Ahh that explains it, I took out the huns quite late so I had battleships by then.
Very few units have the indirect fire uppgrade. Actually not even missile cruisers

Ahh that explains it, I took out the huns quite late so I had battleships by then.
Very few units have the indirect fire uppgrade. Actually not even missile cruisers![]()
But if you upgrade them from battleships they get it right?
Battleships can not be uppgraded. You have to build missile cruisers from scratch. The really cool thing with the missile cruiser is the heavy interception it has. Also it can see submarines and 1 shot kill them.No resources needed. It is the most insane unit in the game. Such a late game unit though, otherwise people would understand how OP it really is.
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Price for York was 22 gold, 40 gpt and war with Alex.
glory7 that's really early domination. Guess the earlier war the better.
I'm interested in your initial French war, as France got many galleases in my game before i even tech to compass so I dare not attack him until i have frigates.
That is some deal..
Well done, glory! I can picture entire deity armies of Catpults/Trebuchets jumping into the water to fight each other, after you bribe them.
Very fast time Glory7 congrats, you beat most people here (including me) by about 100 turns! I have never tried selling cities before, I took a bunch of them in my game and it would probably have helped get a faster time
Did you find commerce helped much? In my game I didn't find that the movement was much of an issue for my ships, a lot of people seem to be favouring left side of honour for domination wins here
I'm interested in your initial French war, as France got many galleases in my game before i even tech to compass so I dare not attack him until i have frigates.
I built heroic epic right before compass and I think that helped a lot.
I DoWed France at t107.. he was the tech leader and #1 in land, hammers, gold, food, etc. But his musketeers were useless against galleass... my 10 galleass destroyed French army and navy.
Commerce played an important role in this game. movement and sight +1, and great admiral movement +2 is the best option to get. +3 hammers for all coastal cities is also great.
I don't like honor left side here, as honor opener is basically useless here and L1 is almost useless too - you don't really need GG and you are not producing melee units. Military tradition is a good one, but I think all you need is range upgrade and that requires only 60 xp. if you get barracks up before making galleass you have 15 already, and it does not take a long time to reach 60 xp. I started war around t90 and by t120 killed Rome and France - and most of, if not all, my galleass/frigates had range promotion.
Once you've got 2 attacks, indirect fire/extra range become much less useful, unless it's really crowded. Sail in, fire twice, sail back out. If you've got movement bonus from great lighthouse, even better, as you can sail 2 tiles in and 2 tiles back out, you can get 6 frigates firing 12 times from the one spot in the one turn. If you've got 4 frigates, 3 of them with +1 range, it's not that much different to 4 frigates all with default range. One of them is getting bombarded by the city either way. It takes 3 promotions to get +1 range, or 4 to get two attacks. And once you've got two attacks, xp comes twice as fast, meaning the 5th promotion can be +1 range.
Agree. Range uppgrade on sea is wrong.
Once you've got 2 attacks, indirect fire/extra range become much less useful, unless it's really crowded. Sail in, fire twice, sail back out. If you've got movement bonus from great lighthouse, even better, as you can sail 2 tiles in and 2 tiles back out, you can get 6 frigates firing 12 times from the one spot in the one turn. If you've got 4 frigates, 3 of them with +1 range, it's not that much different to 4 frigates all with default range. One of them is getting bombarded by the city either way. It takes 3 promotions to get +1 range, or 4 to get two attacks. And once you've got two attacks, xp comes twice as fast, meaning the 5th promotion can be +1 range.
Agree. Range uppgrade on sea is wrong.
I was really afraid of him with galleases only.
I forgot about that wonder...againI guess that you hit L3 promo against him?
You filled your island with cities. This slowed down Rome for sure. I had to capture 2 cities of him before getting his capital. Like Moriarte, he rapidly settled near the faith wonder. Fortunately this local war got me +1 range in time for France. Major mistake was to sell Paris too soon.
Absolutely. Also, it takes too long to reach Military Tradition(3rd policy) compared to something ''automatically'' implemented on your ships and for your 2nd policy only. Well i know now that the indirect fire cannot be implemented on frigates anymore.
I really should work on the bribing stuff next time. Especially at deity.
Very nice time again glory7![]()