Custom Leaderhead Development Thread

Discussion in 'Civ5 - Creation & Customization' started by CaptainBinky, Sep 30, 2010.

  1. CaptainBinky

    CaptainBinky Warlord

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    Thankyou :)

    Well, it wouldn't really be in the spirit of modding if I somehow stipulated that people couldn't use my work in their own mods. Once I've finished and it's "out there", then it's all fair game provided that credit is given where due.
     
  2. Kruelgor

    Kruelgor Emperor

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  3. CaptainBinky

    CaptainBinky Warlord

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    Hahaha, yeah I'll get right on raiding the piggy bank for a spare $12,500 :lol:

    I'm using 3DSMax because I have access to it for work, but I'll probably look into Blender or other alternatives as well, since it'd be nice to learn some of these tools.
     
  4. jaldaen

    jaldaen Prince

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    CaptainBinky,

    Cool... I'll keep an eye on this thread, although feel free to PM me when Alfred is ready. ;)
     
  5. Kruelgor

    Kruelgor Emperor

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    Nice, that's a $3500 piece of software there. I think I'll be sticking with the still pictures. :(
     
  6. CaptainBinky

    CaptainBinky Warlord

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    Well there are free 3D packages out there which I'm sure are perfectly good, I'll be looking into them as well. Have a look at Blender, there are plenty of tutorials about. It can do everything you need and can export in FBX format which is what Nexus needs.
     
  7. Wirapuru

    Wirapuru a happy dog

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    First sorry getting off the boat this whole week, my job and a disease worked together so I couldn't at least be with you guys through those turbulent waters :blush: and secondly Lemmy and CapBinky *phew* lot's of findings on these last 3 pages eh?! I guess Lemmy was the lost link we needed to keep things going..

    While I was researching all those other gamers - with another games engines - gr2 experiences more and more I was thinking "ouch, we'll need some dll hacker or no deal /losinghope" but then there were binky and lemmy overnight getting unthinkable things into nexus, I got really excited first time you guys told me :) I myself am eager to try these hacked (please when I say hack-involved words I mean the good side of it) stuff, even if they're only for experiments. I sure don't think, ever, it was a waste of time - what you guys had to test, and re-test, and re-test '¬¬ 30x certainly brought some concepts about how things are going on their inner gears, that I think it's priceless and probably unique.

    Putting off the part on how FBX was built on (since I think it was more a black hole in communication really) I maybe would have taken the same position as Ekmek did - he tried to help the most but when I'm messing with companies (even more with those which helped before) I wouldn't try any step in false. Oh well but I'm not here to keep that thing going, just trying give you guys the merit since I couldn't throughout the week, because there are lots of achievements so far! They don't mean we can put any model ingame yet but it's like we went a bunch of steps up from the floor in a long (or not?) stairway, great work imho :thumbsup:

    I know I didn't go through all the frustration but I must beg let's not be pessimist about this, it could be a Bioware or Konami game case where everything is locked down under 60+ padlocks and the beep sound on menu has to be changed editing the theirs bones/hexes :D

    I myself trust deeply on EkMek's efforts (since the beginning) on sending info to Franks guys so they can give us something more err.. 'productive'. We're just asking that Nexus put something real ingame, because the tool was just a troublemaker since released.. better a no than a flawed yes, right?

    Ok, another failed attempt to make the post short - I must stop now. Hope to see you more this weekend.
     
  8. Wirapuru

    Wirapuru a happy dog

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    A more objective post (so not editing), @Kruelgor what Binky says is true, Blender is free and as capable (in some points even more) as the commercial ones. I've worked with some of these packages and right now Blender achieved a point where it amazes me. Its 2.5+ version has excellent tools and the interface beats XSI's one (which I thought *personally* was the best so far).

    I think the thing with blender is that you have to be somewhat familiar with 3D somehow, some past background will make your blender first attempts more like exploring a brand new polished world than a series of frustrating attempts (or not, eh, depends on each one persistence :)), but I'm saying that in general, I don't know if you have it.

    One very nice introductory (that goes deeper and deepr) wiki is on Blender 3D: Noob to Pro, the only con is that it was made using pre-2.5 blender, so you won't have all the great new directions which these versions bring but you'll certainly learn much about 3D overall, and how to do it in blender (surely will make your way into it).

    Making use of this opportunity, I must firstly mention the great work of EkMek's mods on previous civs that you may know. I can't say for certain but I think he made them all on blender. Secondly, I myself - as said - am going back to blender after tried it several years ago, and doing a model for Dom Pedro I entirely on Blender (2.54 beta), hoping that someday it'll be inside Civ 5:

    Spoiler :

    (don't mind the weirdnesses, it's a very WIP model with just the partial modeling done so far)


    As an almost newcomer to blender (again) feel free to ask for help or tips if you need them, I'll be glad to help with what I can.
     
  9. Putmalk

    Putmalk Deity

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    My question is this: If Blender is so good as a free program, why do the others cost so much? If Blender achieves the same purpose as the more expensive ones, why aren't the expensive ones out of business yet?
     
  10. Wirapuru

    Wirapuru a happy dog

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    I guess what you ask requires a thesis on how open source really works out for software, which I don't have one or the will to make after writing that much now eh.

    But see the case of mods, that's sort of how it goes: if we had all the tools needed to make a Spanish Civilization mod for example, and Firaxis releases their official one. Of course we would release ours with bugs, imperfections etc etc but at the end, after all the development, which you think would be better, honestly?

    That's how Blender timeline goes since its start.

    (sorry if I was a bit of a 'Charade' here, not the intention)



    EDIT: ok, I didn't see much that
    Of course every package has its strengths and some tools on them don't have its features in blender but you should know that both Max, Maya and XSI were unfairly bought by Autodesk last years, which means they're all under the same banner now, and unfortunately a bit stuck in time IMO. If you know a 3d artist and you curse its 10-year companion Maya/Max/Xsi most probably you'll get an ugly fight ahead :D So I think it's because of first: thanks to (earlier) different developers the main packages are fairly different and have their ways to please each taste, and two: the ones they pleased aren't going back, it's not that simple to change from one 3D package for another one. I myself am still pressing all the hotkeys XSI had every time to time, and that's because I don't create 3D in 2 years! Oh well that's a whole bunch of reasons out there for why these ones won't get down but - again - my fingers are tired already :D
     
  11. Triver

    Triver Prince

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    CaptainBinky great Alfred :goodjob:(Hmm Brennus from Civ 4 ?)

    Ekmek I can't open Nexus viewer or import assets. Can you help me?
     
  12. Ekmek

    Ekmek on steam: ekmek_e

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    what do you mean can't open? once you do that you run a scipt to unpak it.
     
  13. CaptainBinky

    CaptainBinky Warlord

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    Latest work on King Alfred:


    (This is the hires mesh from which the normal maps are derived. Cloak and body yet to be textured, crown yet to be textured and hires-ified)
     

    Attached Files:

  14. lemmy101

    lemmy101 Emperor

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  15. CaptainBinky

    CaptainBinky Warlord

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  16. jaldaen

    jaldaen Prince

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    Wow! King Alfred looks really nice.
     
  17. SamBC

    SamBC Emperor

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    Ekmek put that lot up. If it's verbatim text, rather than information (which IP doesn't apply to normally), then you can challenge the use of your copyright material without permission... I'd start with a polite note on the talk page for that page. It needn't even be a full legal challenge, just an expression of your annoyance.
     
  18. ByblosHex

    ByblosHex Chieftain

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    Looking good!
     
  19. CaptainBinky

    CaptainBinky Warlord

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    Er, that's a bit unnecessary. Just that it would have been decent to stick a link on there - since there's multiple people on this thread contributing to the information that's copied on the Wiki. Also, this thread is more up-to-date, so it makes sense.
     
  20. The_J

    The_J Say No 2 Net Validations Super Moderator Supporter

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