Kael
Deity
Nikis-Knight said:Heroes are great and mighty--but how about the unit that kills them? I don't know if this would be a pain to implement, but how about whenever any unit kills a hero it gets a "Slayer or ____" promotion, fill in the hero's name, Savarious, Basium, etc. If there are too many heroes for that, than just make it Hero Slayer promtion.
What would this do? There are plenty of Str + promotions, and there's no point in mimicing orthus axe for every hero. But a slayer of a hero should become a legend in his/her own right. So how about whenever this unit kills someone (after recieving Hero Slayer promotion) your nearest town gets +2 culture? (not per turn, just a slight immediate boost).
Killing heroes is being reserved for "Shadow" and the quest system. They will be a favored target to initiate and end quests.