merijn_v1
Black Belt
That's true. But it should only be the case for Natives in Africa. Seeing Natives in North and South America building Impi's is wrong.
Not sure if it belongs in this thread or the Bug-thread, but I simply dont get this:
Spoiler :![]()
There is a Congress in one of my cities. But I am not invited, while several lower-ranked civs are. However I do get to make a demand (Mombasa as my only option Oo) and get to vote
Spoiler :![]()
While there are major wars going on.
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- that's indeed weird, score should be the deciding factor in this case. Also, the city where the congress is held is chosen from one of the participants. Not sure if it's only a display problem or if there is something else going on. A save would be welcome.So, there are some things I dont understand:
- the initial message seems to be wrong, as I am part of the Congress, right? Else it would be weird that several other civs with lower scores are invited but not me
- weren't Congresses supposed to be during peace-times? Because when I am at war with 2-3 of the Congress members then of course I will lose the vote.
- addendum to above: Shouldn't the fact that we are on the same side of a current war make France vote for me instead of against me? (yeah I know there are several things the AI considers, all I am saying is that I feel this doesnt get high enough priority)
- why do I (only) get Mombasa as an option? What makes a city/spot eligible?
Maybe they still have to get a stability check, or the base population is enough to keep them afloat.PS: The Dutch have lost Amsterdam some time around 1715 but are still alive and thriving, shouldn't they collapse without any city in their core?
You can look them up under the Concepts section in the Civilopedia.Could you list off all civs with special spawn conditions and what those conditions are please?
They will, so I'd wait until after their spawn.i have a question,
If I (America) take over Mexico before the Mexican spawn and my stability is stable or solid, will Mexico still respawn?
I'm asking because I have an American game where I can probably capture all of Mexico but I wont waste my time if they spawn again. Thanks!
I'll try to do it myself and see if I can unpack it.I tried several times downloading version 1.12 and unpacked it with several programs, but I'm always getting the same error while unpacking: the file terrain.fpk is corrupted/broken, unexpected end of archive.
What am I doing wrong?![]()
Tried and worked for me. Are you sure you actually did a new download? You might need to delete temporary files / cached data.I tried several times downloading version 1.12 and unpacked it with several programs, but I'm always getting the same error while unpacking: the file terrain.fpk is corrupted/broken, unexpected end of archive.
What am I doing wrong?![]()
...I think I'm going to stand in a corner for the next 5 hours contemplating my enormous stupidity...Are you sure you actually did a new download? You might need to delete temporary files / cached data.
[COLOR="DarkGreen"]if iCivicOrganization == con.iCivicVassalage[/COLOR]:
if iCivicMilitary in [con.iCivicWarriorCode, con.iCivicLevyArmies]: iCivicStability += 3
else: iCivicStability -= 5
if iCivicEconomy in [con.iCivicCapitalism, con.iCivicIndustrialism, con.iCivicPublicWelfare]: iCivicStability -= 5
[COLOR="DarkRed"]if iCurrentEra == con.iMedieval[/COLOR]:
if iCivicGovernment == con.iCivicDynasticism: iCivicStability += 2
if iCivicLabor == con.iCivicAgrarianism: iCivicStability += 3
if iCivicGovernment == con.iCivicCityStates:
Hey Leoreth, maybe this isn't the right place to ask this, but could you help me with rev 707 stability.py? I'm not used to python at all, so it's still hard to understand many things.
Here is my question:
Code:[COLOR="DarkGreen"]if iCivicOrganization == con.iCivicVassalage[/COLOR]: if iCivicMilitary in [con.iCivicWarriorCode, con.iCivicLevyArmies]: iCivicStability += 3 else: iCivicStability -= 5 if iCivicEconomy in [con.iCivicCapitalism, con.iCivicIndustrialism, con.iCivicPublicWelfare]: iCivicStability -= 5 [COLOR="DarkRed"]if iCurrentEra == con.iMedieval[/COLOR]: if iCivicGovernment == con.iCivicDynasticism: iCivicStability += 2 if iCivicLabor == con.iCivicAgrarianism: iCivicStability += 3 if iCivicGovernment == con.iCivicCityStates:
I would like to know if this check of Era is inside the if statement of Vassalage civic or not. If so, this means that python considers a statement inside another by Indents only? (C would need a closing parenthesis if it was a statement longer then 1-line, that's why I'm confused)