you've buffed Mongols with like Cannons or something but I'll be ready for it. Not exactly sure why people play peaceful builder with all that potential force and that looming threat there.
I have not gotten to the point of Mongols yet currently (I have just finished up taking Kyouto; it is around 700AD and Guilds costs me about 26 turns to tech) but per my estimation, I won't be able to reach Gunpowder in time.
It used to be that I built up a large force of Barrage 2 Cannons and Combat 1+Cover Pikemen to annihilate Mongols on spawn but I think I'll have to make do with Barrage 2 Cats+War Elephants now. Specifically because I knew this was the case, I saved my Great Artist from Music and waited for the Khmer spawn so I could push their starting position to Phnom Penh instead of Angkor JUST to claim Ivory.
Already pre-planning out my strategy.
Well the Tibetans have more in common with the Indians than with the Chinese, don't they?
In terms of religion, yes, but linguistically, Chinese & Tibetan share the same root and belong in the same family.
Tibet has either been independent, a Chinese tributary or a Chinese province outright.
Okay, so as it is, the AIs refusing to trade techs has really been taken too far.
I agree with jammerculture; the tech pace feels fine now. It's the AI reluctance to trade that breaks everything and makes the game feel overtly bad.
India would not even trade me
Meditation.
I would support Hanoi spawning as well but you really need to add some stability for Northern Vietnam and Yunnan for China.
Even if for whatever reason, people don't settle there, culture spillover still claims the tiles.
That's also what civ_king was saying before about the Marsh tiles. You don't just settle places near there for the sake of it.
Your culture claims them automatically and you can't do anything about it save not pop BFC.
I think no-yield tiles (i.e. Mountains, Marshes) should not count against the player in terms of stability. It's only common sense.
Besides that, I don't see any good reason for denying China stability in those tiles.
Anyways, here is a progress screenie, I'll let you know how I fare against the Mongols later:
Also, about Vietnam.
What exactly about it is so abusive anyway?
I don't see a difference between settling Hanoi and settling Denver, the often popular NA spot for many civs.
They just simply have fantastic yields.