Here's the transctipt of an interesting chat last night, it discuses the placing of the proposed cities. [Wednesday 04:59:46] <theGreyFox> I don't know why everyone is so afraid of dense buildin...
[Wednesday 05:00:06] <sike> well, it looks scary fox
[Wednesday 05:00:09] <_ren_> I hate it!
[Wednesday 05:00:23] <sike> it looks like you are crippling your core cities
[Wednesday 05:00:31] <theGreyFox> We will only be able to use 12 of our 20 Tiles until Hospitals... and if dense enough, they are unecessary and so are Pollution
[Wednesday 05:00:35] <sike> did you read my post?
[Wednesday 05:00:40] <theGreyFox> We get more Core Cities
[Wednesday 05:02:22] *** Guest41058 (java@=Qznc-29-24-593-40-aj.blueyonder.co.uk) has joined channel #civfanatics
[Wednesday 05:02:31] *** Guest41058 is now known as joshandsnaz
[Wednesday 05:02:35] <joshandsnaz> hi
[Wednesday 05:02:49] * joshandsnaz is really very bored.
[Wednesday 05:03:35] <theGreyFox> so..
[Wednesday 05:04:47] *** Signoff: sike (Ping Timeout)
[Wednesday 05:05:04] <joshandsnaz> okayy
[Wednesday 05:06:36] *** Guest82837 (java@=Bc5-0rbrq936-89.nas19.los-angeles2.ca.us.da.qwest.net) has joined channel #civfanatics
[Wednesday 05:06:50] *** Guest82837 is now known as sike
[Wednesday 05:07:03] <sike> sorry, got booted
[Wednesday 05:07:29] <sike> anyway, fox have you read my post?
[Wednesday 05:07:36] <theGreyFox> on which thread?
[Wednesday 05:08:11] <sike> the DOC. looking at the first screenshot
[Wednesday 05:08:44] <joshandsnaz> ...
[Wednesday 05:08:49] <theGreyFox> huh?
[Wednesday 05:09:13] <sike> sorry, fox. go back to sleep
[Wednesday 05:09:33] <theGreyFox> what?
[Wednesday 05:09:58] <theGreyFox> Which thread are you talking about? And It's mid day here...
[Wednesday 05:10:03] <theGreyFox> or noon
[Wednesday 05:10:18] <sike> yes, i know it is.
[Wednesday 05:10:27] <sike> do you know the DOC?
[Wednesday 05:10:38] <theGreyFox> Which thread were you talking about.
[Wednesday 05:10:55] <sike> do you know the DOC?
[Wednesday 05:11:04] <theGreyFox> I'm bad with names, and shortcuts can't remember
[Wednesday 05:11:28] <sike> ok. Department of Culture
[Wednesday 05:11:30] <theGreyFox> ahh
[Wednesday 05:13:22] <theGreyFox> read it now...
[Wednesday 05:13:29] <theGreyFox> Ok, back to dense building
[Wednesday 05:14:26] <sike> yah, what did you think of my post
[Wednesday 05:15:55] <sike> it related to dense building
[Wednesday 05:20:50] <theGreyFox> The pros with dense building is that two 12 size cities are better then 1 24 size, Four 12 size cities within the Core area is better then Two 24 size cities, Eight 12 size cities within the Core area is better then 4. Mainly because a lot of the Shields become wasted on nothing when Building, let's say a Tank. The +20 cities maybe have +75 shields with Factories. When the 12 City might have 50+ (I'm just guessing now...). So you build th
[Wednesday 05:23:13] <theGreyFox> anyone reading(?)
[Wednesday 05:23:18] <sike> yes
[Wednesday 05:23:21] <sike> hold on
[Wednesday 05:25:45] <sike> i see your point fox, but is four 12 cities better than four 24 cities?
[Wednesday 05:26:05] <theGreyFox> nope did I say that?
[Wednesday 05:26:15] <sike> nope you didn't
[Wednesday 05:26:52] <sike> once and if you cities get to 12, they're done growing
[Wednesday 05:27:06] <sike> even railroads won't help them
[Wednesday 05:27:07] <theGreyFox> Well, yea... that's the point
[Wednesday 05:27:25] <sike> and the way you have the screenshot drawn out
[Wednesday 05:27:44] <sike> it looks like we'll be lucky to get to a 6 or 8
[Wednesday 05:27:51] <theGreyFox> hmm, no
[Wednesday 05:28:02] <_ren_> Hehe, after a heap of chatting, I have to go
[Wednesday 05:28:03] <sike> they are waaaaayyy to close
[Wednesday 05:28:11] <theGreyFox> the Blue will only get Water Squares
[Wednesday 05:28:20] <sike> cya ren
[Wednesday 05:28:27] <theGreyFox> and sometimes some mountains and forests
[Wednesday 05:28:29] <_ren_> bye all
[Wednesday 05:28:49] <sike> #1 the blue is in the fox nest borders
[Wednesday 05:29:11] <sike> #2 it will probably take at least 2 more tiles
[Wednesday 05:29:51] <sike> you go ahead and place your cities where you want fox. you're the pres
[Wednesday 05:30:25] *** Signoff: joshandsnaz (QUIT: User exited)
[Wednesday 05:31:22] <theGreyFox> No I won't place them there if the Majority of the leaders don't want too... I will listen to my people, we are a Democracy you know. And It's mostly up to the domestic advisor anyway.
[Wednesday 05:32:36] <theGreyFox> I think that the Pros wins over the Cons in a dense building system, but that's me... we are all playing different and there is no such thing as a Universal perfect strategy.
[Wednesday 05:32:41] <sike> well, according to the constitution, expansion is my ball park
[Wednesday 05:32:57] <theGreyFox> cultural yea?
[Wednesday 05:33:23] <sike> i have decision making clout on expansion
[Wednesday 05:33:39] <sike> but i want to work with everyone
[Wednesday 05:34:01] <sike> that's the way it should be
[Wednesday 05:36:35] <sike> that's why i suggested exploring to the NW
[Wednesday 05:36:55] *** Signoff: _ren_ (Ping Timeout)
[Wednesday 05:37:11] <sike> expanded up the coast (at least one city) woul be a healthy move
[Wednesday 05:37:29] <sike> both defensively and productively
[Wednesday 05:38:26] <theGreyFox> yea, but you don't like the pink location? Or was there a Hill there that was better I usually build on hills for the extra 1 food that gives... if I don't have tundra or something beside it, or I need the hill for shields
[Wednesday 05:39:41] <sike> sorry, i liked none of the dots or arrows. i did mention that one hill SW of the warrior
[Wednesday 05:39:54] <sike> as a possible build site
[Wednesday 05:40:05] <sike> but maybe on the third city
[Wednesday 05:40:08] <theGreyFox> that's the one the arrow points at, which is the site I meant
[Wednesday 05:40:30] <theGreyFox> the arrow is the Modified location
[Wednesday 05:40:31] <sike> see we agree on one
[Wednesday 05:40:50] <theGreyFox> yea, but that one is low priority, the north seems better
[Wednesday 05:41:11] <theGreyFox> One city at the pink area first
[Wednesday 05:41:46] <theGreyFox> You know that harbors give +1 food on every Coastal and Sea tile, right?
[Wednesday 05:41:50] <sike> well, i'm typing a post, now. hold on till i get to the picture
[Wednesday 05:47:23] <sike> ok almost there
[Wednesday 05:49:30] <sike> no, i would say one more to the north or NW
[Wednesday 05:50:00] <sike> alls it will take is a short trip up there by the warrior
[Wednesday 05:50:24] <sike> go up on a mountain and survey the territory
[Wednesday 05:51:28] <sike> and the yellow arrow ends behind the 1st warrior, not sw of him like i said
[Wednesday 05:51:58] <theGreyFox> I will probably change the construction of the settler to warrior once the city grows
[Wednesday 05:52:10] <sike> the pink needs to move one more tile north or NW
[Wednesday 05:52:56] <sike> you can change it your first move as a warrior will only take 2 more moves
[Wednesday 05:53:02] <theGreyFox> Further and further away, you are taking away area from the core region, the closer to the capital the less corruption
[Wednesday 05:53:28] <sike> the closer to the capital the more corruption
[Wednesday 05:53:41] <sike> describe corruption...
[Wednesday 05:53:41] <theGreyFox> nope
[Wednesday 05:53:55] <sike> describe corruption...
[Wednesday 05:54:19] <sike> it's the losing of a cities shields, right?
[Wednesday 05:54:24] <theGreyFox> the losses of money (and I mean waste too) and waste, the losses of shields
[Wednesday 05:54:35] <sike> correct
[Wednesday 05:54:53] <theGreyFox> the Red shields and Commerce in a city, have you seen those?
[Wednesday 05:55:05] <sike> so if one cities steals tiles from the other, the other city loses shields
[Wednesday 05:55:10] <sike> that simple
[Wednesday 05:55:24] <theGreyFox> nope only when it needs it, that is after Hospital
[Wednesday 05:56:27] <sike> ok, fox. it's self-imposed corruption, but go ahead. i only hope that i'm re-elected
[Wednesday 05:56:38] <theGreyFox> I hope you are too
[Wednesday 05:56:54] <sike> which mod are we playing anyway?
[Wednesday 05:57:08] <theGreyFox> the original 1.17
[Wednesday 05:57:20] <sike> i don't know. it doesn't seem that i'm well liked
[Wednesday 05:57:46] <theGreyFox> It seems like dense building is less liked then you... I don'
[Wednesday 05:57:56] <sike> no, the mountains and trees are different. this is someones mod
[Wednesday 05:58:08] <sike> hahaha
[Wednesday 05:58:10] <theGreyFox> Everyone, except a few seems to understand dense building
[Wednesday 05:58:15] <sike> you may be right
[Wednesday 05:58:40] <sike> it's very risky
[Wednesday 05:58:55] <theGreyFox> with dense building?
[Wednesday 05:59:02] <sike> you could wind up stunting the nation's growth
[Wednesday 05:59:19] <theGreyFox> Or I may save it
[Wednesday 05:59:27] <theGreyFox> You know the Blue city?
[Wednesday 05:59:32] <sike> you're absolutely right
[Wednesday 05:59:40] <theGreyFox> it will give the nation a whole lot of cash
[Wednesday 05:59:42] <sike> don't like it either
[Wednesday 05:59:58] <sike> it will cripple the capital
[Wednesday 06:00:02] <theGreyFox> no why?
[Wednesday 06:00:25] <sike> it's 2 tiles away...
[Wednesday 06:00:46] <theGreyFox> It has 7 Water tiles it will use, and one of them fish, it won't use any land, only once and a while
[Wednesday 06:00:53] <sike> i don't care if it will use mostly coastal tiles
[Wednesday 06:01:08] <theGreyFox> I don't know what you mean then...
[Wednesday 06:01:12] <sike> it will still steal tiles from the capital
[Wednesday 06:01:17] <sike> big time
[Wednesday 06:01:21] <theGreyFox> no it won't use them.,,,
[Wednesday 06:01:27] <theGreyFox> so it won't steal them either
[Wednesday 06:01:27] <sike> bet me
[Wednesday 06:01:35] <sike> bet me
[Wednesday 06:01:36] <theGreyFox> I don't use Governors
[Wednesday 06:01:58] <theGreyFox> in game governors that is... lOL
[Wednesday 06:02:01] <theGreyFox> LOL
[Wednesday 06:02:02] <sike> i admire your micro management skills
[Wednesday 06:02:48] <sike> like i said pres. it's my responsibilty to tell you what i think and what the people feel
[Wednesday 06:03:08] <sike> if i didn't i wouldn't be doing my job