back now to the main topic:
REVENGE
i guess spoilers arent needed any more...
we are cutting into ceasars land like a hot knife into butter. his cities are falling slowly, but that is mainly due to the incredible notsogood -imagine otherword here that got edited out by the db- land between hannis ex-land and his cities and the huge distance we therefore had to cross to get there:
first, we take his fp-city:
as an extra price we get the greatlib + notre dame and quite some nice spy-buildings... ...but since we dont use spionage any more, well... ...who cares...
looking at the city screen now, i really wonder how the hell ceasar did manage to get these wonders and all these buildings into this crappy city... ...must be that the ai simply is better then we humans are, cause i guess none of us would have managed to build a single wonder there (left alone 2 + the fp + all the buildings)... ...i guess most of us wouldnt even have bothered to settle this city in such a crappy location in the first place
...
then, only 1 turn later, we take another simply overpowered city:
amazing, simply amazing... ...the first city has been crappy, but this one is supercrappy... ...bah, ugh and so on... ...but not only has ceasar managed to build:
1. colossus
2. great lighthouse
3. pantheon
there, NO... ... he even built
4. scotland yard
and, you simply have to love the ai
... ...this is so amazingly awsome... ...
5. there are 4 (in words four) settled gg´s (in words great generals) in this city
again, i wonder how the hell did ceasar get all these wonders and buildings into such a supercrappy city... ...must be by sheer strenght of will i guess... ...and the settled ggs... ...the city has something like 8 base-hammers... ...sight
...
a bit of stats:
lots of losses... ...thats what ceasar took. now we have about the same army as all remaining ais combined... ...he he he
but i guess seeing all these ggs in ceasars cities can only mean that we also took a few losses here and there... ...but only very few and only here and there
...
our belongings:
thanks to our huge and highly developed and specialized cities we are now pulling ahead of the ais
(having 4 times the cities as the remaining ais, we still have less population then they do... ...
who cares, what we apparently DO HAVE are the pointiest sticks...
...
and last but not least, our army:
without counting them, a rough estimation would be something like 100 units along the frontline pushing into ceasars land, another 50 doing some defending stuff here and there and the rest on the way to the front or lost and forgotten somewhere...
...
we are one turn short of mil.trad, ceasar is 3 turns short of steel. so we will be equal on military techs for a bit more... ...it might be enough to take his core cities before seeing infs/mgs