Aina
Aggression: 2
Expansion: 3
Cohesion: 1
Agriculture: 4
Sophistication: 5
Nation Names:
Eleqan, Taiath, Noiqan, Azhal, Qas, Heveta
Eleqan is the oldest and (?) greatest. The rest can be chosen from at your discretion; I imagine Taiath as an upland state and Heveta as being by the sea, if that helps.
City Names:
Eleqan, Taiath, Noiqan, Qas (capitals of their respective eponymous nations)
Amaita (Azhals capital), Inqe (Hevetas capital)
Leh, Saraq, Shaha, Theqa, Qam, Evethai, Zhat
Landmark Names:
Erevena - the uplands to the west
Sam - the river we start on
Tesam - the other river
Athai - the sea
Noqalai - the arid lands to the north
As - the peninsula to the south
Q is the same as the Arabic q. Zh is the same as the English hard j. J is a buzzing sound more akin to the French letter.
While I haven't constructed the language yet, ele- appears to be music, -qan land, -sam river.
Starting location: two bends north of the mouth of the middle (Sam) river. Marked on this map in the color that Id prefer for one of the various nations.
It is said that in the most ancient days, the Aina warred amongst themselves, and no man was any others brother. People lived in terror of meeting another, and all knew that their deaths could not be far off.
Elen, a man with a trace of godliness in his long bloodlines, came to walk upon the world in these dark times. His was a terrible life, for in his middle days his children all slew one another, and his wife threw herself into a river in despair. He mourned, singing great songs of mourning; he played his harp and his voice echoed off the hillsides.
In wonder and awe, the people came from their caves, one by one, a trickle, and the music filled them with wonder, so none feared the hand of another. They gathered in a great circle at the feet of Elen, who did not see them for his grief. He sang still, of his children, their dark, flowing hair, their warm, black eyes, and he played the cruelest chords that anyone had ever dreamt of.
And that night, the Aina saw how wrong they were, and they founded the first city Eleqan, the land of music. Or so the story goes.
It is a pretty story, and its message is not lost on the modern Aina, for bloodshed and terror still play a fairly large role in their society. While aggression is not often directed outwards, the wars between the cities and peoples of the various nations have ever raged. Many kings have sat on the oldest and greatest throne of them all, Eleqan, but few have seen it kept by their grandchildren.
Even in the struggles and intrigues and fury of the warring cities, still the Aina have brought many of the peaceful arts to their highest levels. Fittingly, the harp was invented here, and many of the most renowned musicians in the world were trained here, even in the dying days. Queens and kings patronize musicians, sculptors, and muralists with little regard for their purses. Art and architecture have also seen grand new forms, and the royal palaces are wonders to behold, if a constant drain on the nations income.
There is little in the way of philosophy or science, though there is no reason to say the Aina couldnt succeed in those endeavors if given a little time and practice. Trade is not exactly the foremost pursuit of these people, but there is certainly a little of it, and given their prime location there is bound to be much more. For now, the majority of them live in the rolling farmlands of their home, carefully cleared over hundreds of years, wary of the next war that might sweep away their fortune.