Dacubz145's Unit Thread

Covenanter Tank
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Nice job, can't wait to see them. BTW, I just learned how to do something that makes my units look even better. It is called ambient occlusion. It is in blender and makes textures look shaded, etc. It creates a new layer that you use gimp and put underneather your texture.
 
They had a messed up hierarchy. Moving them over to a clean tank skeleton fixed it. I really should test these in game instead of just in nifskope :lol:

I've never done work with resources but I would be willing to give it a try. Just give me the file and which existing resource animation you want it to use and I'll see what I can do.
 
Thanks, youre work is splendid as usual

Here's the llama resource, I mean it could really work with whichever animation you feel would be the easiest to attach to, Deer cow horse, whatever works

Done, they use the Art/Terrain/Resources/Horse/Horse.kfm

Their necks look a bit weird but other than that they work fine. The horse resource had some very odd names for the skeletons: plague, death, war, famine. Just thought I'd mention that. :lol:
 

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The horse resource had some very odd names for the skeletons: plague, death, war, famine. Just thought I'd mention that. :lol:

Lol... Very clever, whoever put those names in there. :)
 
All done. As usual they all use the basic tank kfm. Some of their animations look a bit odd but for the most part they should be fine.
 
Nice work on those tank clanky:goodjob: also the two leaderheads you came out with look amazing

Next week or so is looking like a heavy modding week for me, so here are three british ships that are ready to be animated

Thanks :)

I haven't done anything with boats yet so this should be interesting.
 
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