Deity Plus 1 Classic Succession Game Sign-Up

The Confession of Ethelwulf the Unbeliever, Last of the Pagan Kings

The abysmal gloom ... it comes and goes. Confined in this closed space; so poorly lit, no place for a King. A room in a high tower in the city of Newcastle, far from my home away to the north. A single slit of window high up in one wall casts little light, but it allows the sound of the tolling of the bells to awaken me from my dreams -- dreams that are more pleasant than the nightmare of my imprisonment. The gloom is always at its worst when those confounded bells ring. Why -- and why -- do they ring? They insult me, they mock me, they drive me into the depths of despair. ...

They give me bread and water to sustain my body, but better yet are the quill, ink, and parchment that sustain my soul. The pictures I draw are confused. I used to so enjoy drawing pictures. Is this one a castle? Is that one a ship? My friend Ro'rick is always silent and will not tell me which is which.

I was once a King, you know. And I ruled my empire with an iron fist.

Now look at me. Do you, too, my friend, mock me?

Memories are fickle, transitory things. But you will understand when I relate my story to you. I ascended the throne in 400 A.D., full of youth and vigor. Those heady days were filled with promise and hope. Alas, they have come to this.

We were then at war with the Romans. Early in my reign the English came to us and demanded that we honor our peace settlement and withdraw our elite forces in the region of Coventry. Desiring peace and prosperity, I acceded to their requests. Ah, but perfidious Albion! They immediately went and stole our honored tradition of Monarchy. I had no choice but to punish them. No choice at all. So said my Regent, and, "Fare south, fair Prince," said Andu Indorin. "Entrust the cares of the Kingdom with me."

In the proudful strength of my youth, I rode to Newcastle to wage war upon the English and to exact justice. I left the care of my kingdom to my ministers, and above all, that rogue Andu Indorin. Ah, how I rue that decision!

Upon my arrival in Newcastle in the year 420, I found English Phalanxes upon our border, so I dispatched a diplomat and the Veteran Archers to treat with them. To my consternation, these Phalanxes retreated to be replaced by Warriors. Nonetheless, my Veteran Archers won the day, and sent the English Warriors to an early grave. How we celebrated that day in Newcastle: our first victory! Little could I have foreseen how those proudful Archers would later betray me! In 460, there followed another great victory, this time upon the very edge of Newcastle, as my powerful Catapults destroyed a Phalanx of Englishmen threatening the very center of our English domain.

Victory upon victory in English lands followed. In 500 A.D., our Veteran archers withstood an attack outside of the English city of Warwick; victoriously they advanced to capture that city, seizing the local treasury. The English strategy eluded and confused me. Outside of Newcastle, English settlers continued to improve our lands, building roads and irrigating the fields. It smacked of conspiracy! I decided to await developments. Perhaps I should have been more aggressive against the English dogs....

Back at the Palace in Washington, all were conspiring in my absence. (Damned, won't those bells ever stop ringing!) My Regent had authorized General Morgan to assemble the forces necessary for an invasion of the Roman Empire. He promptly requisitioned many of my best and most loyal forces from Washington, D.C. and led them east toward Kenesaw. I disapproved of such a venture, but my complaints to my ministers fell on deaf ears. By 440 A.D. he had seized an abandoned fortified camp near Neapolis, and in 460 A.D. -- the very year of my glorious victory at Newcastle -- his Charioteers had defeated a Roman Catapult near Neapolis and he was leading the Washington Legion eastward against the Romans. By 500 A.D. he had assembled two Phalanxes, one Legion, and one Chariot upon the further shore of the Kenesaw Straits -- all while Andu Indorin's power increased in the capital.

The year 520 appeared to be one of good fortune for me; even as my forces captured the city of Warwick, Morgan was stymied by a Roman legion occupying a hilltop position that blocked his advance toward Rome. With great gladness I learned of his retreat from his advanced position. Even though in 560 A.D. his legion had successfully defeated Roman Horseman between Cumae and Rome, with Roman Elephants and Archers bearing down him, his doom -- and that of Andu Indorin -- seemed certain.

Now this is the point. You proclaim me mad. They say that madmen know nothing, yet I know everything -- every little thread of this conspiratorial web. Ro'rick here will vouchsafe me.

Little then did I understand the machinations of my Regent, the nefarious Andu Indorin. From the beginning of my reign, he had been authorizing expenditures to rush the completion of various economic ventures and often, it seemed to me, he arbitrarily adjusted the kingdom's tax policy. For instance, in 480 A.D., he axed the science budget and raised the luxury expenditures to fully 70% of the Kingdom's trade income. The next year he restored the expenditures in science to 70%. And they say that I am mad! Surely such actions are not only treacherous, but downright cowardly. To think that the resulting years of celebration in Boston, New York, and Washington were held in my, the King's, name. Bitter is the irony. Oh, you say that the boost of over 100 gold to the Kingdom's treasury by establishing trade routes between these cities would justify such recklessness. I say then, sir, that you are mad and not I. And Ro'rick here agrees with me.

Even more inimical to my memory was his handling of the Great Library. Nothing but a fiasco that. (Curse those wretched bells! Will they never stop!) Apparently -- or so the story goes, which I for one doubt -- in the year 420, travellers reported that the Zulus had nearly completed a Great Library. And that so-called Regent of mine did absolutely nothing to rush our workers into completing our own monument to civilization. Thus, by the year 440 all of our efforts had come to naught and the Zulus had their Great Library. For years, our great library stood there, naught but an empty shell. (Even now, rumors have penetrated the walls of my prison telling me that Zulus have just commenced another great project, a circumnavigation of the world. No doubt that wretched Regent of mine is in their pay!)

And what of his expenditures toward the exploration of lands to the East of Oxford? Apparently between 500 and 540 A.D., an expedition sponsored by this so-called Regent of mine landed to the east of Oxford and commenced exploring unknown territory. What did this accomplish? Apart from recruiting a pack of Elephants, discovering the English city of Liverpool and the Roman city of Ravenna, and making contact with the Indian civilization, this eastward exploration accomplished absolutely nothing. The money would have been better spent on supporting my military operations out of Newcastle.

Ah! There are those damned bells ringing again. It seems that every time I think of my former Regent, there are those bells mocking me, mocking me.

At least in 540 A.D., my other ministers accomplished one thing that seemed of some value to me: they encouraged our civilization to master the technology of Horseback Riding. In our English domains, I immediately commenced the recruitment and training of Horsemen to support my war against the hated English. That same year, my Veteran Archers commenced an advance on Oxford, arriving there in 580 A.D. Despite their victories over English Warriors in 600, and over an English Phalanx in 620, the venture came to naught. Badly depleted in these battles, these Archers were obliged to retreat back to Warwick. Desperately looking for a victory to boost the morale of my American subjects, I led my Veteran Horseman forth from Newcastle to destroy English Settlers. Thence I commenced an advance on York with a Veteran Legion supported by catapults, hoping to entice the English from behind their city walls. They failed to attack, and those walls seemed so formidable. In 640 A.D., frustrated, I had no choice but to return to Newcastle and await developments.

But you should have seen me. You should have seen how wisely I proceeded -- with what caution I set about my strategy!

And yet, and yet ... In that very same year, and despite my fervent hopes otherwise, I learned of General Morgan's new victories against the Romans. Having retreated as far as the Lateran Hills near Cumae, in 640 a.d., General Morgan turned to fight. His Legion, his Phalanx, and his Chariots destroyed a swarm of Roman Elephants, Catapults, and Warriors. By 660 a.d. his battered forces had reached the safety of the fortified camp near Neapolis. There, in 680 a.d., his forces fought a desperate battle, destroying a Roman Legion supported by Elephants, Archers, and Catapults. Even on the defensive, General Morgan seemed ever the hero! Even in dire straits, his forces badly mauled by their preciously-bought victories and with Roman catapults overlooking his position, he arranged a cease-fire with Romans in 700 a.d. in exchange for declaring war on "our mutual enemies," the Indians. Indeed, he even tried to make peace, but the Romans refused, citing my so-called "ill-treatment" of the English. Fie! It is all lies, I say! A conspiracy between him and the Romans, no doubt. I never authorized him to make any settlement with the Romans; I tried to arrange his execution for betraying the Americans, but that damned Regent refused to forward the charges.

Andu Indorin had other plans. Even as Morgan was retreating from Rome, attracting the forces of Rome like flies to offal as he went, in 620 a.d., Andu Indorin dispatched a hastily built trireme loaded with a Salt caravan on a hazardous voyage toward Rome. Even as that traitor Morgan came to terms with the Romans, that Salt caravan reached Rome in 700 a.d., netting a profit of 248 gold. This Andu Indorin -- more concerned with gold than glory --promptly reinvested in more economic adventures aimed at the Roman Empire. In 740 a.d., after another "King's Day" celebration in Washington, a Dye Caravan arrived in Neapolis and garnered 184 gold. The conspiracy continued: that same year, Morgan's Legion and Charioteers were withdrawn from the Roman front! Even as I won yet another great victory at Newcastle, my mighty catapults destroying yet another English Phalanx, I began to fear for the ways of the past.

I have heard the voices of the Old Gods in the heavens and under earth. You think me mad? And yet listen, listen to how calmly I relate this tale.

At home, the world of the Old Pagan Kings were passing irrevocably away into the sands of time -- my legacy with it. And that damned druid of a Regent, Andu Indorin, seemed not to care. In 660 a.d., the first blow fell when, at the annual American Druidic Conference, it was proclaimed that but 12 Deities were worthy of worship, ushering in an age of Polytheism. And then, in 720 a.d., American sages articulated the first philosophies of the Republic, and these disturbing ideas began to undermine the venerable Pagan regime. That same year, from the profits garnered from his illicit trade with the Romans, an expedition of exploration westward departed from the recently founded city of Wulfschlagen.

Traitors, traitors all! Did they not see the dangers to our sacred beliefs that these enterprises represented? In 760 a.d., out of the west came word of the discovery of Monotheism; even as the kingdom slipped into complete anarchy, my subjects clamouring for a new government, this new religion reached out its fateful hand and harvested my subjects as with scythes through the harvest wheat.

And then the betrayals! First the English subverted my beloved Archers, and with them the Americans lost both Warwick and the Warrior Code. In 780 a.d., a Republic was declared in Washington, D.C. In Newcastle, I was arrested on baseless charges. I was sentenced and imprisoned in this tower, while my so-called Protector and Regent, Andu Indorin, did nothing to prevent this outrage to my person. It has been from here that I have witnessed the end of an age.

The traitor Morgan assumed command of our forces arrayed against the English. Quickly he exacted revenge. In 780 a.d., American Horsemen and Catapults destroyed two English Settlers and an English Diplomat, and a Veteran American Legion advanced on Warwick, where they withstood at attack by our turncoat Archers. In 800 a.d., Morgan's Legion and Charioteers, transported from Rome, destroyed the Oxford Phalanx garrison -- now antiquated in light of the American discovery of Feudalism -- and razed that English city.

Worst of all, the final treachery! Even as the study of Theology was discovered in lands to the west, as his final act as Regent of the Kingdom, that bastard Andu Indorin authorized the conversion of the abandoned great library into a Chapel -- under the direction of some miscreant named Michelangelo -- for the new monotheistic creed. Now those infernal bells toll from Cathedrals throughout every city of the new American Republic.

I am not mad yet! But those bells, those bells shall drive me mad!
 
And so the Republic begins! Our next basic decision seems to be a choice of Wonders. The Zulus have just commenced Magellen's Voyage, always valuable. If we allow them to complete it, it's liable to be ages before we can capture it, given the apparent location of the Zulus. But given the state of relations between us and the Romans, its only a matter of time before we are at war with the again. We've already established three trade routes with them, with an opportunity of establishing at least three more routes with full trade bonuses; and with their city size and a choice river running through their territory, they look ripe for a conquest. Therefore, I'm inclined to agree with Flatlander and go with Sun Tzu first and starting building veteran Crusaders, Pikemen, and Legions for an assault on the Romans. (The English are hardly worth consideration; I would have been more aggressive with them had not their Settlers been doing so much good work for us around Newcastle. Their work complate and with Crusaders, they should be fairly easy prey for us now.)

As for Bach's Cathedral, I've never rated it a high priority, primarily because the AI rates Theology so low that they almost never get around to researching it until fairly late in the game, by which time I can rush build it with caravans fairly easily. (My top three Wonders are Mike's, Colossus, and the U.N.; the first of necessity, the last two because I use them so much.)

As for Fundamentalism and bribing: I've no need for the former; and as for the latter, limiting bribery to Barbarian units is quite acceptable by me.
 
Do I play next or the mysterious player no. 007 ? I assume I'm not next unless otherwise indicated here.

Things are looking better now that we have Mike but our eastern cities are very vulnerable if the Romans get nasty. Our choice seems to be either to concentrate on infrastructure or a large scale war against the Romans by setting taxes temporarily to maximum and building lots of crusaders (veterans only so build barracks !), triremes and diplomats. Then catch up on technology by stealing from other civs. Either way, we need to get rid of the English, there are some very nice city sites there.

Should we not start a war against the Romans we probably need some more military units anyway - I've found that the AI's attitude is affected by the number of units we have (but it doesn't seems to be of much importance whether these units are warriors or howitzers).

We should probably start building wonders in two of our cities ASAP with the aim of getting Bach and/or Sun Tzu. Personally I prefer Bach since it enables wars in democracy but getting both (a possibility) would be nice. Magellan would be nice too but is not as important as in some cases since a big empire (the Romans) is nearby. Actually I think we should take the opportunity and steal some techs from the Romans the moment they declare war (they must have something of interest that we do not have).

It's slightly worrying that we are only number 5 in population.
 
Originally posted by TheViking
Do I play next or the mysterious player no. 007 ? I assume I'm not next unless otherwise indicated here.]

I've talk to my buddy, and it's looking like he will not be able to join us after all. So you are up Viking!

Things are looking better now that we have Mike but our eastern cities are very vulnerable if the Romans get nasty. Our choice seems to be either to concentrate on infrastructure or a large scale war against the Romans by setting taxes temporarily to maximum and building lots of crusaders (veterans only so build barracks !), triremes and diplomats. Then catch up on technology by stealing from other civs. Either way, we need to get rid of the English, there are some very nice city sites there.

Should we not start a war against the Romans we probably need some more military units anyway - I've found that the AI's attitude is affected by the number of units we have (but it doesn't seems to be of much importance whether these units are warriors or howitzers).

We should probably start building wonders in two of our cities ASAP with the aim of getting Bach and/or Sun Tzu. Personally I prefer Bach since it enables wars in democracy but getting both (a possibility) would be nice. Magellan would be nice too but is not as important as in some cases since a big empire (the Romans) is nearby. Actually I think we should take the opportunity and steal some techs from the Romans the moment they declare war (they must have something of interest that we do not have).

It's slightly worrying that we are only number 5 in population. [/B]

Looking over the situation, I think it is possible to snag both Sun Tzu and Magellen, build population, and prepare for a war of conquest against the Romans -- especially now that more of our population is willing to work without rioting!

The main thing is putting Bach on the backburner for now; no one challenged us for Mike's Chapel, which means as of 780 a.d., no one -- apparently -- had developed Monotheism so as to start the Chapel, and therefore everyone is at least one tech away from starting Bach. Furthermore, it has been my experience that the AI's -- even the "rational, perfectionist, civilized" -- seldom place a high priority on researching Theology. This has to do with the comparatively low base rating of 3 which the AI assigns to Theology; there is almost always a higher rated tech worth researching. (In general, it almost always seems that they research Theology after aquiring Conscription in order to get to Fundamentalism.) This is to say, in a word: Bach's Cathedral should be ours for the taking at need; there is no particular rush to build it at present -- as long as it is OURS.

That said: Reoccupation of the Neapolis fort at 80, 24 should be enough to keep the Romans occupied while we build up sufficient forces. (The current withdrawel is mainly designed to relocate units under the Republic; we should get back as soon as possible with enough force to keep'em occupied) In the north, with incremental rush-builds of caravans out of New York, Atlanta, Chicago, Buffalo, and San Fran -- plus that almost useless Wool caravan -- could yield us Sun Tzu in about 10 turns for around 375 gold. With Washington about to build an "in-demand" Wine caravan, and with Bead caravan already available, we should be able to get caravans to Cumae and Veii worth at least 350 gold/science boost. With both San Fran and Buffalo eligible for "WLKD" in two turns, we can even get in some serious growth out of 8 cities for a few turns and still be able to beat the Zulus to Magellen's Voyage (started in 760 a.d.) and still build up forces necessary to capture Neapolis.

As always, of course, just recommendations. ...

Have fun, Viking ...
 
Nice writeup, Andu!

I may be a little busy in real life thru about Friday or so. I will probably be in town, and hope to check back once a day. If my turn comes up before Thursday or so, feel free to swap ahead of me if I'm not posting for some reason :).
 
I've finished playing my turns but I'm a little busy now so a detailed log will not appear until sometime tomorrow.

My reign was more eventful than last time (only two big events back then: Monarchy and NYC). It was mostly successful despite one disappointing event. Some highlights: One wonder built and another one can be finished any time we want. The AI built one wonder and will finish another one next turn. Big progress against the English and very little of them left - but our reputation now sucks :D. Also we now have a fairly big crusader army that could be used against the Romans. However, US-Roman relations have been very peaceful and we've made hundreds of gold by sending caravans to them (had we been at war the Romans would have destroyed some/all of the caravans). Not much progress in the science department, only one tech discovered, there were nationwide celebrations for several turns and several turns of 80% taxes to fund mainly caravans, crusaders, diplomats and wonders. In addition I stole two techs and a new one will be discovered next turn and yet another very soon thanks to upcoming trade bonuses. We are slightly ahead of the Romans in techs, know where the Indians are and who all of the other AI civs are.

In effect I've left the decision of what to do about the Romans to my successor(s).
 
Originally posted by TheViking
I've finished playing my turns but I'm a little busy now so a detailed log will not appear until sometime tomorrow.

My reign was more eventful than last time (only two big events back then: Monarchy and NYC). It was mostly successful despite one disappointing event. Some highlights: One wonder built and another one can be finished any time we want. The AI built one wonder and will finish another one next turn. ...

Talk about a tease! Sounds like you've had a good round!:goodjob:

Originally posted by Kev
Brilliant story, Andu! I swear, you should put a collection together!

Well, I have been thinking of compiling a collection: "The Best of Excess in Success: Team Classic's Greatest Hits." Care to help out with the editing???
 
Originally posted by Andu Indorin


Well, I have been thinking of compiling a collection: "The Best of Excess in Success: Team Classic's Greatest Hits." Care to help out with the editing???

I was actually thinking that you could put a collection together of your own writings, but I know that we've discussed a "Classic Collection" as well.

I think it would be fun to revisit that first sucession game where Classic went up against two different MGE teams. I think we were the only ones that finished that one. Some of the players on that first Classic team I THINK were Flatlander, myself, Andu, Smash, Willemvanoranje, Cedric Greene, and even our fearless leader Thunderfall. I think Kira joined us at some point possibly?

Anyway, those were some pretty good stories - highlighted in my mind by Flatlander's "The English Who Fear Water" report and Andu's "Operation Overhorde" which I have since ripped off and used in the Democracy Game. :)

And I guess I still need to find the Rurik game and try to finish that - wherever it went. Yet another game where two MGE teams failed to compete. ;)
 
Originally posted by Kev
I think it would be fun to revisit that first sucession game where Classic went up against two different MGE teams. I think we were the only ones that finished that one. Some of the players on that first Classic team I THINK were Flatlander, myself, Andu, Smash, Willemvanoranje, Cedric Greene, and even our fearless leader Thunderfall. I think Kira joined us at some point possibly?

Actually, Hakan Erickson -- not Smash -- was our seventh in that first game. (And remember when, under Hakan's reign, our Cavalry upgraded to Armor :crazyeye: ?)

Both Smash and Kira joined us the next Succession game featuring Flatlander's outstanding opening and a lot beer drinking under the auspices of Frederick Barbarossa, as well as the Rurik succession.
 
You're right, Andu. Smash played for the dastardly MGE team that first time 'round. I went back and read some of those early stories - including the historic armor upgrade courtesy of Hakan and the battling of the Egyptian city of Fiona Apple courtesy of Cedric.

I think that second one featured the infamous drunklomats. That was a fun one.

So let us move forward, Team Classic, and create some new history.

BTW, I received a PM not long ago from Willemvanoranje regarding trying to put another game together. We should contact him to see if he'd like to join this one...

On Viking! We await word of your glory! :goodjob:
 
I got one from him too on the same thing...

Haven't seen him around lately though. Perhaps we can plan the next installment with him.

Perhaps we should "peacemonger" this game a bit, considering all of our other Classic games have turned into "Bloodfests".:)
 
Leifr the lucky and the holy crusaders: The true story of the luckiest and most obscure president in US history

According to history books, near the year 1000 AD America was discovered by the vikings when Leifr the lucky arrived there. This is not quite accurate as the short account of American history below illustrates. Leifr actually became the president of the United States of America in 800 AD and was the central figure of many historical events that followed for the next several centuries. Most of these events have until now been totally unknown to historians and are described here for the first time.


800: Leifr the lucky rose to power in 800 AD but exactly how that happened is somewhat obscure. The start of his presidency was marked by a great debate on exactly how to run the US and more importantly what the US really is. Leifr: "So what actually is this two letter thing that's supposed to belong to me now ? Some Useless Sh*t or something else ?!". These famous words do not make it any easier for historians to determine this incredible event: How history's luckiest person rose to power. It is believed that Leifr may have become drunk together with his predecessor [party] who then lost a bet involving the US and that Leifr didn't realize the significance of the event until several days later when told exactly what the US is.

A great debate then followed. America was at war. The enemies were the English and the Romans but the US didn't have the resources yet to fight a full-scale war against two enemies at the same time. So a decision was needed on which one of these two attack first. Leifr: "This is a very interesting problem and I am not sure... no, wait....... :enlighten - we don't need a decision now on which one to attack first. In the futrue when we are at full scale war against the English we will at that time know everything we need to know, i.e. whether we are attacking them before attacking the Romans or after attacking the Romans without deciding now since at that point in the future we will independently of what we do now be attacking the English either before we attack the Romans or after we attack the Romans, depending on whether we have already attacked the Romans or not attacked the Romans at the time we attack the English and also vice versa with respect to the Romans where we will also know everything we need to know about this since when we attack them we will in a similar way to what I have already said about our knowledge of the state of our war at the time we attack the English also know everything we need to know, i.e. that we are attacking the Romans either before or after we attack the English, depending on whether we have or have not already attacked the English when attacking the Romans !!!! So we need no decision. We are on a mission from God - let's create an army of crusaders." Leifr's cabinet: "Huh ????????" :confused: :confused:. How someone using this type of logic was able to run a superpower for several centuries is incredible but it is a nice example of his luck. Following this work began on something that nobody really knew about but the above debate resulted in the following events in 800 AD:
Some military units were disbanded, especially horsemen in New England, they were to be replaced by holy armies of crusaders. Production was switched to barracks in some cities there. Production temporarily increased at the cost of trade in Washington. Changed supporting city of some units to optimize and better distribute production capability.

820: Romans break cease fire and kill our caravan outside Rome. IRB caravan in Washington. Two phalanxes enter fortress near Neapolis but are killed by Roman cataput a few decades later.

840: Made peace with the puny English to avoid trouble, they had archers outside a very poorly defended city.

860: Moving troops.

880: Our trireme sails to Neapolis and we steal bridge building after checking that Neapolis costs 568 gold [I know that bribing cities is not allowed but I was curious]. Shutdown celebrations.

900: Romans start building Magellan's Voyage.We are now no. 4 in population. Taxes temporarily set to 80% mainly to RB military stuff (barracks and crusaders).

920: Troops withdrawn from York due to demands (the holy troops are not yet ready). We demand the same and an English archer near Warwick is withdrawn.

940: ARRRRRGGGGGHHH !!! :mad: News arrive that the Zulus have nearly completed Magellan. We steal Iron Working from the Roamns. Peace talks follow and we give trade to them for a peace treaty which should ensure safe passage for our caravans through Roman lands.

960: Tugela (Zulu) finishes Magellan's Voyage and the Romans abandon it.

980: Our wine Caravan arrives in Cumae, all of the citizens there get drunk and we get 390 gold since the wine was demanded. Beads caravan arrives in Veii and yields 168 gold. IRB several caravans and crusaders and a temple in Kenesaw to stop riots there.

1000: Indians start King Richard's Crusade. We finally discover navigation. We get 100 gold from a hut. This is also the year that relations between Leifr and the Senate were especially bad. Leifr: "I want to tell this to the English: "Your so called empire makes us laugh. Leave your cities now, they belong to us. And pay, pay, pay. I want all of your money, then I'll agree not to conquer Liverpool now." (actually there were no US troops outside Liverpool). The Senate wanted to send the English a less direct message. In the end Leifr told the English queen: "Leave all of your cities NOW, they belong to me. Otherwise my holy crusaders will destroy the cities. And I want all of your $$$. NOW !!". The queen: "$%%&**#!! If you move any closer to the cities I'll destroy your troops". Leifr: "You can't stop us. We are on a mission from God". The Senate became furious and signed a cease fire with the English. Leifr to the Senate: "Leave the Senate NOW, it belongs to me. And BTW leave Washington too. Otherwise my holy crusaders will destroy the Capitol. You can't stop me. I'm on a mission from God". The Senate was more peaceful than the queen of England and reluctantly left Washington leaving Leifr an control of everything. Chaos, anarchy and confusion followed. This set the stage for military action in 1020:

1020: Leifr temporarily becomes a king. Leifr: "Pay, pay, pay !!! Otherwise I'll destroy you." And the US gets 25 gold in tribute from the English. Leifr: "Hahahahahahahahaha !! Gotcha !!!! Now I have BOTH your money and cities. Nothing can stop us. We are on a mission from God". And this seems to have been true - the entire city of York was conquered by only four crusaders which plundered 17 gold in the process. Coventry fared no better and was conquered by two crusaders that plundered 17 gold. Following this Leifr had some time for domestic matters. Leifr: "What ?! Im' only a KING ? That sucks !!! I'm a VIKING, not this stupid thing that's missing both the V and I". Thus he found himself forced to allowed the Senate to return so he could get a more impressive title: President. The next several decades were relatively uneventul:

1040: Moving tropps and caravans.

1060: Wulfschlugen builds settlers. A dye caravan arrives in Ravenna (demanded), we get 144 gold.

1080: Two caravans help build a wonder in Washington.

1100: Moving troops and caravans.

1120: Our trireme discovers the Indian city of Lahore but unfortunately no diplmats are aboard so we can't steal techs.

1140: Embassy established with the Romans, They have 25 techs and we have 27. They have one tech we don't have: construction. They have 12 cities, 531 gold and are a republic. RB Bach in Washington for 188 gold sine the New England citizens are starting to get unhappy.

1160: Washington builds JS Bach's Cathedral !!!!! :jesus: ARRRGGGGHHH !!! :mad: :mad: Cease fire with the English ($%#* Senate), exactly one turn before we are ready to conquer Liverpool.

1180: The war between the Romans and Indians ends. Instead of dissolving the Senate Leifr decides to attempt to get the English to declare war by sabotaging archers production in Liverpool. The English declare war but Leifr becomes known for being not the most reliable person in the world when it comes to cease fires and peace treaties. Liverpool conquered, 25 gold plundered. Rush buy military stuff and settlers.

1200: We get the news that the Indians have nearly completed KRC, meaning they have engineering.

Leifr's luck runs out. One morning, waking up with a terrible hangover he finds out that his place has been usurped by someone he vaguely remembers having a big argument with the night before (or was it the night before that night ??). Feeling embarrassed and feeeling no support from the people around him (and his mood and appearance not exactly what was needed when trying to become a US president) he quietly disappeared, never to be seen again.
 
And now the game and some notes:

Unhappiness problems are history at least for now, we have both Mike and Bach, i.e. in the wonder department I chose to build Bach since there was unhappiness in 'New England' because of the many units outside cities during the military campaign against the English. We have enough gold to finish Sun Tzu any time we want. Getting the Sun Tzu - Leo combo would be great but beware: The Indians have engineering which we don't have meaning they are at least one step closer to Leo than we are. Getting Magellan was impossible. We should send diplomats to the Indians to steal from them.

The English probably have just one city left. However, our reputation sucks (it's Poor but I don't care - when I play I usually have either a spotless or atrocious reputation :D). The reason is that bribing/subverting is forbidden so I had to sneak attack against the English or use industrial sabotage. Actually I played as if I was playing two civs at the same time: The southern half very militaristic, building only crusaders, barracks and diplomats but the northern half focusing mainly on caravans and wonders with an occasional diplomat and crusader.

US-Roman relations have been peaceful. This is actually useful since we can get caravans to them without trouble. They also have construction which is useful so a tech exchange is probably a good idea. That said, we have enough crusaders (8) to start action against them if desired, there's a 'window' for this now since gunpowder hasn't been invented.

I didn't found any new cities but several settlers were completed recently and more are on the way.

The caravel at (96,32) is heading for Hispalis and/or Rome - these cities demand the goods the caravans are carrying.

Given what Starlifter said above Kev should probably play next (?).
 
Originally posted by Kev
You're right, Andu. Smash played for the dastardly MGE team that first time 'round. I went back and read some of those early stories - including the historic armor upgrade courtesy of Hakan and the battling of the Egyptian city of Fiona Apple courtesy of Cedric.

I think that second one featured the infamous drunklomats. That was a fun one.

Some of these stories seem to have been entertaining enough that I vaguely remember reading some of them back in 2001 (or 2000 ?) while I was still only lurking here and hadn't yet joined the CFC. In particular the term "drunklomat" rings a bell...

BTW how was the armor upgrade possible ? :confused:
 
Two things I forgot to mention:

The other civs are the Spanish, English, Indian, Zulu, Roman and German civs (determined via top 5 cities/WOWs/Roman embassy).

The defenses in Washington and Boston are not exactly trustworthy. A single barbarian ship could conquer one of these cities if we are unlucky. These cities are important since they contain wonders. National security should be given a higher priority by adding defensive and attacking units and possibly diplomats. Maybe city walls as well.
 
Originally posted by TheViking
BTW how was the armor upgrade possible ? :confused:

I remember reading that Hakan had altered his rules.txt so that Leo's either never became obsolete, or did so at Stealth or something ridiculous like that. Was this the game where you played on a North pole world map? I definitely read all of that. The others just petered out though. :( I liked the competition games where you started on Hawaii - that was a cool idea. :cool:
 
Originally posted by duke o' york


I liked the competition games where you started on Hawaii - that was a cool idea. :cool:

That WAS fun - made even more so by invading each other's threads and busting the other teams' players.

I may be able to play the game right away, but given that we're going to be on holiday in the US, I may find I can't complete the game until Friday (5th) or Saturday (6th). I'd be happy to jump in, however, if Starlifter is still a bit out of touch (physically that is - not anything about his mental state :crazyeye: ;) )

I'll try to get it played tonight (3rd) unless I hear differently.
 
Back
Top Bottom