CVH3- Shall we go for Demigod? DG Training game

is this it?
 

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alright playing 20:
turn 1: settle on the spot. move worker north warrior will be built. lux slider to 10
IBT: going for writing 50 turns.
turn 2: start to road
....
turn 4: road done starting to irrigate warrior done starting curragh
turn 5: warrior explores north another wheat
....
....
turn 8: irrigation done. worker moves SW to road and mine the BG
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turn 10: Wilcox St. expands. (its at a pop of 2 now)
turn 11: Wilcox St. is at pop of 3 now. its about to disorder so i bring up the lux slider to 30%
turn 12: curragh done, road done. starting to mine. starting a granary
....
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turn 15: Wilcox St. is now size 4 so i have to take away some food to keep them orderly
....
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turn 18: rush the granary, two citizens killed off to do it but oh well.
turn 19: settler to be done in 10 turns
turn 20 nothin.
 

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Ok, first off, settling on a BG is a big :nono: unless you have so many BG's that you can work all BG's to size 7, cause if you settle on a BG you get an extra shield in the center city square at size 7.

The first thing I'd build is a curragh, warriors move 1 a turn, curraghs 3, and that means earlier contacts for better trading.

I trust you put writing on min ;) . That's fine, but I researched the wheel at max for trading opportunities, as it's unlikely you'll get a writing monopoly.

Why did you put lux at 10% when you were size 1? And, why did you use clowns when you could have used lux instead?

Don't rush the granary. That makes your citizens unhappy for a long time, and you need to be pop 4-5 or 5-6 for a 4 turner in that rather low shield start (wheat).

So MadV is up? You guys are basically an SG team, discuss your possible moves that I mentioned earlier.
 
I can volunteer to train. I played out the first 20. Would you like my 2 cents?
 
Sure killercane, sorry I didn't respond sooner, the thread didn't highlight when there was a new post. So we each play our own game? That would be better, so no save posting is involved.

Edit: After thinking about this, if I play and do something different than coolio, then we can't compare the next turnset cause we've got totally different games... OH NO! I have to post/pick up saves! I'm glad I got a helper. I could use another or 4.
 
I'll take it as soon as CVH posts a save. Do our other trainees have ideas of where to send our first settler? Also wouldn't we rather wait for Wilcox St to grow to size 4 before our first settler (the 4-turn factory is between size 4 and 5)? I'm thinking a curragh or another warrior to get in some more exploring. (This is archi, isn't it?)
 
I dont see the save from CVH.

I settled on the BG as well. Otherwise irrigating to the wheat would be too many wasted worker turns. Thankfully the border expansion found the 2 additional bonus grasses for the settler factory. Settling on the BG isnt all that bad, but you should avoid it if at all possible in most cases if you have a choice. By settling in place you saved the worker turns needed to irrigate the grass, and you would have needed 6 more worker turns to turn it back into a mine had you moved the settler.

Another difference is putting out a settler to the NW wheat before the granary. The SirPleb rule of "settler before granary if an equal or better food bonus city site is nearby" works here I believe. I can go into this in more detail if you have not heard of that idea before. City2 could be founded at 2950 or even sooner.

Popping the granary was a no no, like Own said. It might be better to recognize your bountiful food and get another worker out of there to prep some tiles before the granary.

Min on writing is alright, but maxing to it will get it considerably sooner on a demi standard size map.

I dont like exploring warriors on anything besides a pang map, especially with 3 move curraghs. They are much better as mps.
 
theos said:
I'll take it as soon as CVH posts a save. Do our other trainees have ideas of where to send our first settler? Also wouldn't we rather wait for Wilcox St to grow to size 4 before our first settler (the 4-turn factory is between size 4 and 5)? I'm thinking a curragh or another warrior to get in some more exploring. (This is archi, isn't it?)
No, it's standard 70% continents.

I guess you're right killer about the BG. But it's a bad habit and should only be done in rare situations (ie this one and Own4).
 
lurker's comment: Yo Own, I can't do much for the next 2 weeks - except a random rant against worker improvements or temples here and there - but once my summer research report is handed over I'll be glad to help and argue and argue and argue and have a :beer: over it and try helping a bit, too.

BTW, I'm all the way against BG settling for a first town. I consider doing it on 2nd ring, but not often before that, and it hinders my willing to settle - if only a tiny bit - ever after. On 1st ring cities, BG settling takes away a lot of shields from you: 1 shield times 300 turns is a lot: namely, 300 shields. After that though, it's all about ressources, irrigation bridging and tactical placement.

I'll try playing those 20 tomorrow morning.
 
Own said:
Only one trainer plays 10 per round and rants per round.
You've gotta love ranting. So Own and theos are playing the next ten?
 
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