Well, I have played my set, but due to the fact, that I could trade GunP with Hanni, I didn´t make a break there (after one turn

)... ...and after a longer look at our science output, I decided to go for Grens/Cannons, because it would have taken 32 turns to reach rifles... ...although beeing in a golden age... ...our science rate is pretty bad btw
Good news is that I was able to trade for engineering and guild (and 320 gold altogether) and we now have to two GS.
I also have switched science to 0 and have collected about 2000 gold so we can now REALLY sprint to Grens or cannons (9 or 12 turns at 100%

)
We are now back in slavery and vassallthingy to get CR2 samurais, the first two are already on their way. We should build/whip about 10-15 of these guys when researching Grens, then upgrade them with the GM (remember to ship him in time).
When we go for cannons, we only need 6-8 samurais, but about 8-10 trebs which we upgrade to cannons
I sold marble for 4 gold... ...IF the globe needs marble, cancle the deal ASAP
There is a barb galley near Tokio... ...think we need to squeeze in a trireme and a WB there (no trireme near). Using the whip, it might even help with the Globe
I also settled two of the marked cities, the third got settled by barbs and the one near the copper I didn´t settle, because team was against it.
I opened borders with everybody (no sens in keeping them closed now we are done settling)
The globe is in production.
Some pictures:
City overview with new cities:
View attachment 178118
Capital:
View attachment 178120
Globe city:
View attachment 178119
Tech:
View attachment 178121
Oh, and Perikles settled another island near our home... ...the one with no tiles except desert (and one desert hill) and no seafood

... ...this is making me nervous...
...
Tips for the next set:
Take the GA for the next GoldenAge (we desperately need that)
Produce samurais and/or tebs like crazy
Sent the GM on his mission
Pray for a wonder (best would be a war Perikles/Zara)