Rules
Starting Template:
Culture Name
Aggression:
Expansion:
Cohesion:
Agriculture:
Sophistication:
Nation Names:
City Names:
Landmark Names:
To create a new culture,
on the first turn only, fill out the above template. Please provide at least five nation names, at least five city names, and at least five landmark names (mountains, oceans, bays, rivers, even battlefields).
You are limited to a total of 15 “civilization points”; if you start in a tropical area, you are limited to just 12. These may be distributed as you like among the five categories of Aggression, Expansion, Cohesion, Agriculture and Sophistication. Each category must have a number between 1 and 5. A brief guide to these values is below.
Aggression: Basically, how likely your people are to try to conquer others. This is not all positive, though; an unbalanced aggressive people may be assimilated if they are unsophisticated, may be turned back if they have insufficient numbers due to a lack of agriculture or may fragment if they lack cohesion.
Expansion: How likely your people are to expand peacefully. Unbalanced expansive peoples may face fragmentation or conquest, but a truly large nation may be able to overwhelm its neighbors.
Cohesion: How likely your people are to unite under a single banner. The ancient Egyptians were highly cohesive; the ancient Sumerians were highly noncohesive.
Agriculture: How developed your civilization’s agricultural capacity is. Highly developed agriculture means more food and therefore more people, but it also reduces your flexibility and ability to move. If you do not start on a river, your Agriculture value can be only 1 or 2.
Sophistication: How sophisticated your civilization’s culture is. A highly sophisticated culture will influence others and may assimilate neighbors or even those who conquer your territory.
Example template (do not use RL civilizations, obviously):
Egypt
Aggression: 1
Expansion: 1
Cohesion: 4
Agriculture: 5
Sophistication: 4
City Names: Waset, Djanet, Itj-Tawy, Abdju, Tjenu, Nagade
Nation Names: Niwt-Rist, Wawat, Ta-Mehu, Ta-Shemau, Henen-nesut
Landmark Names: Iteru, Keftiu, Wad-wr, Hammamat, Fayum
There will be no orders for the first turn. After the first turn, more standard stats and rules will be introduced. I will accept new templates until 11:59 p.m. EST on January 2, 2010.