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That's not first time I hear these days people come back to HoMM III. What happened? Is it like 10 years old? Or do I miss something?
It's a good game, I started playing after seeing TMIT play and I can't blame anyone for playing that a lot.
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That's not first time I hear these days people come back to HoMM III. What happened? Is it like 10 years old? Or do I miss something?
Lol, same thing has happened to me, it's TMIT's fault! Was watching one of TMIT's Civ 4 vids and I saw that he was doing playthroughs HOMM III. I got nostalgic, remembering how awesome the game was ...
I got the original back in 1999, it really is a fun game for old-schoolers
Snaaty mentioned the game a few weeks back and I felt like playing it again.
I am playing the first Master of Orion pretty often!I bet some here still play The Settlers II as well![]()
Sorry for spamming the thread. I hope it goes nicely![]()
I'll try the map if I feel like asking the AIs to hand me my... pride over.
Sorry for sidetracking your thread, I'll try to stay on track now.
Oh so that happened to you too! Jees TMIT, I hope more people will not get nostalgic and run away to old good stuff thanks to you!It's a good game, I started playing after seeing TMIT play and I can't blame anyone for playing that a lot.
Fantastic game, no doubt, but to me HoMM III is one of the games I lose interest after beating it on hard dificulty. It's just not Civilization IV.![]()
Oh so that happened to you too! Jees TMIT, I hope more people will not get nostalgic and run away to old good stuff thanks to you!
Homm3 is one of the games you should play vs. other humans, the AI is so bad it makes the Civ4 AIs look like pure genius.
HOMM3 the AI is better in battle mode where it makes pretty efficient moves, almost like good chess AI.
It's on the board that the HOMM3 AI is so crappy. It takes forever to go on the offensive, on the other hand CIV IV AI goes on the offensive a lot and takes land quite fast. Overall CIV IV AI on the hardest mode is a real challenge, unlike HOMM3 where even on the hardest mode the AI is no threat at all ( talking about standard and random maps here, not some cooked up map with a beefed up AI on your doorstep ).
And if IRC HOMM3 AI on the hardest mode is indeed given bonuses ( resource bonuses I think ). It's been a looong time since I played but that's what I remember.
They start with lots of gold/resources, but the big problem with the "impossible" difficulty is that the player begins without resources. The actual challenge from such settings is very map dependent.
Civ IV deity AI gets across-the-board bonuses; not only do they start with an additional settler and tons of military, they also get:
1. Huge bonus to production
2. Huge bonus to tech
3. Functionally 0 war weariness
4. Extremely reduced maintenance costs
5. A quasi map-hack
6. Espionage power (and other) detection regardless of relative espionage
7. Snowball-down-hill era bonuses
8. Imbalanced spawns favoring a runaway with permanent alliance vassals
HOMM III could have been that hard too, if they just forked out the same trollolololol bonuses. Think along the lines of opponents getting double the bonus of a grail from turn 0 and you have something like civ IV's deity AI. THAT's the kind of bonuses civ IV needs to roll with to compete with a human. If HOMM turned up those kinds of bonuses a lot of maps would become impossible without tremendous luck manipulation.
Actually the homm3 combat AI is terrible, a good part of outplaying online opponents was to figure out what you can fight with a small army, using mechanics like walking stacks around the field with a single & fast unit, while the rest of your army kills the stacks 1by1![]()
I played Homm5 and i liked. Lots of bugs in that game unfortunately. Is Homm3 better than Homm5, if so in what way?
I think we try to compare incomparable. In short, old good HoMM III, despite the fun and joy, is much MUCH easier then CIV. That's why we are here, aren't we?
More brave souls for a nice deity map